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PostPosted: Sun May 20, 2018 8:04 am 
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Ragnarokio wrote:
i think your execution is arguably optimal, but i don't think the effect is really worth existing in the first place

yeah but the same could be said for non-blue sphinxes so where does that leave us

:duel:

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I tend to agree with Razor.

Pro Tour: YMTC: SECOND ONE IS OVER STAY TUNED FOR THIRD ONE
The BLOCK I'm currently pretending I'll finish: Fleets Of Ossia (complete!) | Wavebreak (complete!) | The Second Flood (in progress!)
Razorborne and friends teach music theory to chumps like you: 12tone


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PostPosted: Sun May 20, 2018 2:56 pm 
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oh also yes the answer was fire. I literally just googled fire riddles and took the first decent one I could find. or, rather, the first decent execution of the literally one fire riddle that apparently exists.

:duel:

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I tend to agree with Razor.

Pro Tour: YMTC: SECOND ONE IS OVER STAY TUNED FOR THIRD ONE
The BLOCK I'm currently pretending I'll finish: Fleets Of Ossia (complete!) | Wavebreak (complete!) | The Second Flood (in progress!)
Razorborne and friends teach music theory to chumps like you: 12tone


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PostPosted: Sun May 20, 2018 4:43 pm 
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Next time, Heartless! Next time! :shake:

I was, naturally, a bit cautious with repeatable land destruction. I can see it being overly cautious, and black isn't exactly the color for randomness, either.

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The Five Worlds block - [5WD] Set archive | [MST] Partial Set archive
Planeswalker Sharing Compendium entry - note to self: improve it.


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PostPosted: Sun May 20, 2018 5:37 pm 
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To be fair for the "although I'm not sure about the word "lord" for a female." there is a precedence here with Dragonlords Atarka and Kologhan.


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PostPosted: Sun May 20, 2018 8:44 pm 
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Demons were best.

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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PostPosted: Mon May 21, 2018 3:24 am 
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Welcome to round two. There are eight pairs this time so i just chose criteria arbitrarily for each pair. Good luck! I'm going to ask that your cards be submitted and finalized by Thursday (May 24th) at 5:00 PM EST, but if it seems like this date should be longer or shorter it can be adjusted.

Bracket: https://challonge.com/14o65psj

Image

Second Round pairs are as follows:

Dudibus vs JV


Mata vs Malikot


Parad vs Razor


Confused vs Mown


Shaz vs Curious Heartless


Useless vs ELC


Jo vs Q


Yarium vs Azure

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I used to view myself as a crow. A large, negative, angry bird who is portrayed as the sign of a bad omen. Feared by others and wanting to dominate, I was my own flock.


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PostPosted: Mon May 21, 2018 7:21 am 
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Desperate Impulse |
Sorcery | {U}
Add X amount of , and exile the top X cards of your library. You may play a card exiled this way this turn.
They only call it "one last trick" if they live long enough to find out.

(subject to change during submission period)

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"If you refuse to use rock, you will never beat scissors." — Galef, Dakka Dakka Forums


Last edited by Yarium on Tue May 22, 2018 1:05 pm, edited 2 times in total.

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PostPosted: Mon May 21, 2018 10:12 am 
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Sunmote Seal
Artifact (U)
, : Add to your mana pool. You may cast up to one creature spell with this mana as though it had flash. If you do, sacrifice Sunmote Seal.
A flash of dawn for when situations are at their darkest.

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magicpablo666 wrote:
You fell victim to one of the classic blunders - The most famous of which is "never get involved in an thread with GM_Champion" - but only slightly less well-known is this: "Never go in against AzureShade when card design is on the line!"


Last edited by AzureShade on Tue May 22, 2018 2:37 pm, edited 2 times in total.

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PostPosted: Mon May 21, 2018 10:20 am 
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Isolde, Herald of Cleansing
Legendary Creature - Angel
As Isolde enters the battlefield, choose a color.
Flying, Hexproof from the chosen color.
When Isolde enters the battlefield, each opponent exiles a number of creatures equal to their devotion to the chosen color. Each player gains life equal to the total number of creatures exiled this way.
"Your unwavering conviction has not gone unnoticed. You shall be rewarded with eternal bliss; the rest will be left to repent."
[4/5]


Last edited by EpicLevelCommoner on Tue May 22, 2018 5:05 pm, edited 1 time in total.

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PostPosted: Mon May 21, 2018 12:40 pm 
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Geyser Elemental -
Creature - Elemental | U
Geyser Elemental can’t be blocked as long as it has power 3 or less.
: Geyser Elemental gets -1/+1 until end of turn.
: Geyser Elemental gets +1/-1 until end of turn.
6/1


Update: Had mana cost, but 6/1 for seemed off.


Last edited by BelangiaJo on Wed May 23, 2018 2:44 pm, edited 2 times in total.

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PostPosted: Mon May 21, 2018 6:54 pm 
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Ragnarokio wrote:
Parad vs Razor

Sealed Envelope
Artifact (C)
Sealed Envelope enters the battlefield tapped.
, Sacrifice Sealed Envelope: Draw a card.
"Though battle calls my wartorn frame to fight once more for king and country, my spirit, shall it leave this realm tonight, will be at peace in knowing you have read these words."
—Vanillus Albolu, final letter, undelivered

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Last edited by ParadOxymoron on Thu May 24, 2018 9:43 am, edited 1 time in total.

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PostPosted: Tue May 22, 2018 5:28 am 
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Eyes of the Curfew :3::u::u:
Enchantment - Aura
Enchant player
At the beginning of enchanted player's upkeep, that player creates a 2/2 blue Homunculus creature token, then returns a nontoken creature they own to their hand.


Last edited by Mata Hari on Thu May 24, 2018 3:47 pm, edited 2 times in total.

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PostPosted: Tue May 22, 2018 7:34 am 
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Si'thelek, Simic Visionary
Legendary Planeswalker ─ Si'thelek (M)
: Si'thelek becomes a copy of target creature until the start of your next turn.
: Create a token copy of target creature.
: You get an emblem with "At the beginning of your upkeep, create a token copy of target creature."

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Sithas
Sithas: Rising Storms
Ephemeron

YingLung


Last edited by Dudibus on Tue May 22, 2018 9:32 pm, edited 1 time in total.

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PostPosted: Tue May 22, 2018 12:05 pm 
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Whispers of the Fae -
Enchantment - Aura
Enchant creature you do not control
Whenever a Faerie you control attacks an opponent or planeswalker, you may tap enchanted creature and have it attack that opponent or planeswalker as though you control it.
Whenever a Faerie you control blocks, you may untap enchanted creature and remove it from combat. If you do, you may have it block an attacking creature as though you control it.
The mind refused, but the whispers insisted.

A kinda tribe exclusive aura, kinda narrow but I envision Lowryn. And yea, this prolly creates a lot of rules issues.


Last edited by Confused on Thu May 24, 2018 5:28 am, edited 4 times in total.

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PostPosted: Tue May 22, 2018 12:45 pm 
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Festering Parasites
Enchantment — Aura
Enchant creature you don't control
At the beginning of enchanted creature's upkeep, that player sacrifices it unless they pay 3 life.
When enchanted creature dies, return it to the battlefield under your control.
Black mages specialize in fates worse than death.

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[Warchief] Custom EDH Project

you're like the kind of person who would cast Necropotence irl


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PostPosted: Tue May 22, 2018 3:07 pm 
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Clock Tower of Cartesian Alignment //8, because
Legendary Artifact
Players may cast any spells as though they have Flash.
If this artifact would become tapped, each permanent becomes tapped instead.
If this artifact would become untapped, each permanent becomes untapped instead.

"The Center of the World is where the Tower of Alignment stnads.
The Up is where it's spire points. The Down is where it's basement stretches.
The West and East, the South and North are where it's windows face.
When it's arrows circle the dial twice, is when a day goes by."
- Book of Irrelativity

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nice quotes from this forum

War of the spark will have so many Planeswalkers, they won't even be planeswalking anymore.


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PostPosted: Tue May 22, 2018 4:26 pm 
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Gift Of The Whisper Child-
Enchantment
When three or more creatures die, sacrifice Gift of the Whisper Child. If you do, draw two cards. (They all must die at the same time.)
"Though some have called him monster, let him be,
He has no heart nor mind nor soul to save,
His sunken eyes are blind and yet they see,
The road we walk from birth towards the grave"


that's my favorite reminder text I've ever written I think.

worth noting that, while this appears to be mainly for things like damnation, barter in blood, and the like, it also works off any sufficiently bloody combat phase, which means you can use it in limited without necessarily drafting any particular mass removal. I think the hoop is still hard enough to jump through that the CMC is justified: it's not something you can actually do turn 1 or 2 without significant effort.

also, to justify this being an enchantment instead of a casting restriction, a) flavor, b) I think it's more interesting if your opponent can manipulate combat to avoid it, and c) I don't necessarily want you to have to slow down your sweepers to cash it.

:duel:

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I tend to agree with Razor.

Pro Tour: YMTC: SECOND ONE IS OVER STAY TUNED FOR THIRD ONE
The BLOCK I'm currently pretending I'll finish: Fleets Of Ossia (complete!) | Wavebreak (complete!) | The Second Flood (in progress!)
Razorborne and friends teach music theory to chumps like you: 12tone


Last edited by razorborne on Wed May 23, 2018 12:51 pm, edited 2 times in total.

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PostPosted: Tue May 22, 2018 5:41 pm 
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Demand Tribute
Sorcery
Each opponent chooses a nontoken creature you don’t control. Exile all creatures chosen this way, then each opponent loses 2 life for each creature with converted mana cost 3 or less exiled this way.

The life loss ability is to at least slightly dissuade opponents trying to cheese it by choosing low cmc creatures. Gets better in multiplayer than in singleplayer likely, but seeing as my main format is EDH that’s part of the charm to me.


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PostPosted: Wed May 23, 2018 12:37 am 
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Messenger of Fiery Justice
Creature — Angel (M)
0/5
Flying
If a source would deal 1 or more damage to a permanent or player, it deals 5 damage instead.
"Behold, the time cometh swiftly when all that stingeth shall burn, and all that devastateth shall merely crush. Then shall all cry out to Lord Ariah: Thy judgments are fair and equal."

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PostPosted: Wed May 23, 2018 2:16 am 
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Prone to Insanity
Enchant - Aura
Enchant player
Whenever enchanted player casts a spell that is not their first spell cast this turn, ~ deals 3 damage to each player.
For better or for worse, power oft finds itself odd bedfellows.

powerful people be loco


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