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PostPosted: Wed Mar 04, 2015 5:26 am 
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Song of Silence |
Instant | {C}
Counter up to one target spell. Spells cost an additional to cast this turn.
Murmur (You may cast this spell for its murmur cost if it doesn’t target anything.)


CommanderJim's mechanic is pretty sweet.

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PostPosted: Wed Mar 04, 2015 6:01 am 
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CommanderJim's mechanic is pretty sweet.
I agree, hence the nomination for CotW... :)

Transmogrify --
Sorcery [U]
Return up to one target creature to its owner's hand. Draw a card.
Murmur


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PostPosted: Wed Mar 04, 2015 7:01 am 
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Deserved I say!

Rinse and Repeat |
Instant | {R}
Copy up to one target instant or sorcery spell. You may choose new targets for the copy.
Copy the next instant or sorcery spell you cast this turn. You may choose new targets for the copy.
Murmur

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PostPosted: Wed Mar 04, 2015 10:35 am 
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Repeat of Rinse and Repeat
Instant
Kicker
Copy the next instant or sorcery spell you cast this turn. You may choose new targets for the copy. If Rinse and Repeat was kicked, copy up to one target instant or sorcery spell and you may choose new targets for the copy.


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PostPosted: Wed Mar 04, 2015 6:56 pm 
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Dutybound Shade

Creature -- Shade (C)
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
: Dutybound Shade and each creature paired with it get +1/+1 until the end of turn.
"Shadows make great allies. After all, your shadow is the only thing you're always guaranteed to have with you." —Jallen Kar, adventurer
2/2

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PostPosted: Wed Mar 04, 2015 7:07 pm 
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Ragestrike |
Instant - Trap {U}
As an additional cost to cast Ragestrike, pay 5 life.
Destroy target creature it can't be regenerated
If you lost 5 or more life this turn, you may cast Ragestrike without paying any of its costs.

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PostPosted: Wed Mar 04, 2015 7:26 pm 
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Cryptbound Draugr

Creature -- Zombie Warrior (R)
When Cryptbound Draugr enters the battlefield, put the top three cards of your library into your graveyard.
Whenever Cryptbound Draugr is put into a graveyard from anywhere, put it on the bottom of its owner’s library.
3/2

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PostPosted: Wed Mar 04, 2015 9:16 pm 
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Deathwing, the World-Breaker
Legendary Creature — Dragon Avatar (M)
Flying, intimidate
When Deathwing, the World-Breaker enters the battlefield and at the beginning of each player's upkeep, each player sacrifices a permanent other than Deathwing, the World-Breaker.
8/8


Last edited by DS on Wed Mar 04, 2015 9:16 pm, edited 1 time in total.

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PostPosted: Wed Mar 04, 2015 9:16 pm 
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Liegelord Lich
Enchantment [M]
Whenever loyalty counters would be removed from a planeswalker, its controller sacrifices that many permanents instead.
The best way to keep a friend is to abandon your own selfishness. The best way to keep an ally is to encourage theirs.


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PostPosted: Thu Mar 05, 2015 9:04 am 
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Spitfire Salamander --
Creature - Lizard
: ~ gets +1/+0 until end of turn and deals 1 damage to you.
1/1


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PostPosted: Thu Mar 05, 2015 9:34 am 
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Sangiovese Ritual
Instant [U]
Add three mana of any one colour to your mana pool. Spend this mana only on instant spells, sorcery spells or activated abilities that could increase a creature's power.
"This is a hot, firm wine with some coarseness and a big body... it has firmly connected."


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PostPosted: Thu Mar 05, 2015 7:26 pm 
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Reign of Fire

Sorcery (R)
You may reveal a Dragon card from your hand. If you do, Reign of Fire deals 5 damage to target creature or player. Otherwise, you may search your library for a Dragon card, reveal it, and put it into your hand.
When the dragon Avor seized the White Throne of Athica, few dared to argue. There are few arguments that stand up against fifteen tons of teeth, scales, and flame.

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PostPosted: Thu Mar 05, 2015 8:10 pm 
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Howling Flame-Sovereign
Creature — Dragon (M)
Flying, haste
You may cast cards from your hand as copies of Bathe in Dragonfire. (They are red sorceries with mana cost and "Bathe in Dragonfire deals 4 damage to target creature.")
4/4


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PostPosted: Thu Mar 05, 2015 9:33 pm 
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Wedding Caterer
Creature - Elf Druid [C]
When Wedding Caterer enters the battlefield, name two creature cards.
: Add to your mana pool.
: Add one mana of any colour to your mana pool. Spend this mana only to cast one of the named cards.
0/1


Last edited by Detektor on Thu Mar 05, 2015 11:35 pm, edited 1 time in total.

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PostPosted: Thu Mar 05, 2015 9:46 pm 
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Wedding Planner
Creature — Elf Druid (U)
When Wedding Planner enters the battlefield, name two creature cards.
:t:: Reveal the top three cards on your library. If you reveal any named creature cards this way, put them into your hand. Put the rest in your graveyard.
1/2


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PostPosted: Thu Mar 05, 2015 11:03 pm 
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Wedding Officiant |
Creature — Elf Druid (R)
When Wedding Officiant enters the battlefield, name two creature cards.
:t:: Two target creatures you control gain protection from black until end of turn. If those creatures are each of the named creature cards, put a +1/+1 counter on them and they each gain hexproof.
2/2

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PostPosted: Thu Mar 05, 2015 11:36 pm 
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Wedding
Sorcery (M)
When you cast Wedding, the targeted player may exile it.
You and target other player become teammates with a shared life total. You and that player each gets an emblem with ": Your teammate may pay . If he or she does, put a 1/1 green Saproling creature token onto the battlefield."


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PostPosted: Fri Mar 06, 2015 1:41 am 
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Elsarin Bodyguard
Creature- Human Soldier
Flash
When ~ enters the battlefield, exile target creature you control then return it to the battlefield under your control
1/2

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PostPosted: Fri Mar 06, 2015 1:58 am 
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Lasiren Bodyguard --
Creature - Human Soldier
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as ~ is paired with another creature, both creatures have Absorb 2 and Hexproof.
2/4


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PostPosted: Sat Mar 07, 2015 5:20 pm 
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Tomb Of The Fire God-
Legendary Enchantment-Tomb (R)
: Put a grave counter on Tomb of the Fire God. Then, if it has 7 or more grave counters on it, sacrifice it and return all creature cards from your graveyard to the battlefield. They gain haste until end of turn. Activate this ability only as a sorcery.
"Death burns the dead."~Tomb inscription

:duel:

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