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PostPosted: Thu Oct 20, 2016 2:21 pm 
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Dead Messiahs
Sorcery (R)
Choose one ─
• Destroy all creatures.
• Return target creature card from your graveyard to the battlefield.
Salvation comes in many forms.

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Sithas
Sithas:Rising Storms
Ephemeron

Cato


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PostPosted: Thu Oct 20, 2016 3:41 pm 
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Location: Alchemist's Refuge
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Preferred Pronoun Set: he/him/his/his/himself
Messiah Complex
Enchantment
Shroud
When Messiah Complex enters the battlefield, you gain 20 life.
When Messiah Complex leaves the battlefield, you lose the game.

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Up High, Down Low, Whoops, Too Slow.


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PostPosted: Thu Oct 20, 2016 3:46 pm 
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Location: Ontario
Prison Complex
Land (U)
When Prison Complex enters the battlefield, detain target creature an opponent controls.
: Add to your mana pool.

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Sithas
Sithas:Rising Storms
Ephemeron

Cato


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PostPosted: Thu Oct 20, 2016 7:32 pm 
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Complex Trinket |
Artifact (U)
Cryptic 4 (When this enters the battlefield, scry 4, then exile the top card of your library.)
When ~ is put into your graveyard from the battlefield, you may put a card exiled with it into its owner's hand.


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PostPosted: Thu Oct 20, 2016 7:52 pm 
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Location: Alchemist's Refuge
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Mox Trinket
Artifact
: Add to your mana pool.

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Former Rules Advisor (RA program ended 5-3-16)

Up High, Down Low, Whoops, Too Slow.


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PostPosted: Thu Oct 20, 2016 11:05 pm 
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Chrome Mocks
Artifact
Imprint — When Chrome Mocks enters the battlefield, you may exile a nonartifact, nonland card from your hand.
...And that's it.


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PostPosted: Fri Oct 21, 2016 4:14 pm 
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Identity: Female
Chrome Ooze |
Artifact Creature - Ooze (R)
~ has all activated abilities of all non-creature artifacts you control.
0/1


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PostPosted: Fri Oct 21, 2016 11:30 pm 
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Location: Alchemist's Refuge
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Secret of the Ooze
Enchantment
Ooze creatures you control and Mutant creatures you control get +2/+2.
Whenever an Ooze or Mutant creature you control attacks, you may have it fight target creature defending player controls. If you do, remove it from combat.

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Former Rules Advisor (RA program ended 5-3-16)

Up High, Down Low, Whoops, Too Slow.


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PostPosted: Sat Oct 22, 2016 9:18 am 
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Preferred Pronoun Set: he/him/his/his/himself
Paranoid Secrecy
Enchantment (R)
You can play cards face down, paying any amount of mana for them. (Note that mana.)
Cards played that way are considered to be permanents with no type, "this permanent can attack" and ": if mana paid for this card
was matcing it's mana cost, and this card is a creature, turn it face up". (Those permanents can't block or deal damage while facedown.)

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nice quotes from this forum

War of the spark will have so many Planeswalkers, they won't even be planeswalking anymore.


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PostPosted: Sat Oct 22, 2016 10:38 am 
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Paranoid Plotter |
Creature - Human Rogue (R)
Skulk
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
When ~ dies you may put its +1/+1 counters on target creature. If you do, that creature gains dethrone and this ability.
1/1


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PostPosted: Sat Oct 22, 2016 10:56 am 
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Convoluted Plot -
Enchantment
At the beginning of your upkeep, you may scry 1. If you do, reveal the top card of your library.
At the beginning of your draw step, if you have revealed an instant or sorcery card this turn, draw an additional card.


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PostPosted: Sat Oct 22, 2016 4:57 pm 
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Location: Alchemist's Refuge
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Convoluted Despondency
Enchantment
Whenever a creature enters the battlefield, if its controller controls no other creatures, Convoluted Despondency becomes an Aura with "enchant creature." Attach it to that creature.
Enchanted creature can't attack or block.

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Former Rules Advisor (RA program ended 5-3-16)

Up High, Down Low, Whoops, Too Slow.


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PostPosted: Sat Oct 22, 2016 5:12 pm 
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Despondent Dreams |
Sorcery (U)
Target opponent reveals his or her hand. You choose a nonland card from it. That player manifests that card. (That player puts that card onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)


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PostPosted: Sat Oct 22, 2016 11:28 pm 
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Dreams of the Apocalypse
Enchantment (R)
At the beginning of your upkeep, sacrifice a permanent. If you do, each other player sacrifices a permanent that shares a type with it.
Ever night she woke from her nightmares to live through her dreams.

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Sithas
Sithas:Rising Storms
Ephemeron

Cato


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PostPosted: Sat Oct 22, 2016 11:39 pm 
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Apocalyptic Potential
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2, can block an additional creature, and has menace.
When enchanted creature dies, exile all non-land permanents.
Those who carry the world on their shoulders seldom outlive their burden.

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Ambiguity, a role-playing contest
List of Chopped Champions

Previous seasons of Chopped:


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PostPosted: Sat Oct 22, 2016 11:45 pm 
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Romantically Apocalyptic
Enchantment
You have protection from everything. Other permanents you control lose and can't gain protection, hexproof, and/or shroud.

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Former Rules Advisor (RA program ended 5-3-16)

Up High, Down Low, Whoops, Too Slow.


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PostPosted: Sat Oct 22, 2016 11:52 pm 
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Cursed Romance
Enchantment - Aura Curse
Enchant creature
Enchanted creature has soulbond, and you may choose the creature it becomes paired with.
When enchanted creature or the creature it is paired with dies, destroy the other creature.

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Ambiguity, a role-playing contest
List of Chopped Champions

Previous seasons of Chopped:


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PostPosted: Sun Oct 23, 2016 11:11 am 
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Posts: 1449
Curse of the Possessed Dream

Enchantment -- Aura Curse
Enchant player
You control enchanted player during his or her end steps.


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PostPosted: Sun Oct 23, 2016 11:30 am 
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Possession of the Youngest -
Enchantment - Aura
Enchant creature
You control enchanted creature.
Enchanted creature is a blue and white Child creature with base power and toughness 1/1.


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PostPosted: Sun Oct 23, 2016 1:18 pm 
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Youngest Norn
Creature - Human Incarnation
At the beginning of your upkeep, put a creature card from your graveyard on top of your library.
1/2

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Ambiguity, a role-playing contest
List of Chopped Champions

Previous seasons of Chopped:


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