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PostPosted: Mon Feb 10, 2020 9:31 pm 
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Show No Mercy |
Instant (U)
This spell can't be countered.
Players can't gain life this turn. Damage can't be prevented this turn. Spells you control can't be countered this turn.


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PostPosted: Wed Feb 12, 2020 10:26 am 
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Merciful Judgment
Enchantment
When Merciful Judgment enters the battlefield, exile target creature until Merciful Judgment leaves the battlefield.
At the beginning of your upkeep, if no player attacked you since your last turn, put a forgiveness counter on Merciful Judgment. If there are three or more forgiveness counters on Merciful Judgment, sacrifice it.
"Be better."


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PostPosted: Wed Feb 12, 2020 10:52 am 
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Judge, Jury, and Executioner -
Legendary Artifact Enchantment | MR
At the beginning of your upkeep, choose one -
  • Judge - Draw a card, then discard a card.
  • Jury - Create a 1/1 white Human creature token.
  • Executioner - Target opponent sacrifices a creature.


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PostPosted: Wed Feb 12, 2020 12:03 pm 
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Executioner's Prerogative
Sorcery
Choose an opponent and they choose one:
  • You choose a creature that opponent controls and they sacrifice it.
  • That opponent sacrifices a creature. You create two Treasure tokens.
Guilt, sanctity, reciprocity, these are all just more books to keep for the Church of Deals.


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PostPosted: Wed Feb 12, 2020 2:27 pm 
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Location: Mountain View
Preferred Pronoun Set: he/him
Vannifar's Prerogative
Sorcery (R)
Gain control of target land an opponent controls. Its controller may search their library for a basic land card and put it onto the battlefield.
"This site obstructs the progress of Zonot 11. You must move elsewhere."
—Vannifar

_________________
0x10


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PostPosted: Wed Feb 12, 2020 3:00 pm 
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Vannifar's Intuition -
Instant | U
As an additional cost to cast this spell, discard a card.
Search your library for a creature card with converted mana cost equal to the discarded card plus one, reveal it, and put it into your hand. Then shuffle your library.
Draw a card.


Last edited by BelangiaJo on Wed Feb 12, 2020 11:11 pm, edited 1 time in total.

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PostPosted: Wed Feb 12, 2020 10:43 pm 
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Pointless Intuition
sorcery
scry 5. Then shuffle your library.

That inner voice in the back of your head is probably wrong anyways.


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PostPosted: Wed Feb 12, 2020 11:56 pm 
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Point the Way
Sorcery
Choose a card name. Reveal the top three cards on your library. If you reveal any number of cards with the chosen card name, put them into your hand. Then put the rest on the bottom of your library in a random order.
Constellation — Whenever an enchantment enters the battlefield under your control, return Point the Way from your graveyard to your hand.
"Look to the seven stars." — Kydele, Chosen of Kruphix


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PostPosted: Thu Feb 13, 2020 1:45 am 
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Posts: 4198
Location: Orange County, California
No Way In Hell
Sorcery (U)
Exile all land cards from target opponent's graveyard. Add for each card exiled this way.
"At least not now...."

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Dies to Removal | Karados


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PostPosted: Thu Feb 13, 2020 2:42 am 
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Highway to Hell
Legendary Land
Whenever a creature dies, exile it with a corpse counter on it.
:t:: Add :c:
:t:: Choose any number of exiled cards and remove a corpse counter from each of them. For each corpse counter removed this way, add :c: or one mana of any color of the card the counter was removed from.

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"Enjoy your screams, Sarpadia - they will soon be muffled beneath snow and ice."

I have a blog. I review anime, and sometimes related media, with an analytical focus.

I'm a (self) published author now! You can find my first book, The Accursed, on Amazon as an ebook or a paperback!


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PostPosted: Thu Feb 13, 2020 5:35 am 
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Location: Orange County, California
Life is a Highway
Enchantment (R)
You may play two additional lands on each of your turns.
Lands you control have "This enters the battlefield tapped unless you pay 2 life."
Sometimes you bend, sometimes you stand.

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Dies to Removal | Karados


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PostPosted: Thu Feb 13, 2020 12:48 pm 
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Unlife of the Party
Creature - Zombie Rogue
Unlife of the Party must attack each turn if able.
When Unlife of the Party dies, exile Unlife of the Party. If you do, return all creature cards in your graveyard that were put there this turn to the battlefield. For each of those creatures, double its power, its base toughness becomes 1, and it gains "This creature must attack each turn if able."
3/1


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PostPosted: Thu Feb 13, 2020 1:32 pm 
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Choose Your Party -
Sorcery | R
Search your library for a legendary Warrior creature card, reveal it, put it into your hand, then shuffle your library. You may repeat this process for a legendary Cleric creature card, legendary Rogue creature card, and legendary Wizard creature card.


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PostPosted: Fri Feb 14, 2020 2:11 pm 
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Choosy Beggars
Creature — Human Peasant
:t:: Target opponent looks at the top three cards on their library and reveals one of them. You may exile that card and put the rest in that player's hand. If you do, you may play the exiled card and spend mana as though it were any color to pay its mana cost. Otherwise, that player puts those cards in their graveyard.
1/1


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PostPosted: Fri Feb 14, 2020 3:12 pm 
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Beg for Mercy

Instant
Target creature you control loses all abilities and has a base toughness of 0/1 until end of turn. Prevent all damage that would be dealt to it this turn. Draw a card.

_________________
"Enjoy your screams, Sarpadia - they will soon be muffled beneath snow and ice."

I have a blog. I review anime, and sometimes related media, with an analytical focus.

I'm a (self) published author now! You can find my first book, The Accursed, on Amazon as an ebook or a paperback!


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PostPosted: Tue Feb 18, 2020 11:07 am 
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Act of Mercy
Instant
Exile target creature until an opponent attacks you or a planeswalker you control.
"If you return to this battlefield, you choose to accept your fate upon my blade." — Elspeth


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PostPosted: Tue Feb 18, 2020 2:09 pm 
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Act of Fleeting -
Sorcery | U
Gain control of target creature until end of turn. Untap that creature. It gains haste and "When this creature becomes the target of a spell or ability, sacrifice it" until end of turn.


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PostPosted: Wed Feb 19, 2020 11:58 am 
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Fleeting Fame
Instant
Target creature gets +2/+0 and gains flying and first strike until end of turn. It becomes legendary until end of turn.


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PostPosted: Wed Feb 19, 2020 1:14 pm 
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Sword of Fame and Fortune
:3:
Artifact - Equipment
Equipped creature gets +2/+2 and has protection from red and from green
Whenever equipped creature deals combat damage to a player, put two +1/+1 counters on equipped creature and create three Treasure tokens.
Equip :2:

_________________
"Enjoy your screams, Sarpadia - they will soon be muffled beneath snow and ice."

I have a blog. I review anime, and sometimes related media, with an analytical focus.

I'm a (self) published author now! You can find my first book, The Accursed, on Amazon as an ebook or a paperback!


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PostPosted: Wed Feb 19, 2020 2:05 pm 
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The Least Fortunate -
Enchantment - Aura Curse
Enchant player
At the beginning of enchanted player's end step, they choose one and skip the rest during their next turn -
  • untap step
  • draw step
  • combat phase


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