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 Post subject: Re: Starstill – Blue
PostPosted: Tue May 20, 2014 4:50 pm 
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I'm sort of impressed that Dragons of such power are actually bothered by the seasons in any form, unless this plane used to have some of the most extreme climate known to planeswalkers.

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 Post subject: Re: Starstill – Blue
PostPosted: Tue May 20, 2014 4:53 pm 
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I concepted them as essentially a Volcanic Dragon and an Ice Dragon, so that they would need to hide in order to save themselves from solidifying / melting respectively.
(It's not perfect okay) :p

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 Post subject: Re: Starstill – Blue
PostPosted: Tue May 20, 2014 8:28 pm 
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I'm very tempted to vote for altimis, I just hate the name so much.

If I could name the dragons myself, I'd call them Zantivar, Harbinger of Winter and Vexicore, Harbinger of Summer.

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 Post subject: Re: Starstill – Blue
PostPosted: Tue May 20, 2014 9:33 pm 
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Given it's legendary, I wouldn't mind a name change.
I thought (for the most part) we were voting on the mechanics / text box stuff. Creative like names and flavor should be left for later to finish out once the set is more finalized.

EDIT: I mean able to be changed.

Some name idea for the pair.
The Frozen Heart // The Fiery Temper == I wouldn't mind something along these lines to show the lack of control over their emotions, it could better explain why they stopped the plane in the first place.

Glacinorak // Anjomeddon == They have roots in names/words I like (Ragnorak and Armageddon plus Anjo is a temple named after the dragon, it's reference by a flavor text in the black design thread.)

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squinty_eyes: Alt, you have fantastic logic. And zero political prowess.
CKY: Through a convoluted series of events involving three tons of garden gnomes and a pickup truck, Henderson’s Magikarp defeats the Deoxys terrorizing the city.

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Last edited by altimis on Wed May 21, 2014 6:49 am, edited 1 time in total.

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 Post subject: Re: Starstill – Blue
PostPosted: Tue May 20, 2014 9:51 pm 
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Shazzeh - Stasis type card. No fun.
Altimis - Terrible name (it sounds like a species of wendigo-things), great flavour text. The idea of two dragons conspiring to throw the world into chaos for their own comfort is pretty neat. The card itself fits the flavour but doesn't blow me away.
Storyteller - No.
Mown - I like this design. I wonder if it should have a little more blue in the cost, but I'm undecided. The second ability also worries me. Maybe if it made all your lands untap at the beginning of the end step for a turn? That way it's harder to get a turn 5 Darksteel Forge. My heart also warns me that this guy would preclude Tamiyo being in the set, even though my head tells me that we probably shouldn't use established walkers.
TPzombieW - My what a handsome designer, er design. It uses virgin design space to subtly convey the notion of a world locked in stasis, while avoiding the common pitfalls such cards to fall prey to. The terrible poetry is also a winner.
Lily - New design space and a powerful, epic effect that captures the set's flavour. I like it.
Echo Robin - Cool idea. Pricy enough that you can't swing with it right away, so it provides ample warning. Being an equipment it's hard to deal with permanently for a lot of decks.
Confused- You're Confused? I'm confused! Combos with end phases?

I vote Lily.

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 Post subject: Re: Starstill – Blue
PostPosted: Wed May 21, 2014 12:00 am 
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One thing I was thinking about, maybe there were five dragons and these dragons killed the others. Maybe the Green one (for Maraka) is still alive? I dunno, I just like the story that this could bring up for the plane.
To better answer your point Mown: I don't see bothered like they were literally going to die or anything. It's bothered in the sense of a really hot day on the summer when everyone wishes it was winter, or a really cold day in winter when everyone wishes it was summer. They just always had that issue to the extreme, and thus, when they found the opportunity, they answered that problem by stopping the plane. The volcanic one would cool down and become somewhat of a gargoyle (if cold for too long), he loses his ability to fly due to the added weight. The ice one would have melt to a point that it, again, couldn't fly and would become more slothful due to dehydration. Neither appreciated these states though they were not ultimately dangerous.

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squinty_eyes: Alt, you have fantastic logic. And zero political prowess.
CKY: Through a convoluted series of events involving three tons of garden gnomes and a pickup truck, Henderson’s Magikarp defeats the Deoxys terrorizing the city.

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 Post subject: Re: Starstill – Blue
PostPosted: Wed May 21, 2014 2:50 am 
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TPzombieW wrote:
Mown - I like this design. I wonder if it should have a little more blue in the cost, but I'm undecided. The second ability also worries me. Maybe if it made all your lands untap at the beginning of the end step for a turn? That way it's harder to get a turn 5 Darksteel Forge. My heart also warns me that this guy would preclude Tamiyo being in the set, even though my head tells me that we probably shouldn't use established walkers.

Yeah, I'd like to see Tamiyo as well, but I thought I'd stray away because you F&S people have opinions.
He's also technically worse at acceleration than Koth is, aside from protecting himself a little better.

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 Post subject: Re: Starstill – Blue
PostPosted: Wed May 21, 2014 3:43 am 
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DRAGONS!!!(I vote altimis)


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 Post subject: Re: Starstill – Blue
PostPosted: Wed May 21, 2014 8:01 am 
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I'm changing my vote to altimis. I like the dragon idea too much to let it slide.

Current Tally:

altimis* – 3
TPzombieW – 1
LilyStorm – 2

The asterisk next to altimis's name means that he's the one the criterion-setter voted for, and therefore wins ties.

Mown, I'm not sure if this is a vote for altimis or not. Right now I'm not counting it.

Voting ends in 3 hours.

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 Post subject: Re: Starstill – Blue
PostPosted: Wed May 21, 2014 8:25 am 
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It isn't. I don't have a strong preference in this collection of ways to make the game state miserable.
Although Altimis' card probably ends the game, which is a good thing.

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 Post subject: Re: Starstill – Blue
PostPosted: Wed May 21, 2014 9:39 am 
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Altimis.


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 Post subject: Re: Starstill – Blue
PostPosted: Wed May 21, 2014 10:53 am 
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I was really hoping for a set without dragons, using them as a major plot point just feels lazy. Oh well.

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 Post subject: Re: Starstill – Blue
PostPosted: Wed May 21, 2014 12:38 pm 
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Please visit this thread if you'd like to have any input on YMtC's new subforum.

And altimis takes it! Glacinorak, the Frozen Heart has been added to the spoiler.

Please pick a rarity and write a criterion for the next round.

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 Post subject: Re: Starstill – Blue
PostPosted: Wed May 21, 2014 2:31 pm 
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Design a blue uncommon that gives one or more players a choice.

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squinty_eyes: Alt, you have fantastic logic. And zero political prowess.
CKY: Through a convoluted series of events involving three tons of garden gnomes and a pickup truck, Henderson’s Magikarp defeats the Deoxys terrorizing the city.

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 Post subject: Re: Starstill – Blue
PostPosted: Wed May 21, 2014 3:31 pm 
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Frostwind Charm
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Choose one — Target creature gains flying until end of turn; or put a 1/1 colorless Construct artifact creature token onto the battlefield; or draw a card.

I envision this as part of a cycle, hence the 1/1 artifact instead of a blue token. Essentially giving flash to a creature of every colour, but as lon as there aren't too many instant speed token makes I think it should be fine. Alos, I guess this is a fairly high pick in limited.

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 Post subject: Re: Starstill – Blue
PostPosted: Wed May 21, 2014 5:39 pm 
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Snow Flurry
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Choose one – Tap target creature; permanents you control become snow until end of turn; or you may cast spells from your hand as though they had flash this turn.
"The snow comes at any moment in Frostwynd. If you're not prepared for it, you'll never make it through their tundras alive."
—Gorthaga, trail master

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 Post subject: Re: Starstill – Blue
PostPosted: Wed May 21, 2014 7:16 pm 
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Reprint Fact or Fiction.


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 Post subject: Re: Starstill – Blue
PostPosted: Wed May 21, 2014 7:43 pm 
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Arqwart wrote:


There is no possible way for that to ever be uncommon.

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I never take anytihng Lily says seriously, except for when I take it personally. Then it's personal.
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 Post subject: Re: Starstill – Blue
PostPosted: Wed May 21, 2014 11:01 pm 
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Qualifed Research :3::u:
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Reveal the top five cards of your library. An opponent chooses a card type. Exile any revealed cards with that type and put the rest into your hand.

I have no idea how powerful this might be.

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 Post subject: Re: Starstill – Blue
PostPosted: Wed May 21, 2014 11:59 pm 
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Because I can read:

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squinty_eyes: Alt, you have fantastic logic. And zero political prowess.
CKY: Through a convoluted series of events involving three tons of garden gnomes and a pickup truck, Henderson’s Magikarp defeats the Deoxys terrorizing the city.

My Cube | My Designs | My Art
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Last edited by altimis on Thu May 22, 2014 3:19 am, edited 1 time in total.

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