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 Post subject: Re: Starstill – Blue
PostPosted: Fri May 23, 2014 1:52 am 
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stein,but it might need to cost more.


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 Post subject: Re: Starstill – Blue
PostPosted: Fri May 23, 2014 8:07 am 
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Shazzeh


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 Post subject: Re: Starstill – Blue
PostPosted: Fri May 23, 2014 1:41 pm 
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Artifact Enchantment (U)
When ~ enters the battlefield, choose artifact or enchantment.
Whenever a permanent of the chosen type enters the battlefield under your control, draw a card.

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"Destiny, chance, fate, fortune, mana screw,—they're all just ways of claiming your successes without claiming your failures."
—Gerrard of the Weatherlight
, Hero's Resolve


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 Post subject: Re: Starstill – Blue
PostPosted: Fri May 23, 2014 2:37 pm 
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Location: somewhere btwn Achilles and the tortoise
Preferred Pronoun Set:
Current Tally:

Shazzeh: 2
Sheinhauser: 2
Ace of Moxes*: 2
Arqwart: 1
Confused: 1
Knifethrower: 1

And Ace of Moxes takes it! Qualified Research has been added to the spoiler.

Please pick a rarity and write a criterion for the next round.

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 Post subject: Re: Starstill – Blue
PostPosted: Fri May 23, 2014 2:50 pm 
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Sweet.
Design a blue common or uncommon for the "sea monster" spot. Big guy, but defensive unless some criteria is met.

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—Gerrard of the Weatherlight
, Hero's Resolve


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 Post subject: Re: Starstill – Blue
PostPosted: Fri May 23, 2014 3:00 pm 
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Frostwynde Icebreaker :3::u::u:
Creature - Serpent

~ can't attack unless an opponent controls an artifact.
~ can't block unless an opponent controls an enchantment.

Living in tunnels under the frozen surface of Frostwynde, the Icebreakers only show their heads to relieve hapless travelers of their lives and baubles.

6/7

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 Post subject: Re: Starstill – Blue
PostPosted: Fri May 23, 2014 3:04 pm 
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Location: somewhere btwn Achilles and the tortoise
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Specter from a Lost Land
Creature – Spirit (U)
Specter from a Lost Land can't attack unless defending player controls a land that can't produce colored mana.
, : Destroy target land. Its controller puts a colorless Ruin land token onto the battlefield. It has ": Add to your mana pool."
Ever mourning the destruction of its homeland, it exacts its revenge on the cities still standing.
5/5

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Last edited by ParadOxymoron on Sun May 25, 2014 12:57 am, edited 18 times in total.

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 Post subject: Re: Starstill – Blue
PostPosted: Fri May 23, 2014 3:09 pm 
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Identity: Man
Icepeak Dweller --
Creature - Serpent (U)

Defender
Sacrifice a mountain: Icepeak Dweller loses defender until the end of turn.

4 / 6

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CKY: Through a convoluted series of events involving three tons of garden gnomes and a pickup truck, Henderson’s Magikarp defeats the Deoxys terrorizing the city.

My Cube | My Designs | My Art
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 Post subject: Re: Starstill – Blue
PostPosted: Fri May 23, 2014 3:15 pm 
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Sand Wurm
Creature – Serpent (C)
Sand Wurm can't attack unless defending player controls a Desert.
: Until end of turn, target land becomes a Desert land with ": Add mana of any color to your mana pool."
When the sand runs out, it brings more with it.

I think that creatures without power and toughness might be too revolutionary for this set.

:P

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 Post subject: Re: Starstill – Blue
PostPosted: Fri May 23, 2014 3:41 pm 
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Parad stop making the best cards.

Lurking Unknown
Creature - Nightmare Horror (U)
When ~ enters the battlefield choose artifact, enchantment, or planeswalker.
~ Can't attack or block unless you control a card of the chosen type
~ Can't be blocked.
5/5

A loose cycle of fat multicolor uncommons maybe?

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I never take anytihng Lily says seriously, except for when I take it personally. Then it's personal.
WotC_Ethan wrote:
People, buy more stuff.
#WotCstaff
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Last edited by LilyStorm on Fri May 23, 2014 4:44 pm, edited 1 time in total.

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 Post subject: Re: Starstill – Blue
PostPosted: Fri May 23, 2014 4:35 pm 
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LilyStorm wrote:
Parad stop making the best cards.

:D

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 Post subject: Re: Starstill – Blue
PostPosted: Fri May 23, 2014 6:36 pm 
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Preferred Pronoun Set: 0, 1
Spellbound Serpent :4::u:
Creature - Serpent
~ can't attack unless you've cast an instant or sorcery spell this turn.
5/6

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 Post subject: Re: Starstill – Blue
PostPosted: Fri May 23, 2014 8:47 pm 
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Essemancer
Creature - Yeti Wizard
Defender
: Until end of turn target permanent loses all abilities and becomes an enchantment in addition to its other types.
6/6
Why?


Last edited by Knifethrower on Sat May 24, 2014 5:27 pm, edited 1 time in total.

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 Post subject: Re: Starstill – Blue
PostPosted: Sat May 24, 2014 12:12 am 
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Location: Stensia, Innistrad
Aura Detonation :3::u:
Instant
Target enchanted creature
Destroy enchantment attached to target creature. Then target creature takes X damage, where X is destroyed aura's converted mana cost.
The pain truly is unbearable.


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 Post subject: Re: Starstill – Blue
PostPosted: Sat May 24, 2014 12:50 am 
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@Effigy - Cool design. I would have it target the aura instead. Maybe "target aura attached to a creature". I'm also flumoxed as to what colour this belongs in best.

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—Tariel, Reckoner of Souls


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 Post subject: Re: Starstill – Blue
PostPosted: Sat May 24, 2014 8:08 am 
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Dreamscape Monstrosity |
Creature - Illusion Serpent (C)
~ can't be blocked.
~ can't attack or block unless defending player controls three or more creatures.
5/5


Last edited by Echo_Robin on Sat May 24, 2014 9:51 pm, edited 1 time in total.

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 Post subject: Re: Starstill – Blue
PostPosted: Sat May 24, 2014 9:02 am 
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Dustcloud Engima -
Creature - Elemental (C)
Flying
~ can't attack unless you are attacked since your last turn ended.
"See, Claude, we live in a world full of dangerous things. You know, things better left alone, unprovoked. Thank you, Claude, for I have learnt a valuable lesson. The greatest pity is that you didn't live long enough to make better use of it."
5/6


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 Post subject: Re: Starstill – Blue
PostPosted: Sat May 24, 2014 10:19 pm 
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Clocktower Drake :3::u::u::u:
Creature - Drake [U]
Flying
~ can only attack if an opponent controls an artifact.
3/7

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The current round is: Card Creation!
2Shieldz wrote:
Create a card with two keywords/ability words, existing or new, that rhyme. For instance a creature with Banding and Sanding, whatever Sanding is.


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 Post subject: Re: Starstill – Blue
PostPosted: Sun May 25, 2014 12:07 am 
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TPzombieW wrote:
@Effigy - Cool design. I would have it target the aura instead. Maybe "target aura attached to a creature". I'm also flumoxed as to what colour this belongs in best.


Also doesn't fit the criteria.

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altimis wrote:
I never take anytihng Lily says seriously, except for when I take it personally. Then it's personal.
WotC_Ethan wrote:
People, buy more stuff.
#WotCstaff
Spoiler

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 Post subject: Re: Starstill – Blue
PostPosted: Sun May 25, 2014 12:29 am 
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TPzombieW wrote:
@Effigy - Cool design. I would have it target the aura instead. Maybe "target aura attached to a creature". I'm also flumoxed as to what colour this belongs in best.

It's . If it only targeted attacking creatures, it could be mono-white. And I agree with Lily.

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"Destiny, chance, fate, fortune, mana screw,—they're all just ways of claiming your successes without claiming your failures."
—Gerrard of the Weatherlight
, Hero's Resolve


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