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 Post subject: Re: Blue
PostPosted: Sat Jun 21, 2014 12:30 am 
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Hm, yeah, if you word it that way, it doesn't feel nearly as awkward.

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 Post subject: Re: Blue
PostPosted: Sat Jun 21, 2014 5:48 am 
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I was primarily looking for a card that reads "This would be fun to resolve."
On that note, I'm going to vote for knifethrower.

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 Post subject: Re: Blue
PostPosted: Sat Jun 21, 2014 4:27 pm 
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Cato

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 Post subject: Re: Blue
PostPosted: Sat Jun 21, 2014 10:39 pm 
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Preferred Pronoun Set:
Mown wrote:
Make the wacky rare that we put in blue because we don't really know where else to put it.


Final Tally:

Cato: 2
Knifethrower: 1.5
Steinhauser: 1

And Cato takes it! Delve into the Unknown shall be added to the spoiler.

Please pick a rarity and write a criterion for the next round.

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 Post subject: Re: Blue
PostPosted: Sat Jun 21, 2014 11:29 pm 
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Preferred Pronoun Set: 0, 1
Make a blue common creature with flying and high toughness.

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 Post subject: Re: Blue
PostPosted: Sat Jun 21, 2014 11:38 pm 
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Location: somewhere btwn Achilles and the tortoise
Preferred Pronoun Set:
Sky Turtle
Land Creature – Turtle Island (C)
(: Add to your mana pool.)
Flying
0/2

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Last edited by ParadOxymoron on Sat Jun 28, 2014 10:07 am, edited 1 time in total.

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 Post subject: Re: Blue
PostPosted: Sat Jun 21, 2014 11:44 pm 
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Preferred Pronoun Set: 0, 1
I don't know if land creatures are simple enough for common.

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 Post subject: Re: Blue
PostPosted: Sat Jun 21, 2014 11:55 pm 
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Horizon Hawk :1::u::u:
Creature - Bird

When ~ enters the battlefield, you may look at target player's hand.

Flying high above the Marakan forest, it sees both ends of the world.

2/3


Yeah, yeah. It has nothing to do with the set. *shrugs*

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Last edited by storyteller on Sun Jun 22, 2014 1:07 am, edited 1 time in total.

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 Post subject: Re: Blue
PostPosted: Sun Jun 22, 2014 12:55 am 
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Hmm, high toughness blue flyer. What's "high toughness"? I'm going with "higher than the power, and above average for the cost".
Pro-artifact/enchantment creature? Maybe not at common.
Maybe something that ties into artifacts or spells somehow? A simple "untap ~ when you cast _" ability? Look at top card? P/T bonus? Another creature gains flying? Base off of Merrow Levitator? Flying, cast a spell -> unblockable (spells=updraft?)?
Magpie flavour and casting artifacts reveals opponent's hand?
Spoiler

Flavourfuly it could be from the Trade Consortium, Academy or some wildlife adapted to the harsh conditions.

I'll come back to this.

@Land Creatures: I'm not really a fan of land creatures at all. More rules baggage than you might expect (not tapping first turn out for one) and tricking new players into manascrewing themselves isn't something I generally approve of.

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 Post subject: Re: Blue
PostPosted: Sun Jun 22, 2014 1:16 am 
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Tethered Apparition
Creature - Illusion (C)
Flying
When Tethered Apparition blocks or becomes blocked, sacrifice it unless you control an enchantment.
A particularly deadly mirage from a particularly deadly desert.
1/4

so much toughness

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Last edited by Shazzeh on Mon Jun 23, 2014 10:52 am, edited 1 time in total.

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 Post subject: Re: Blue
PostPosted: Sun Jun 22, 2014 5:47 pm 
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Frosthawk Familiar
Creature - Bird
Flying
Whenever you cast an instant or sorcery, you may switch ~'s power and toughness.
2/4


Last edited by Knifethrower on Tue Jun 24, 2014 4:39 pm, edited 1 time in total.

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 Post subject: Re: Blue
PostPosted: Mon Jun 23, 2014 7:52 am 
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Snowfall Elemental --
Creature - Elemental (C)

Flying
Whenever Snowfall Elemental blocks or becomes blocked by a creature with flying, that creature loses flying until your next turn.

1 / 6

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 Post subject: Re: Blue
PostPosted: Mon Jun 23, 2014 8:46 am 
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Snow Owl -
Creature - Bird
Flying, Flash
When ~ enters the battlefield, if an instant or sorcery spell was casted this turn, draw a card.
1/3


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 Post subject: Re: Blue
PostPosted: Mon Jun 23, 2014 3:50 pm 
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Magistrate Drake
Creature - Drake
Flying
~ gets +1/+1 if you have cast an instant or sorcery spell this turn.
1/4

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 Post subject: Re: Blue
PostPosted: Mon Jun 23, 2014 4:13 pm 
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Vanilla!

Snowblind Haint

Creature – Elemental Wraith (C)
1/4

Flying

Forge too deep into the bone-chilling Frostblight, and the haints will claim you for one of their own.

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 Post subject: Re: Blue
PostPosted: Tue Jun 24, 2014 9:18 pm 
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Location: somewhere btwn Achilles and the tortoise
Preferred Pronoun Set:
Cato wrote:
Make a blue common creature with flying and high toughness.

Let's start the voting!

Sky Turtle
Land Creature – Turtle Island (C)
(: Add to your mana pool.)
Flying
0/2

Horizon Hawk :1::u::u:
Creature - Bird

When ~ enters the battlefield, you may look at target player's hand.

Flying high above the Marakan forest, it sees both ends of the world.

2/3

TPzombieW wrote:
Frigate Bird
Flying
[Whenever you cast an instant or sorcery spell, Frigate Bird gains hexproof until end of turn.]
1/3
It deserted the ground entirely to take refuge in a sky untouched by the chaos below

Shazzeh wrote:
Tethered Apparition
Creature - Illusion (C)
Flying
When Tethered Apparition blocks or becomes blocked, sacrifice it unless you control an enchantment.
A particularly deadly mirage from a particularly deadly desert.
1/4

so much toughness

Frosthawk Familiar
Creature - Bird
Flying
Whenever you cast an instant or sorcery, you may switch ~'s power and toughness.
2/4

altimis wrote:
Snowfall Elemental --
Creature - Elemental (C)

Flying
Whenever Snowfall Elemental blocks or becomes blocked by a creature with flying, that creature loses flying until your next turn.

1 / 6

Confused wrote:
Snow Owl -
Creature - Bird
Flying, Flash
When ~ enters the battlefield, if an instant or sorcery spell was casted this turn, draw a card.
1/3

Mown wrote:
Magistrate Drake
Creature - Drake
Flying
~ gets +1/+1 if you have cast an instant or sorcery spell this turn.
1/4

Snowblind Haint

Creature – Elemental Wraith (C)
1/4

Flying

Forge too deep into the bone-chilling Frostblight, and the haints will claim you for one of their own.

TPzombieW's card wasn't finished, so I went ahead and used one of his ideas to finish it.

I vote for chinkeeyong. Glad to have you join the project, old friend!

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 Post subject: Re: Blue
PostPosted: Tue Jun 24, 2014 9:25 pm 
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TPzombieW

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 Post subject: Re: Blue
PostPosted: Tue Jun 24, 2014 9:36 pm 
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chinkeeyong. I didn't know that wasn't a card already!

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 Post subject: Re: Blue
PostPosted: Tue Jun 24, 2014 9:43 pm 
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None of these really feel "common enough" to me (except my own card, obviously). I vote for Shazzeh I guess.

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Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
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 Post subject: Re: Blue
PostPosted: Tue Jun 24, 2014 11:14 pm 
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@Parad - Thanks. It's sort of a subversion of the whole process, but I actually like the card so I'm cool with it. Control player can probably count on it to table, but it gets the job done.

Calcite Snapper suggests that Knifethrower's card works at common. I vote Knifethrower. I strongly suggest that the power be reduced one pint though.

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