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PostPosted: Fri Sep 19, 2014 5:23 am 
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Correcto, and looks all good.

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PostPosted: Sat Sep 20, 2014 1:40 pm 
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Correct. Do you have a character name, and other stats completed yet? If you've got a name, we can jump in with the actual game before you even need your sheet all the way ironed out.

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PostPosted: Sat Sep 20, 2014 7:58 pm 
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I'm sorry! I'm nearly done! Give me an hour (also my name is John Masters, not OfficerBurningEarth placeholder :D)


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PostPosted: Sat Sep 20, 2014 7:59 pm 
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And yes my abilities are done

I guess we can start now


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PostPosted: Sat Sep 20, 2014 8:04 pm 
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I'll write up my character tomorrow but he's a policeman and his occupational skills are below. I have 195 points to allocate

Track +30
Locksmith +15
Law +15
Navigate +30
Sneak +20
Spot Hidden +30
Climb+ 15
Listen +20
Rifle +20

And allocating hobby skills (130 to allocate)

History +40
Foreign Language (French) +25
Elec Repair: +20
Photography +20
Mech Repair: 20
Art +5



Is the list


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PostPosted: Sat Sep 20, 2014 8:21 pm 
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PostPosted: Sat Sep 20, 2014 8:26 pm 
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Make sure to save the changes (it's an empty sheet at the moment for me).

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PostPosted: Sat Sep 20, 2014 8:33 pm 
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Oh you make a point there


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PostPosted: Sat Sep 20, 2014 8:35 pm 
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Ach bloody hell, remind me to never have something open so long it automatically logs me out so I can't save


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PostPosted: Sat Sep 20, 2014 8:55 pm 
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These sheets are ****.

I 'didn't have permission to edit' so luckily I went to a previous save. Then all the stats had disappeared.

/stupid ranting

EDIT: http://www.myth-weavers.com/sheetview.p ... id=1014439


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PostPosted: Sat Sep 20, 2014 11:26 pm 
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Is this still open? Also, I don't know how the dice roller on here works...

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PostPosted: Sat Sep 20, 2014 11:40 pm 
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Yep, there's still up to two more spots. We can easily jump you in as soon as you're ready, since the group is just starting, and there will be numerous spots for introductions when they're asking around.

You can use [dice ]1d100[/dice ] minus the spaces for
Tequilasaurus rolled 1d100 and got a total of 63:
63
.

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PostPosted: Sun Sep 21, 2014 12:26 am 
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Okay... Some stats:
Str
dtolle rolled 3d6 and got a total of 11:
2, 5, 4

Dex
dtolle rolled 3d6 and got a total of 11:
3, 2, 6

Con
dtolle rolled 3d6 and got a total of 14:
2, 6, 6

Size
dtolle rolled 2d6 and got a total of 7:
4, 3
+6
Int
dtolle rolled 2d6 and got a total of 7:
6, 1
+6
Pow
dtolle rolled 3d6 and got a total of 12:
5, 6, 1

App
dtolle rolled 3d6 and got a total of 11:
1, 6, 4

Edu
dtolle rolled 3d6 and got a total of 12:
4, 2, 6
+3

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PostPosted: Sun Sep 21, 2014 12:29 am 
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So:
Str-11
Dex-11
Con-14
Siz-13
Int-13
Pow-12
App-11
Edu-15

Figuring out my character sheet. Has the actual game begun yet?

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PostPosted: Sun Sep 21, 2014 12:36 am 
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There's an introductory post, and so far just one small reply, so I can introduce or retcon you into the opening scene without any fuss still. Any idea what sort of character you'd like to play? Occupationwise?

Also, as I mentioned earlier in the thread, feel free to swap around any attributes that use the same roll.

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PostPosted: Sun Sep 21, 2014 2:10 am 
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Ok... my character is Dante Alcoreti. He's a debt collector with ties to the mob. Drinking during Prohibition is not only illegal, but expensive, and Dante specializes in making deals in order to keep everyone satisfied. He isn't an overly violent fellow, and while he can hold his own in a pinch, prefers to ease things in a more civilized manner. He's long since realized that drinker's will drink and keeping them alive and healthy means more money in the long run. He grew up in a poorer neighbor-hood in the city, but his aptitude for numbers got him into college. In college, he was a decent student, working hard to get by. After graduating with his degree in accounting, he took up work with a local deal broker. From there he was recruited by some local gangs who recognized his skills. I would imagine Henry has needed help in purchasing his preferred liquor, and as such he and Dante would know each other. In fact they might even have a bit of a friendship developing. Business before friendship however (especially when you're dealing with the mob) and Dante is looking for Henry to collect a favor owed.
(Choosing Accounting (30), Bargain(35), Credit Rating(20), Fast Talk(25), Law(20), Library Use(25), Persuade(40), and Psychology(30) for my occupational. I have 225 occupational points. I have 130 hobby points. Putting these into: 10 points into each Archaeology, Astronomy, Biology, Chemistry, Geology, and Physics. History 5, Medicine 5, Natural History 10, Occult 5, an extra 10 to bargain, 15 to spot hidden, and 10 to hide. The final 10 go into handgun)
@Tequila: Can hobby points go into occupational skills? It doesn't specify.

http://www.myth-weavers.com/sheetview.p ... id=1017891

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PostPosted: Sun Sep 21, 2014 12:14 pm 
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Ooh. The inevitable mob character. Nice. Should be a good party. Hobby skills can go anywhere except Cthulhu Mythos, including occupational skills.

Also, strangely, I can't even view your sheet at the moment. The page says I don't have permissions. I'll retcon you into the intro, and you're free to post in the IC thread.

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PostPosted: Sun Sep 21, 2014 1:03 pm 
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Feel free to post in the IC thread, and have a biscuit while you're tightening up your character sheet.

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PostPosted: Sun Sep 21, 2014 6:26 pm 
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http://www.myth-weavers.com/sheetview.p ... id=1017891

I made it as a public sheet, but it wasn't set that... sigh. Made it public and reposting the link.

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PostPosted: Mon Sep 22, 2014 1:34 am 
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dtolle wrote:
So:
Str-11
Dex-11
Con-14
Siz-13
Int-13
Pow-12
App-11
Edu-15

Figuring out my character sheet. Has the actual game begun yet?


Those are... very good stats.


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