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PostPosted: Wed Feb 13, 2019 4:28 pm 
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Reverse the Flow
Sorcery (M)
Take an extra turn after this one. During that turn, whenever a creature attacks, untap it. After that turns main phase, there is an additional combat phase followed by an additional main phase. Exile Turn Back Time.
His grandfather had lost the Battle of the Urns. He would not allow him to make the same mistakes again.

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PostPosted: Wed Feb 13, 2019 7:26 pm 
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Shrieking Oni
Creature - Demon Spirit
Whenever Shrieking Oni attacks, each player discards a card. When a player does, that player draws a card. If that player discarded an Ogre card this way, that player adds . This mana doesn't empty from mana pools until the beginning of that player's next end step.
4/3


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PostPosted: Wed Feb 13, 2019 8:04 pm 
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Tempest Rider

Creature -- Human Shaman (U)
Haste
When Tempest Rider enters the battlefield, tap all lands target opponent controls.
Whenever Tempest Rider deals combat damage to a player, target land that player controls doesn't untap during that player's next untap step.
3/2

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PostPosted: Wed Feb 13, 2019 8:26 pm 
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Unctuous Elemental
Creature - Elemental
Whenever a red instant or sorcery deals damage to Unctuous Elemental, sacrifice it. When you do, Unctuous Elemental deals that much damage to each creature, planeswalker, and player.
4/4


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PostPosted: Wed Feb 13, 2019 8:37 pm 
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Volcanic Flow

Sorcery (U)
Choose one —
• Destroy target land.
• Volcanic Flow deals damage to target player equal to the number of land cards in that player's graveyard.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

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PostPosted: Wed Feb 13, 2019 8:58 pm 
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Wasted Potential
:3::r::r:
Sorcery
Each player reveals their hand and library. Exile all nonbasic lands and nonbasic land cards from hands, graveyards, and libraries. Each player shuffles their library, then each opponent draws a card for each card exiled from their hand this way.

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"Enjoy your screams, Sarpadia - they will soon be muffled beneath snow and ice."

I'm a (self) published author now! You can find my first book, The Accursed, on Amazon as an ebook or a paperback!


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PostPosted: Thu Feb 14, 2019 10:56 am 
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X-Ray Bolt
Instant (C)
Look at target players hand.
X-Ray Bolt deals 3 damage to any target.

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PostPosted: Thu Feb 14, 2019 9:37 pm 
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Yargle's Fury

Sorcery (C)
Target creature gets +9/+0 until end of turn.

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PostPosted: Fri Feb 15, 2019 9:58 am 
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Zero Tolerance
Sorcery (R)
Zero Tolerance deals X damage to any target.
Creatures you control get +X/+0 until end of turn.

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PostPosted: Fri Feb 15, 2019 10:06 am 
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Apex Predator

Creature -- Dinosaur (U)
Dominance -- When Apex Predator enters the battlefield, if you control each creature with the greatest power, you may have it fight target creature.
5/4

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PostPosted: Fri Feb 15, 2019 2:59 pm 
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Beta Predator
Creature - Dinosaur (U)
Trample
When Beta Predator doesn't have power higher than each other creature, sacrifice it.
5/5

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PostPosted: Mon Feb 18, 2019 11:36 am 
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Conclave Gardener
Creature - Elf Druid
:t:, Tap an untapped creature you control: Untap target land.
Lands you control have ", :t:: Create a 1/1 green Saproling creature token."
1/1


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PostPosted: Mon Feb 18, 2019 9:02 pm 
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Destructive Swarm

Sorcery (U)
Create two 1/1 green Insect creature tokens, then you may destroy target artifact or enchantment with converted mana cost equal to or less than the number of Insects you control.

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PostPosted: Mon Feb 18, 2019 11:45 pm 
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Evolutionary Ladder
:2::g:
Enchantment
Whenever a +1/+1 counter is placed on a creature, it gains its controller's choice of first strike, flying, deathtouch, haste, or trample. If this is the third +1/+1 counter placed on that creature this turn, it gains its controller's choice of Indestructible, Hexproof, or Double Strike instead. (This effect lasts indefinitely)
:1::g::g:: Put a +1/+1 counter on target creature.

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I'm a (self) published author now! You can find my first book, The Accursed, on Amazon as an ebook or a paperback!


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PostPosted: Tue Feb 19, 2019 8:13 am 
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Freyalize -
Sorcery
Destroy target artifact or enchantment. If you do not control it, you may activate one of its abilities without paying its costs. Otherwise, draw three cards.
"Any phrase can be a World Spell if it lets someone see themselves as they truly are."

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PostPosted: Tue Feb 19, 2019 12:10 pm 
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Gargantuadon
Creature - Dinosaur
Trample
: Gargantuadon gets +4/+4 until end of turn.
8/8


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PostPosted: Tue Feb 19, 2019 12:24 pm 
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Hidden Blastoderm -
Enchantment
Vanishing 4, shroud.
When an opponent plays a spell or ability that targets you or a permanent you control, if Hidden Blastoderm is an enchantment, put three time counters on Hidden Blastoderm and it becomes a 5/5 Beast creature.

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PostPosted: Tue Feb 19, 2019 1:39 pm 
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Injured Behemoth
Creature - Beast (C)
Injured Behemoth enters the battlefield with four -1/-1 counters on it.
: Remove all -1/-1 counters from Injured Behemoth.
8/8

Yes, this is basically adapt with -1/-1 counters.

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PostPosted: Tue Feb 19, 2019 2:45 pm 
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Jezeru Reclaimer
Creature - Elf Druid
: Adapt X, where X is the number of Islands you control.
"Sometimes, evolution must be tested."
2/2


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PostPosted: Wed Feb 20, 2019 7:48 pm 
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Kincall

Sorcery (R)
Search your library for a creature card that shares a creature type with a creature you control, reveal it, and put it into your hand. Then shuffle your library.

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