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 Post subject: Sithas - The Green Cards
PostPosted: Tue Sep 23, 2014 3:55 pm 
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Green Mythics:

Spoiler


Green Rares:

Spoiler


Green Uncommons:

Spoiler


Green Commons:

Spoiler

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Sithas: Rising StormsLore, White, Blue, Black, Red, Green, Multi, Artifacts and Land
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Last edited by Dudibus on Mon Apr 20, 2015 9:58 am, edited 11 times in total.

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PostPosted: Thu Sep 25, 2014 11:00 am 
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Trailblaze is strictly better than Sylvan Scrying, Seek the Horizon, and probably a bunch of other cards that I don't feel like looking up.

Leo Beorn should probably say "...if you control a Forest..." on his free-to-cast ability.

Prey on the Weak sounds like a spell that makes creatures fight rather than a Naturalize variant.

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PostPosted: Thu Sep 25, 2014 3:41 pm 
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Trailblazer is strictly better, but I'm not sure that means it shouldn't exist. In play testing it was arguably too good with Seedling of Samson or Lithomancy. But two card combos that are good but not broken seemed ok to me. I could replace it though if you think its just too good.

Leo should definitely say "Control a forest" the intention was never to allow anyone to throw him into a deck.

Prey on the Weak used to create tokens but I changed it at the last second...think Ill change it back.

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Sithas: Rising StormsLore, White, Blue, Black, Red, Green, Multi, Artifacts and Land
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PostPosted: Sun Sep 28, 2014 10:24 am 
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Added a common aura to replace the ambassador.
Added "control a forest" to Leo.
Prey on the Weak is as yet unchanged.

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Sithas: Rising StormsLore, White, Blue, Black, Red, Green, Multi, Artifacts and Land
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PostPosted: Sun Sep 28, 2014 12:41 pm 
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I don't see the common Aura.

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YMtC: My Deck of Many Things | NGA Masters | 2 | 3 | Roses of Paliano | Duel Decks: War of the Wheel | Jakkard: Wild Cards | From Maral's Vault | Taramir: The Dark Tide
Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
Game design: Pokémon Tales | Fleets of Ossia: War Machines | Hunter Killer | Red Jackie's Run


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PostPosted: Sun Sep 28, 2014 1:19 pm 
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Sorry Green was the only color that still had its common aura from before. Technically I need to add a new green common.

Do you think 1 common enchantment is enough?

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PostPosted: Sun Sep 28, 2014 11:24 pm 
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I think what you're missing is a large creature at common.

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YMtC: My Deck of Many Things | NGA Masters | 2 | 3 | Roses of Paliano | Duel Decks: War of the Wheel | Jakkard: Wild Cards | From Maral's Vault | Taramir: The Dark Tide
Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
Game design: Pokémon Tales | Fleets of Ossia: War Machines | Hunter Killer | Red Jackie's Run


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PostPosted: Mon Sep 29, 2014 1:20 pm 
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You know, I think chinkeeyong's right. Specifically, it needs a large vanilla creature. Something like 7/6 or something.

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PostPosted: Mon Sep 29, 2014 7:45 pm 
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I can totally do a large vanilla creature. Might have to be a reprint though. Unless I can French Vanilla...

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