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PostPosted: Sun Jun 04, 2017 10:42 pm 
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Straining at the Leash
Sorcery
Gain control of target creature an adjacent opponent controls until end of turn. Untap that creature. It gains haste and protection from you until end of turn.

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PostPosted: Mon Jun 05, 2017 12:21 am 
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Unleash the Maniac -
Enchantment - Aura | U
Enchant creature
Whenever Unleash the Maniac enters the battlefield, put a +1/+1 counter on enchanted creature.
Enchanted creature can't block as long as it has a +1/+1 counter on it.
: Add or remove a +1/+1 counter from enchanted creature. Any player may activate this ability.


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PostPosted: Mon Jun 05, 2017 10:55 am 
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Maniacal Laughter |
Instant (R)
As an additional cost to cast ~, discard your hand.
Search your library for a card with total converted mana cost less than or equal to the number of cards discarded this way, reveal it, and put it into your hand. Then shuffle your library.


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PostPosted: Mon Jun 05, 2017 11:47 am 
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Unseen Laughter
Tribal Instant — God
Change the target of target spell with a single target. Then, if you cast two or more other spells while was on the stack, transform Unseen Laughter and put it onto the battlefield.

Anansi, the Spider
Legendary Creature — God
Whenever an opponent casts an instant or sorcery spell, you may discard a card at random. If you do, copy that spell. You may choose new targets.
If Anansi, the Spider would leave the battlefield, exile it. You may cast Unseen Laughter without paying its mana cost as long as it remains exiled.
2/4


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PostPosted: Mon Jun 05, 2017 12:03 pm 
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Spiderback Guard
Creature - Human Spider
Reach
Genesplice (: Exile this from your hand genespliced on target creature. That creature gets +2/+4 and adds Human Spider to its types. Genesplice only as a sorcery.)
Genespliced creature has reach.
2/4

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The Five Worlds block - [5WD] Set archive | [MST] Partial Set archive
Planeswalker Sharing Compendium entry - note to self: improve it.


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PostPosted: Mon Jun 05, 2017 12:30 pm 
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Back Against the Wall
Instant
If you control no creatures, ~ cost less to cast.
Search your library for a creature card with defender, reveal that card, and put it into your hand. Then shuffle your library. It has flash until end of turn.
Sometimes the best spot to be in is against a wall.


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PostPosted: Mon Jun 05, 2017 12:48 pm 
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Over The Wall
Instant
Creature you control gains trample until end of turn.
When assigning combat damage this turn, you may ignore lethal damage restriction. (For example,
you may assign all damage to defending player without having to assign lethal damage to the blocking creatures.
)


Is the wording alright?


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PostPosted: Mon Jun 05, 2017 1:08 pm 
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Over the Garden Wall
Enchantment ─ Aura (R)
Enchant creature
When enchanted creature dies, players play a MAGIC subgame, using their libraries as their decks. If you win, return enchanted creature to the battlefield with two +1/+1 counters.

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Sithas:Rising Storms
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PostPosted: Mon Jun 05, 2017 2:51 pm 
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Garden Variety
Sorcery
Search your library for a Forest card and put it onto the battlefield tapped with a garden counter on it. It gains another basic land type of your choice in addition to its other types. Shuffle your library.

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PostPosted: Mon Jun 05, 2017 2:58 pm 
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Variety is the Spice of Life
Ongoing Scheme
At the beginning of your end step, sacrifice a creature that doesn't share a creature type with another creature you sacrificed with Variety is the Spice of Life this game. If you do, draw a card and gain 1 life for each creature you sacrificed with Variety is the Spice of Life this game. If not, end this scheme.
"Guards, do not allow them to disturb my meal, or you shall join it."


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PostPosted: Mon Jun 05, 2017 6:43 pm 
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Jungle Spice
Instant
You may tap two Forests or two Swamps rather than pay ~'s mana cost.
Target creature gets +1/+2 and gains deathtouch until end of turn.
"The spice from the southern jungles do add a little flavorful kick. Just make sure not to exhale near any companions afterwards.


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PostPosted: Mon Jun 05, 2017 8:30 pm 
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Jungle Fever
Sorcery
You may tap an untapped Insect you control rather than pay Jungle Fever's mana cost.
Tap target creature. It gets -1/-1 until end of turn. When that creature dies this turn, return Jungle Fever to its owner's hand.

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PostPosted: Mon Jun 05, 2017 8:49 pm 
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Fevered Dreams | :3::r:
Enchantment

If a source an opponent controls would cause you to lose life, you may exile the top card of your library.
You may play cards exiled with ~ as though they were in your hand.

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PostPosted: Mon Jun 05, 2017 10:15 pm 
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Dark Dreams |
Sorcery (R)
Draw three cards, then reveal your hand. An opponent chooses a card from it. You discard that card.


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PostPosted: Mon Jun 05, 2017 10:42 pm 
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Dark Wish
Sorcery
Target creature's controller sacrifices it.

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Up High, Down Low, Whoops, Too Slow.


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PostPosted: Mon Jun 05, 2017 11:59 pm 
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Wishback Behemoth
Creature - Beast (U)
Lifelink, trample
When ~ dies, search your library for a basic Plains or Forest card and put that card onto the battlefield. Then shuffle your library.
They say the death of a Wishback heralds the coming of a second spring.
3/6


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PostPosted: Tue Jun 06, 2017 12:21 pm 
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Filigree Behemoth
Artifact Creature — Beast
: Filigree Behemoth isn't a creature until end of turn.
It is easier to worship a standing idol than a wild thing.
5/1


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PostPosted: Tue Jun 06, 2017 5:11 pm 
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Test User (1)
Giant Moth
Creature - Insect
Flying
: ~ gets -1/-0 until end of turn. Any player may activate this ability.
3/3


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PostPosted: Tue Jun 06, 2017 6:57 pm 
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Ant Colony
Land
Ant Colony enters the battlefield tapped.
: Add to your mana pool.
, : Create a 1/1 green Insect creature token. If you control a creature named Ant Queen, this ability costs and less to activate.

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PostPosted: Tue Jun 06, 2017 8:10 pm 
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Disgrunted Colonial
Creature - Human
At end of turn, if a land did not enter the battlefield under your control, you lose 2 life.
Pioneer - When ~ enters the battlefield, if you control more lands than creatures, gain 4 life.
2/3


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