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PostPosted: Sun Sep 07, 2014 5:46 am 
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Ahoyhoy and welcome to the War Game! We art thy resident Emissary of the Dice Gods and will be thy host to achieve death and destruction across the planes. Feel free to call us TGL (read: Tiggil), and we look forward to reading thy innovative ways to kill things.

This is to be the Noticeboard for all various announcements and chatter. Please see the Movement and Battles thread for results of movement and battles. This is where everything else will go for now. Anyone and everyone can join at any time, and roleplaying is encouraged.

For the game itself, it is based upon the conflict of these two military forces for control of the planes set in the Magic: the Gathering multiverse using armies designed from the card game. There is Phyrexia, created eons ago by Yawgmoth, and now led by his Praetors, surging through interplanar portals to compleat the Multiverse and remove the weak blight of flesh. While The Coalition consists of the native inhabitants of these planes, loosely united under one banner in a fight to survive against the invaders - and end their destructive infestation. The War Game continues the 'what if,' where Urza and the Weatherlight did not stick their noses in and ruin everything. Who will be victorious, the Phyrexian war machine, or the Coalition's desperate fight for survival?

We all make choices, and I present to you one such choice. Be a hero for Dominaria or be its darkest nightmare. Join either the Coalition or join Phyrexia. There is no wrong choice, but I will tell you this; not choosing, and being indecisive, is one of many things that any mortal can do that is wrong. - King of Dominaria


Useful Links;
Newcomers to the Wargame are encouraged to post in this thread. A ranking officer should be along to greet you once you post your interest and you'll be well on your way to becoming either a guardian for Dominaria's future or a soldier in the great Phyrexian war machine.

Wargame Map and Website
This website hosts the all important War Game map. Other components are being added and fixed, so please excuse broken links.

Wargame Wiki
Many various bits and pieces, but most importantly contains a strategy and starting guide. Check here for the comprehensive rules is particularly keen too. Also includes bits of history and some of many players that have passed through the War Game are immortalised here. Many thanks go to Bounty Hunter for pulling these across to the new boards!

Structure Descriptions
Includes all descriptions for the game's fortified areas, this information is also available on the site. Check here before writing a strategy that takes place in one of them.

Weather Descriptions
Explanation of different weather conditions available (link to be added once done!).

Battle and Movement thread
All movement and battle results are posted here, as well as deadlines for the end of the turn.

The Hero's Club
Our spot for RP, silliness, and frivolity. All are welcome for a drink and a spot of fun! Remember, it is all fun and games until someone loses an eye, then it's hilarious. Run by our very own Pacone!

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Battle Judge for the Coalition/Phyrexia War Game!


Last edited by The Great Lord on Tue Sep 16, 2014 4:38 am, edited 2 times in total.

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 Post subject: Re: Noticeboard
PostPosted: Sun Sep 07, 2014 4:06 pm 
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I don't think I have permission to create new pages on the wiki, so sent TGL the following army control list:

Spoiler


I mean it to be only temporary, and haven't given it much thought, just made sure players control their namesake army, and all of us Phyrexian control at least one army in Mirrodin to enjoy some of the action there.

Maybe TGL will be so kind as to let one of the armies be renamed after Urzasucks, who joined just recently? I see Forerunner and CoS didn't get a namesake army either? I shall whip their lazy arse sharply! Image

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 Post subject: Re: Noticeboard
PostPosted: Tue Sep 09, 2014 3:38 am 
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Since US got in just at the end there to miss our threat, then we will allow it if he can get it to us by week's end. And he gets a hug >.>.

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PostPosted: Tue Sep 09, 2014 11:47 am 
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The last part kinda ruined the bargain... >.>

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Pacone the weak, the fallen, the betrayer. He has brought shame to the Coalition where none existed before. May his suffering equal his betrayal


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PostPosted: Wed Sep 10, 2014 8:02 am 
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Thou art no fun! We guess we can settle for a few sacrifices ... but they need to be good ones! With ice cream provided!

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PostPosted: Thu Sep 11, 2014 3:08 pm 
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Not that US seems particularly interested in having a namesake...

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Pacone the weak, the fallen, the betrayer. He has brought shame to the Coalition where none existed before. May his suffering equal his betrayal


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PostPosted: Sun Sep 14, 2014 6:14 am 
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Just a wee poke that we hath movement from Tevish, Aaarrrgh, and Chance, but still a few to come!

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PostPosted: Sun Sep 14, 2014 1:32 pm 
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I'm writing mine as we speak

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PostPosted: Sun Sep 14, 2014 5:20 pm 
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I'm hoping/assuming that battle strategies are taking place next week and only movement is needed this week, because I really don't have the time to devote to it right now. I'm falling behind on schoolwork as it is and I haven't even devoted more than an hour or so looking at the armies which were in range for engagement. I really did not expect to be put in charge of an entire faction when I signed up, nor did I expect this stupid school schedule, and it's all adding up really badly for me.

As an added unfortunality, I will be retiring for the night in approximately five hours and definitely won't have any time between then and the deadline to write more if it's needed. My apologies.

EDIT: nevermind, I see I need to also write out some strategies. T_T Curse my schedule!

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PostPosted: Mon Sep 15, 2014 4:06 am 
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Ah, we will let thee know the battles, fear not! Sorry for adding so much to make things difficult then, we very much would encourage distributing the armies to better suit what thee can manage though, after seeing thee through that first bit of movement, it looks like thou hast a good idea of how to do that part - as mentioned, our initial army assignment for thee was quite arbitrary!

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PostPosted: Mon Sep 15, 2014 2:24 pm 
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Keep in mind not all armies will be in battle each turn, and not every army needs movement, do not burden yourself too much.

Just fit enough of it to be enjoyable. Worse things await you on the battlefield :shake::mob::chairhit:

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Pacone the weak, the fallen, the betrayer. He has brought shame to the Coalition where none existed before. May his suffering equal his betrayal


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PostPosted: Tue Sep 16, 2014 4:41 am 
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Righty-o, the 'what different weather means' is on the Wiki, we hath yet to get to the structures though. But those art on the site anyway, and we still need a play with some of the code to either get the weather thing working on there or get it out of the way.

Battles announced however! We gave 12 days for that one, let us know if thee need a bit more this time around, as still needing to feel out a suitable pace yet.

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PostPosted: Mon Sep 22, 2014 1:38 pm 
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Daggson's legion's strat will be sent on time, I'm waiting to get details on the structure description to make the final adjustments. (EDIT: TGL, got Ish Sah's description from the discussion thread :thumbsup:)

@Phyrexians: Tell me if you need me to cover any of your strats, deadline on the 28th!

@Coalitioners: Bring it. :cool:

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Pacone the weak, the fallen, the betrayer. He has brought shame to the Coalition where none existed before. May his suffering equal his betrayal


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PostPosted: Mon Sep 22, 2014 5:47 pm 
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Oh, we'll bring it...

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PostPosted: Tue Sep 23, 2014 3:12 am 
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Oh, we're prepared all right. The question is, rotter general... are you? :mage:

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PostPosted: Tue Sep 23, 2014 3:17 pm 
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We shall find out soon enough :cthulu:

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Pacone the weak, the fallen, the betrayer. He has brought shame to the Coalition where none existed before. May his suffering equal his betrayal


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PostPosted: Wed Sep 24, 2014 8:50 pm 
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I've been put too far away to bring much of anything for a few turns. But rest assured I can carry a lot.

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PostPosted: Fri Sep 26, 2014 7:11 am 
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Just a reminder for that there movement, and those battles. We hath three strategies already and still a bit of time, but we will still enforce the ol' deadline. After all, stratless battles make for so much less work for us!

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PostPosted: Fri Sep 26, 2014 12:28 pm 
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I was planning to do my part today (late in the cycle, I know) but I appear to be having some problems with the site (connection timeouts)

If you get a chance to post army compositions, that's what I need for battles, else I either have to wait for this to resolve itself or else request an at least one or two day extension

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PostPosted: Fri Sep 26, 2014 1:08 pm 
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I was planning to do my part today (late in the cycle, I know) but I appear to be having some problems with the site (connection timeouts)

If you get a chance to post army compositions, that's what I need for battles, else I either have to wait for this to resolve itself or else request an at least one or two day extension
Der-click

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