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 Post subject: Re: Evocative Quotations
PostPosted: Fri Jun 29, 2018 9:18 am 
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"Nothing burns as well as ignorance."
-Translated from the Italian "niente brucia così bene come l'ignoranza", from Immanuel Casto's song "Piromane" (Pyromaniac)

It's a quote that resonates with me even though I struggle to unpack it, it has a villainy feel but...

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 Post subject: Re: Evocative Quotations
PostPosted: Fri Dec 21, 2018 11:32 pm 
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I just heard this line from Hellsing Ultimate and it gets all sorts of gears a-grinding in my head:

"Only a human can destroy a monster. Only a human could dare hope to."
~Alucard, to Alexander Anderson, Hellsing Ultimate episode 9

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 Post subject: Re: Evocative Quotations
PostPosted: Mon Dec 24, 2018 2:28 am 
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“And the answer, said the judge. If God meant to interfere in the degeneracy of mankind would he not have done so by now? Wolves cull themselves, man. What other creature could? And is the race of man not more predacious yet? The way of the world is to bloom and to flower and die but in the affairs of men there is no waning and the noon of his expression signals the onset of night. His spirit is exhausted at the peak of its achievement. His meridian is at once his darkening and the evening of his day. He loves games? Let him play for stakes. This you see here, these ruins wondered at by tribes of savages, do you not think that this will be again? Aye. And again. With other people, with other sons.”

― Cormac McCarthy, Blood Meridian

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*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

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 Post subject: Re: Evocative Quotations
PostPosted: Sun Feb 03, 2019 4:29 am 
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Is there a place more wrought with possibility than the sea shore? Where two worlds—each exclusive of the other—meet in roiling tumult, the strangenesses of the deep are vomited up, and the for-granteds of our lives meet their boundaries. What is happening at land’s end?
https://hellahexi.wordpress.com/2016/02 ... chors-rot/

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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 Post subject: Re: Evocative Quotations
PostPosted: Mon Mar 04, 2019 3:11 am 
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This is how Patrick Stuart describes the fighter class:

"You can call it something else, wrap it up in plans and analysis, say violence is a stopgap or that a stabbing never solved anything, but it all comes down to blood and bruises in the end.


Someone has to be ready to take the hit and deal out hurt, and if nobody is, then you have already lost.


And of all the people set to do harm in this world, there are few as prepared as you are to eat the consequences and take back some of what they fork out. That’s honest.


Tongues lie and minds deceive, but the body is the truth. If you underwrite your actions with your flesh, if your currency is your own blood, you are True, no matter what they say. The truest thing in this uncertain world.


You might be a walking catastrophe in every sense but this; socially, mentally, financially and, lets face it, probably morally, but your deeds are true, no matter how dumb, corrupt or crazy you might be.


And where on Udd is there any good thing not clothed in violence and hiding somewhere on the Path of Blades? Honour, truth, charity, love, the past, the future, even hope and the breath in your lungs, either someone is willing to fight to keep them, or someone worse will fight harder to take them away.


If you want these things, or say you do, and you are not fundamentally willing to start some ****, now, and I mean right NOW, this instant, then you get nothing. And if you have them already, you get less than nothing because someone’s coming to take them away, and most of whatever else you have along with it.


People say violence never ends well, but things are bad for you right now. The world is bad. Everything is bad for everyone. And what are they going to do? Write a book about it?


All those schemes and plans, kingdoms and empires, every grand idea and noble cause, all they are is levers, and every leaver has a nasty, dirty, torn-up tip where the pressure goes, where the weight is lifted. The part that does the work and takes the hurt.


That's you, or someone just like you, and if you don't work, then nothing does, you dirty wedge. You are a lever with a lever in its hand. This one with a metal bite or a piercing point where the pressure enters in.


And there it is, existing for a tenth of a second when the impact shock runs through your bones and your body realises it is still alive, with all its organs still within the skin, that you were a slim slice of a moment faster, or stronger, or smarter or just lucky, it doesn't matter which – it’s a hit. You got them. Steel bites and for that exact fragment, wound and weapon are the axle of reality, everything, every dream and plan, every past hope and possible future, all of it, wheels like stars around the singular, certain and absolute fact that metal entered flesh. The war at the heart of things flexes and the pulse of reality beats, once.


Now do it again.


And again and again. Keep doing it. Keep fighting till you claw through time. Kick Deaths teeth out from its skull, sow those teeth like corn to grow new Deaths, and kick out their teeth too.


Win.


And if you can't win, survive.


And if you can't survive, then make sure you leave a big goddam mess on the way out."

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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 Post subject: Re: Evocative Quotations
PostPosted: Mon Mar 04, 2019 3:38 am 
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I know it's just a similar name but I couldn't help but hear that read in the voice of Captain Jean-Luc Picard

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 Post subject: Re: Evocative Quotations
PostPosted: Mon Mar 04, 2019 10:21 pm 
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I read it in the voice of the narrator in Darkest Dungeon which probably fits the subject matter a little better.

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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 Post subject: Re: Evocative Quotations
PostPosted: Sat Mar 09, 2019 3:46 pm 
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I know it's just a similar name but I couldn't help but hear that read in the voice of Captain Jean-Luc Picard

Same.

I was half-way through before I thought I should look where the link leads because it sounded maybe a bit more poetic than I'd expect even from Picard, and noticed it was from False Machine. I'm not saying it's not a good choice to get a quote from, but maybe knowing that ahead of time would have eased any confusion.

Then again, with a name like that, I'll bet he gets stupid comments a lot.


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 Post subject: Re: Evocative Quotations
PostPosted: Mon Mar 11, 2019 1:02 am 
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I hear he's not even a real machine.

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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