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PostPosted: Mon Jun 29, 2015 9:29 pm 
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Maze Garden
Land (U)
As Maze Garden enters the battlefield, you may tap an untapped creature you control. If you don't, Maze Garden enters the battlefield tapped.
: Add or to your mana pool.

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PostPosted: Wed Jul 01, 2015 6:14 pm 
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Visala, Misted Mirages
Legendary Land — Island (R)
(: Add to your mana pool.)
At the beginning of your upkeep, if you control two or more lands named Visala, Misted Mirages, draw a card.

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PostPosted: Thu Jul 02, 2015 5:44 pm 
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Validya, the World-Tree
Legendary Land (M)
At the beginning of your upkeep, put a ring counter on Validya, the World-Tree.
: Add to your mana pool.
, : Add to your mana pool for each ring counter on Validya.

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PostPosted: Fri Jul 03, 2015 9:04 pm 
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Commiserate
Sorcery
Tap target creature, then tap an additional target creature for each tapped creature you control
Convoke
A single thought swept through the thoughtweft as swiftly as it did through Brigid - sorrow.


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PostPosted: Fri Jul 03, 2015 10:02 pm 
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Collected Blessings

Sorcery (U)
You gain 2 life for each creature you control.

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PostPosted: Fri Jul 03, 2015 11:06 pm 
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Visala, Misted Mirages
Legendary Land — Island (R)
(: Add to your mana pool.)
At the beginning of your upkeep, if you control two or more lands named Visala, Misted Mirages, draw a card.

Wouldn't this not work, since you wouldn't be able to have 2 of the same legendary out? or am I missing something obvious?

Light the Way
Sorcery (R)
~ costs less to cast for each Angel you control.
Search your library for a creature card with converted mana cost 3 or less, reveal it, and put it into your hand. Shuffle your library.
Cycling
Whether a beacon or a candle, an angel's guidance is always a welcome sight.


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PostPosted: Fri Jul 03, 2015 11:16 pm 
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Visala, Misted Mirages
Legendary Land — Island (R)
(: Add to your mana pool.)
At the beginning of your upkeep, if you control two or more lands named Visala, Misted Mirages, draw a card.

Wouldn't this not work, since you wouldn't be able to have 2 of the same legendary out? or am I missing something obvious?


That is the point.

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PostPosted: Sat Jul 04, 2015 1:27 am 
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Liliana, Devoted Healer
Planeswalker — Liliana (M)
: Return up to one creature card with converted mana cost 1 or less from your graveyard to the battlefield.
: You gain 5 life until the beginning of your next turn. (You lose any of this life remaining at that time.)
: You get an emblem with "At the beginning of each end step, return to the battlefield each permanent card put into your graveyard this turn."


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PostPosted: Sat Jul 04, 2015 8:31 am 
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Exert Influence
Sorcery (C)
Draw two cards then discard a card.

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PostPosted: Sat Jul 04, 2015 5:32 pm 
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Reverse Momentum
Instant
Counter target spell. The next spell you cast this turn costs less to cast.
To try is weakness.


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PostPosted: Sat Jul 04, 2015 8:59 pm 
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Dean of Wizardry
Legendary Creature ─ Human Wizard (R)
If the mana cost of a spell you cast would be reduced it is reduced by instead.
2/3

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PostPosted: Sat Jul 04, 2015 10:06 pm 
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Okumi, the Half-Veiled
Legendary Creature — Moonfolk Wizard (M)
Okumi, the Half-Veiled has hexproof as long as you have one or fewer cards in hand.
You may play cards from your hand as copies of Counsel of the Soratami. (They are sorcery spells with mana cost and "Draw two cards.")
"The moon carefully portions out his light. Too much and it blinds and burns like the sun, too little and mortals lose hope."
2/4


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PostPosted: Sat Jul 04, 2015 11:22 pm 
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Underworld Urchin

Creature -- Human (C)
[Rogue] Menace 2/1
[Assassin] Deathtouch 2/1
"When most people see 'em in the gutters, they'll give them a coin if they give them anything at all. But me? I give them a home and a purpose. And they give me loyalty for life." —Boss Langey

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PostPosted: Sun Jul 05, 2015 4:31 am 
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Serpent's Embrace
Instant (U)
Target creature gets +0/+2 and gains deathtouch until end of turn. If you control a Snake, draw a card.
If you hear a slither, never dither.


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PostPosted: Sun Jul 05, 2015 10:25 pm 
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Unforgivable Curses
Sorcery (R)
Create and put into your hand one copy of Murder, one copy of Enslave, and one copy of Torture.


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PostPosted: Mon Jul 06, 2015 2:50 pm 
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Apocalypse In Whispers-
Sorcery (M)
Each player loses 1 life. If an opponent is reduced to 0 or less life this way, all of your opponents lose the game.
"It is not the great beast who stands between this world and the next. It is a cold, dark passage, whose icy walls echo forever a single word."~Visions of the Butcher Prophet

:duel:

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PostPosted: Mon Jul 06, 2015 3:35 pm 
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Victor's Gaze
Instant (C)
Until end of turn, you gain control of target creature if its power is less than the power of target creature you control. Untap that creature and it gains haste until end of turn.


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PostPosted: Mon Jul 06, 2015 4:21 pm 
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Heady Smoker
Creature — Imp
When Heady Smoker dies, draw a card, then discard a card at random.
Imps are incapable of digestion and eventually swell up with blood, flesh, smoke, and baubles.
2/1


Inspired Outrage
Sorcery (U)
Exile the top four cards on your library. You may play those cards this turn.
Spell mastery — If you have at least two instant and/or sorcery cards in your graveyard, you may play those cards until the end of your next turn instead.
The Izzet's genius is mad as in insane. Chandra's genius is just mad.


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PostPosted: Tue Jul 07, 2015 1:11 am 
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Flaring Expansion
Sorcery (R)
Exile the top two cards of your library. You may play cards you own from exile this turn.
Spell mastery — If there are two or more instant or sorcery cards in your graveyard, you get an emblem with "You may play cards you own from exile."

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The semifinals are now underway!

Q's Links
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PostPosted: Tue Jul 07, 2015 1:36 pm 
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Lightning Warrior
Creature ─ Human Warrior (M)
Haste, first strike, trample
Creatures your opponents control lose and can't have or gain Lightning Warrior's ability keywords.
4/4
The only lasting image of him was burned into your retinas.

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SithasLore, White, Blue, Black, Red, Green, Multicolored, Artifacts, Lands
Sithas: Rising StormsLore, White, Blue, Black, Red, Green, Multi, Artifacts and Land
Ephemeron


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