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PostPosted: Wed Jun 10, 2015 8:44 am 
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Crush the Atheists
Sorcery (M)
Destory all nonenchantment permanets.

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PostPosted: Thu Jun 11, 2015 5:31 pm 
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Dementia

Creature — Incarnation
*/*
As Dementia enters the battlefield, discard a card.
Whenever a card is discarded from anywhere, exile it.
Dementia has power and toughness each equal to the number of cards exiled with it.

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PostPosted: Fri Jun 12, 2015 11:13 am 
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Effulgent Sacrifice
Creature ─ Human (U)
Whenever Effulgent Sacrifice dies, if it entered the battlefield this turn, draw 2 cards.
2/2
Some of the tributes were better received than others. The most successful priests figured out why.

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PostPosted: Fri Jun 12, 2015 12:47 pm 
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Fleshcraft
Sorcery
Put X -1/-1 counters on target creature. For each -1/-1 counter put on it this way, put a +1/+1 counter on another creature, gain 1 life, or put a 1/1 black Thrull creature token onto the battlefield.


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PostPosted: Fri Jun 12, 2015 2:50 pm 
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Grisly Grafting

Sorcery
Destroy two target creatures. Create a black Horror creature token with power equal to the destroyed creatures' combined power and toughness equal to the destroyed creatures' combined toughness.

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PostPosted: Sat Jun 13, 2015 12:55 pm 
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Harvest Overseer
Creature — Demon Lord (R)
Sacrifice another creature: Harvest Overseer gains hexproof until end of turn.
You may pay for in the mana costs of spells you pay by sacrificing creatures.
3/3


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PostPosted: Sat Jun 13, 2015 4:47 pm 
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Ignominious Death

Instant
Destroy target creature. If there are no other creatures, its controller loses 5 life.

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PostPosted: Sun Jun 14, 2015 12:35 am 
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Jinxed Slave
Creature — Zombie
When Jinxed Slave dies, choose one—
  • Target creature gets -1/-1 until end of turn.
  • Target player discards a card at random.
2/2


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PostPosted: Sun Jun 14, 2015 11:08 pm 
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Killer Rats

Creature — Rat
1/1
, Discard or sacrifice Killer Rats: Destroy target creature.

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PostPosted: Mon Jun 15, 2015 4:18 am 
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Larynx Bloodtrap
Artifact — Adornment (R)
At the beginning of your upkeep, you pay pay 2 life. If you do, put a choke counter on Larynx Bloodtrap.
Spells adorned player casts and loyalty abilities of adorned planeswalker cost 1 life more to cast for each choke counter on Larynx Bloodtrap.
Adorn (: Attach this to target player or planeswalker. Adorn only as a sorcery.)


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PostPosted: Mon Jun 15, 2015 11:36 am 
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Melody of the Infernal

Sorcery (R)
Shuffle your graveyard into a face down pile. Reveal cards from the top of it until you reveal a creature card. Return that creature card to the battlefield under your control, then put the rest of the cards into your graveyard in any order.

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PostPosted: Mon Jun 15, 2015 12:56 pm 
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Opera House Massacre -
Sorcery
If you control only one creature, this spell costs less for each other creature on the battlefield
Destroy target creature. Repeat this process as many times as you like.
She hears the screams of encore with every murder.


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PostPosted: Mon Jun 15, 2015 1:11 pm 
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Negate Hope
Instant (C)
When target creature spell enters the battlefield it dies.
Hope holds back the darkness.

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PostPosted: Mon Jun 15, 2015 1:57 pm 
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Patheticism

Creature — Incarnation
*/*+1
Patheticism has power equal to the number of non-Incarnation creatures with power 0 or less, and toughness equal to that number plus 1.
, : Create a black Aura Enchantment token named Weakness with Enchant creature and "Enchanted creature gets -2/-1." Attach it to target creature.

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PostPosted: Mon Jun 15, 2015 3:11 pm 
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Quest for Immortality
Enchantment
Whenever you sacrifice a creature, put a quest counter on Quest for Immortality.
Whenever you cast a spell, if there are at least six quest counters on Quest for Immortality, your life total becomes 6.


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PostPosted: Mon Jun 15, 2015 3:16 pm 
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Reverse Reality
Enchantment (M)
Players may cast creatures from their graveyards, but not from anywhere else.

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PostPosted: Mon Jun 15, 2015 3:42 pm 
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Aww, sadistic glee is already a card. :(

Solipsistic Miasma

At the beginning of each upkeep, put a Fade counter on Solipistic Miasma.
-Remove one Fade counter from Solipistic Miasma: Exile target creature.
-Remove two Fade counters from Solipistic Miasma: Exile target permanent.
-Remove four Fade counters from Solipistic Miasma: Exile each player's hand.
-Remove seven Fade counters from Solipistic Miasma: Exile all permanents and all player's hands.
-Remove ten Fade counters from Solipistic Miasma: Exile all other players.
Can anything really be said to exist? Come now Dudibus, close your eyes and breathe in the fog, it will all be over soon.


Last edited by Mr Reznizzet on Mon Jun 15, 2015 4:04 pm, edited 1 time in total.

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PostPosted: Mon Jun 15, 2015 3:47 pm 
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Ha ha you can't exile players silly...or...can you? I...I feel like...I exist...but somehow my world seems...fake? No, not fake...tailored...but I'm tired to living to this degree of happiness. Grandma? Can I have a cookie? Why doesn't she answer? Maybe the cookie doesn't exist...or is it that I need to exist more in order to eat the cookie?

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PostPosted: Mon Jun 15, 2015 5:34 pm 
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Corpsemaker

Creature -- Elemental (R)
When Corpsemaker enters the battlefield, each player sacrifices two creatures.
Corpsemaker's power and toughness are equal to the number of creature cards in all players' graveyards.
Evoke
*/*

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PostPosted: Mon Jun 15, 2015 6:04 pm 
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Someone forgot which game this is...

Trip to the Morgue

Sorcery
Destroy target creature. Tap two target untapped creatures.

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