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A Spider-Man Mafia 3 -- OPEN (15/24 Players)
https://forum.nogoblinsallowed.com/viewtopic.php?f=25&t=11528
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Author:  JayDreven [ Mon Sep 30, 2019 2:21 pm ]
Post subject:  Re: A Spider-Man Mafia 3 -- OPEN (7/24 Players)

It was never a secret KoD. It used to be plastered all over Px2 when I was running that show. :V

Author:  NeoSilk [ Tue Oct 01, 2019 3:56 pm ]
Post subject:  Re: A Spider-Man Mafia 3 -- OPEN (7/24 Players)

I've got at least 3 accounts that I can use for this..../in

Author:  PariahKnows [ Tue Oct 01, 2019 8:29 pm ]
Post subject:  Re: A Spider-Man Mafia 3 -- OPEN (7/24 Players)

I'm in it to probably not win it

Author:  Freddeh [ Tue Oct 01, 2019 10:10 pm ]
Post subject:  Re: A Spider-Man Mafia 3 -- OPEN (7/24 Players)

In to kill spidey

Author:  KingofDominaria [ Wed Oct 02, 2019 8:03 am ]
Post subject:  Re: A Spider-Man Mafia 3 -- OPEN (10/24 Players)

Slow down there Osborne before you impale yourself on a minotaur.

:V

Author:  Duskyblue [ Wed Oct 02, 2019 9:03 pm ]
Post subject:  Re: A Spider-Man Mafia 3 -- OPEN (10/24 Players)

/in
Ready to die as an innocent bystander.

Author:  PariahKnows [ Tue Oct 08, 2019 1:05 am ]
Post subject:  Re: A Spider-Man Mafia 3 -- OPEN (10/24 Players)

Duskyblue wrote:
/in
Ready to die as an innocent bystander.
Hello! <3

Author:  Zinger2099 [ Sat Oct 12, 2019 11:35 am ]
Post subject:  Re: A Spider-Man Mafia 3 -- OPEN (11/24 Players)

Assuming I don't acquire anymore players, which of these games would you like to play instead of spider-man mafia 3:

-Time Travelers Mafia 2
-MTG UPick the Card 2: Duels of the Planeswalkers
-Breakfast of the Gods Mafia
-You Pick The Role 2: Ability Draft Edition
-Freddeh-Scum Blues Mafia
-NGA vs Px2 Mafia
-D&D Mafia
-An untitled game I sorta designed with PK

Author:  Ragnarokio [ Sat Oct 12, 2019 2:09 pm ]
Post subject:  Re: A Spider-Man Mafia 3 -- OPEN (11/24 Players)

i'll do a sweep for players after MS Paint ends but 24 is probably too optimistic

my top 3 picks on that list are probably

1: NGA vs Px2
2: Time Travelers 2
3: Ability Draft

Author:  PariahKnows [ Sat Oct 12, 2019 3:24 pm ]
Post subject:  Re: A Spider-Man Mafia 3 -- OPEN (11/24 Players)

Zinger/PK designed game sounds funny

Author:  Aaarrrgh [ Sat Oct 12, 2019 3:53 pm ]
Post subject:  Re: A Spider-Man Mafia 3 -- OPEN (11/24 Players)

I'd like either of the upick games, MTG or otherwise.

Author:  Captan_Lunch [ Sat Oct 12, 2019 5:52 pm ]
Post subject:  Re: A Spider-Man Mafia 3 -- OPEN (11/24 Players)

I'd like to play one of those u-pick games.
How would the "Ability Draft" mafia work? Open setup?

Author:  Zinger2099 [ Sat Oct 12, 2019 8:34 pm ]
Post subject:  Re: A Spider-Man Mafia 3 -- OPEN (11/24 Players)

I'd like to play one of those u-pick games.
How would the "Ability Draft" mafia work? Open setup?

Define "open setup"?

If you mean, would everyone know the full setup going in... the answer is no. I hate open setups. Closed setups are my jam.

As for how it would work:
Everyone would be given 7 randomly selected alignment agnostic abilities (most would be one-shot abilities, but some aren't). You would pick one, and pass the remaining pack of 6 to the player below you on the player list whilst taking the pack of 6 from the player above you on the player list. Pick again, pass again, and repeat until you have 7 abilities. Then I will give out a new set of 7 randomly selected alignment agnostic abilities, and the process would repeat except this time you are passing up and receiving from below. When the entire process is finished, each player will have drafted 14 abilities. From this set of 14, you will pick 8, and those will be your abilities. You would know what "team" you are on before you pick your 8.

For example, you might get a stack that looks like this:
1 shot cop
1 shot doc
1 shot vig
1 shot jailor
1 shot roleblock
1 shot voteblock
bulletproof (passive)

Let's say you pick the 1 shot cop, passing the other 6 to the next player on the list (let's say its Freddeh). Not only do you have the cop power, but you denied Freddeh the cop power (unless there was one in his initial pack). Now you have a set that looks like this:
1 shot vig
1 shot tracker
1 shot bulletproof
1 shot cop
1 shot charismatic
Neighbor (passive)

Lookit that, a second cop choice! Do you double up on cop (netting you two-shots of that ability, and also again denying Freddeh)? Or do you diversify your portfolio and pick something else? You also can tell that the player above you (let's say Aaarrrgh) passed up on all of these abilities, which means whatever Aaarrrgh took must be better than these, at least to Aaarrrgh.

It's important to note that the mafia team won't have a mafia team kill action in this setup. If they want night kill actions, they'll have to draft them from the pool like anybody else. They will, however, have the benefit of being able to strategize with each other AFTER the draft but BEFORE they pick their 8 abilities.

Author:  Zinger2099 [ Sun Oct 13, 2019 12:07 am ]
Post subject:  Re: A Spider-Man Mafia 3 -- OPEN (11/24 Players)

Assuming I don't get enough players for A Spider-Man Mafia 3 (again :cry:), we will play...

You Pick The Role 2: Ability Draft Edition -- 3 Votes
MTG UPick the Card 2: Duels of the Planeswalkers -- 2 Votes
Time Travelers Mafia 2 -- 1 Vote
NGA vs Px2 Mafia -- 1 Vote
An untitled game I sorta designed with PK -- 1 Vote
D&D Mafia
Freddeh-Scum Blues Mafia
Breakfast of the Gods Mafia

Author:  Captan_Lunch [ Sun Oct 13, 2019 4:18 pm ]
Post subject:  Re: A Spider-Man Mafia 3 -- OPEN (11/24 Players)

Ok sounds neat, like a booster draft. Though, with booster draft players often know what all the cards are in the set, just pointing that out. (So open setup, sort of)

Would be neat if some nerfs were added in like, the passives came with drawbacks maybe, like charisma came with Miller for instance.

Author:  Zinger2099 [ Sun Oct 13, 2019 6:43 pm ]
Post subject:  Re: A Spider-Man Mafia 3 -- OPEN (11/24 Players)

Ok sounds neat, like a booster draft. Though, with booster draft players often know what all the cards are in the set, just pointing that out. (So open setup, sort of)

Would be neat if some nerfs were added in like, the passives came with drawbacks maybe, like charisma came with Miller for instance.

The passives would be akin to the rares in a booster draft. Strictly awesome (baring jank rares), but few in number.

Author:  Hello World [ Mon Oct 14, 2019 4:29 pm ]
Post subject:  Re: A Spider-Man Mafia 3 -- OPEN (11/24 Players)

I vote fore epystemology mafia 4:mafia vs survivors.

Author:  JayDreven [ Thu Oct 17, 2019 5:38 pm ]
Post subject:  Re: A Spider-Man Mafia 3 -- OPEN (11/24 Players)

I just want you all to know that no matter the game, I'll still be the Scarlet spider. Zinger I think you know what that means...

Also I'm down for the ability draft one. Sounds different.

Author:  KingofDominaria [ Sat Oct 19, 2019 4:03 pm ]
Post subject:  Re: A Spider-Man Mafia 3 -- OPEN (11/24 Players)

Ability draft sounds just fine to me.

Author:  shadow amber [ Sat Nov 02, 2019 12:56 am ]
Post subject:  Re: A Spider-Man Mafia 3 -- OPEN (12/24 Players)

ill /in for whatever if you need me (:

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