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 Post subject: Re: Basic Mafia - Day4
PostPosted: Sun Jul 17, 2016 5:32 pm 
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Except you don't actually have a case against CL, just that he's been lurking.


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 Post subject: Re: Basic Mafia - Day4
PostPosted: Sun Jul 17, 2016 9:08 pm 
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So I just realized that if Mylen is town that we literally can't win because she has apparently disappeared off the face of the earth the mafia can just refuse to lynch one of their own and they just no lynch their way to victory because we wouldn't have the majority we need to lynch scum and that goes for all the other lurkers too if they're town. What an awesome way to lose the game, whatever I don't even care anymore.

vote:Fable

I just want this game to be over at this point.


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 Post subject: Re: Basic Mafia - Day4
PostPosted: Sun Jul 17, 2016 11:58 pm 
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Oh and if anyone is having trouble taking the hint this is where anyone still paying attention to the game piles onto my wagon and we end this nightmare.

Either that or I think it would be reasonable for Neo to call the game at this point.


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 Post subject: Re: Basic Mafia - Day4
PostPosted: Mon Jul 18, 2016 5:32 am 
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This game has been no fun at all


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 Post subject: Re: Basic Mafia - Day4
PostPosted: Mon Jul 18, 2016 7:17 am 
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Vote Count

Scar (1) - Numbers
Fable (1) - Fable
CL (1) - PN

Not Voting (7) - CL, Rubik, Numbers, Fable, PN, Scar, Mylen

With 7 alive, 4 votes are needed to lynch


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 Post subject: Re: Basic Mafia - Day4
PostPosted: Mon Jul 18, 2016 7:17 am 
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Fable wrote:
Either that or I think it would be reasonable for Neo to call the game at this point.


I'm not willing to call the game unless everyone agrees.

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 Post subject: Re: Basic Mafia - Day4
PostPosted: Mon Jul 18, 2016 1:44 pm 
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Is the activity rule a "normal" rule? If so we can just mod kill anybody that doesn't show up in the next 48 and then go from there.

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 Post subject: Re: Basic Mafia - Day4
PostPosted: Mon Jul 18, 2016 1:48 pm 
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I didn't specifically say anything about it. But, in the interest of moving this along...

Anyone who has not posted yet since Day 4 started has 48 hours from this post to let me know they are still active. It can be an in game post, or a post in the QT, or a PM.
Anyone not reaching out in 2 days will be mod-killed, which could end the game.

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 Post subject: Re: Basic Mafia - Day4
PostPosted: Tue Jul 19, 2016 9:29 am 
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Lol everyone is gonna be mod killed


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 Post subject: Re: Basic Mafia - Day4
PostPosted: Tue Jul 19, 2016 9:36 am 
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Wouldn't be the first time. We had one game on the mothership that rather than give a victory to one team after the game fell to inactivity the four players that responded to the prod were all declared the winners regardless of alignment.

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 Post subject: Re: Basic Mafia - Day4
PostPosted: Tue Jul 19, 2016 12:10 pm 
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I'd really rather have people come back and start playing. I know Pokemon hit, but c'mon people.

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 Post subject: Re: Basic Mafia - Day4
PostPosted: Tue Jul 19, 2016 12:18 pm 
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I'm here, just busy and really demotivated.


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 Post subject: Re: Basic Mafia - Day4
PostPosted: Tue Jul 19, 2016 4:01 pm 
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Vote for Scar. It'll motivate you again.

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 Post subject: Re: Basic Mafia - Day4
PostPosted: Tue Jul 19, 2016 6:34 pm 
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I've been busy with life. I'll read up tonight.


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 Post subject: Re: Basic Mafia - Day4
PostPosted: Tue Jul 19, 2016 8:22 pm 
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I've been busy with life. I'll read up tonight.

Excuses


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 Post subject: Re: Basic Mafia - Day4
PostPosted: Tue Jul 19, 2016 8:29 pm 
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@PN

You're still scum btw.


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 Post subject: Re: Basic Mafia - Day4
PostPosted: Wed Jul 20, 2016 7:39 am 
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6 hours remain in the deadline for being active.

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 Post subject: Re: Basic Mafia - Day4
PostPosted: Wed Jul 20, 2016 12:08 pm 
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Less than 2 hours remain...

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 Post subject: Re: Basic Mafia - Day4
PostPosted: Wed Jul 20, 2016 1:51 pm 
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Mylen's last post was almost 2 weeks ago.
All other living players (and Eli) have reached out to me since the day started.

As such, Mylen has been mod-killed.
She was vanilla town.

Which leaves the active players at 6.
Majority to lynch remains at 4.

While I would love to end the game now, I'm not willing to do that to the few players who are trying to complete the game. The day will end on the 23rd, at 8:00 AM EST.

Vote Count

Scar (1) - Numbers
Fable (1) - Fable
CL (1) - PN

Not Voting (3) - CL, Rubik, Scar

With 6 alive, 4 votes are needed to lynch

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 Post subject: Re: Basic Mafia - Day4
PostPosted: Wed Jul 20, 2016 2:17 pm 
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It was brought to my attention that town can no longer win. With an even 3/3 split, there's no way for mafia to lose...so, by default (somewhat) the game is over, and the scum team has won.
I'll post QT links later, when I have more time, unless others want to post those.

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