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PostPosted: Tue Aug 14, 2018 2:54 pm 
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The guru’s secret is that he does not speak. This is why he secrets himself on mountain tops. A view from any worthy summit, seen through the haze of altitude sickness, is a sensory facsimile for wisdom.

Hello loved ones! Dungeons & Dragons 5E has this to say about the relationship between warlocks and patrons:

Quote:
A warlock is defined by a pact with an otherworldly being. Sometimes the relationship between warlock and patron is like that of a cleric and a deity, though the beings that serve as patrons for warlocks are not gods. A warlock might lead a cult dedicated to a demon prince, an archdevil, or an utterly alien entity—beings not typically served by clerics. More often, though, the arrangement is similar to that between a master and an apprentice. The warlock learns and grows in power, at the cost of occasional services performed on the patron’s behalf.

For this edition of Johnny’s Dojo, I’d like you to create three cards: a warlock, an otherworldly patron, and a spell (or artifact, or enchantment) using the power which the latter affords the former. Feel free to ask for clarification. Standard Dojo rules apply; submit as many individual submissions as you like but I’ll only entertain comments for up to one of your submissions.

You have until Friday Aug 17 at Noon EST. Get to it!

_________________
the father is young,
a jungle of indigo and carnelian tattooed
from knuckle to jaw, leafy vines and blossoms,
saints and symbols


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PostPosted: Tue Aug 14, 2018 4:19 pm 
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Megalomaniac
Creature - Human Wizard
When Megalomaniac enters the battlefield, you may reveal an unrevealed Djinn card from your hand until end of turn. If you do, search your library for a card with the same name as that card, reveal it, and put it into your hand. Then shuffle your library.
1/3

Morthos, Patron of Dark Desires
Legendary Creature - Djinn
Flying
Morthos costs less to cast from your hand as long as it is revealed.
, Reveal Morthos until end of turn: Draw a card. You lose 2 life. Activate this ability only if Morthos is unrevealed.
5/5

Begone
Sorcery
As an additional cost to cast ~, pay or reveal an unrevealed Djinn creature card from your hand until end of turn.
Choose up to one target Wizard creature you control. Destroy all other creatures.
"You wish to be left alone? Very well then," - Morthos.


Last edited by EpicLevelCommoner on Tue Aug 14, 2018 7:06 pm, edited 1 time in total.

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PostPosted: Tue Aug 14, 2018 6:06 pm 
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Snuffles, Avatar of Wisdom
Legendary Creature - Hound Incarnation
At the end of each turn, that player exiles a card from their graveyard and searches their library for a card of the same type, reveals it and puts it into their hand, then shuffles their library.
If Snuffles, Avatar of Wisdom would leave the battlefield, return it to its owner's hand.
1/1
Wisdom can be found in all things: the past, the future, the ramblings of the court fool, the dance of the stars, and perhaps even in the diggings of a very small dog.

Dig for Inspiration
Instant
Draw two cards.
Recover - Discard two cards.
A hole is a mysterious thing, filled with nothing, yet forever hinting at treasures deeper down.

Post-Transcendent Materialist
Creature - Human Cleric
:w:, Discard a card: Prevent all damage that would be dealt to target creature this turn.
1/2
In the roiling tragedies that plague the mortal condition, philosophy and contemplation are torn asunder to create bandages and balms.

_________________
_______________________________
It's only a tatter of mime


Last edited by YingLung on Wed Aug 15, 2018 12:16 pm, edited 2 times in total.

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PostPosted: Tue Aug 14, 2018 10:10 pm 
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:lol::lol::lol:


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PostPosted: Tue Aug 14, 2018 10:15 pm 
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i would enter this contest, but how could i ever compete with a Very Small Dog

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PostPosted: Tue Aug 14, 2018 10:54 pm 
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yinglung i desperately wish to grade your submission on its merits, please give “Wisdom...” a name that will fit on a magic the gathering card

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the father is young,
a jungle of indigo and carnelian tattooed
from knuckle to jaw, leafy vines and blossoms,
saints and symbols


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PostPosted: Tue Aug 14, 2018 11:05 pm 
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Will do.

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It's only a tatter of mime


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PostPosted: Tue Aug 14, 2018 11:30 pm 
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Might come back to this, but it's in a good enough place that I'm ready to see it judged.

Warlock
Emissary To Another World
Creature - Human Wizard
Discard a card, : Create an X/X blue legendary Spirit Avatar creature token with flying named Shadow Of Anzalar, where X is the number of Wizards you control. Activate this ability only any time you could cast a sorcery.
1/2

Patron
Anzalar The Enlightener 2UU
Legendary Creature - Spirit
Flying
When ~ enters the battlefield, create a 1/1 blue Wizard token.
, : Target Wizard you control's base power and toughness are both equal to the number of cards in your hand until end of turn.
3/3


Spell/art/enchantment
Gift Of Knowledge
Sorcery
As an additional cost to cast ~, tap a creature you control.
Target creature's power and toughness become equal to the tapped creature's power and toughness until end of turn. Until end of turn, whenever that creature deals combat damage to an opponent, draw that many cards.

Workspace

_________________
Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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PostPosted: Tue Aug 14, 2018 11:32 pm 
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yinglung i desperately wish to grade your submission on its merits, please give “Wisdom...” a name that will fit on a magic the gathering card

But I liked Wisdom In The Form Of A Small Dog.
Was it a quote? I could see Pratchet having wrote that. Maybe Gaiman or Adams.

_________________
Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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PostPosted: Tue Aug 14, 2018 11:33 pm 
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Intoner of Goetia
:1::b:
Creature - Human Cleric
:t:: If you both own and control Intoner of Goetia and a creature named Marchosias the Savage, exile them, then meld them into Marchosias Unleashed
1/2

Marchosias the Savage
:2::r::b:
Legendary Creature - Demon
Haste
Marchosias the Savage attacks each combat if able
(Melds with Intoner of Goetia)
5/4

Marchosias Unleashed
Legendary Creature - Demon Spirit
Haste, First Strike
You may assign Marchosias Unleashed's combat damage divided as you choose among defending player and/or any number of creatures they control.
7/4

Marchosias's Rage
:1::r:
Instant
Double target creature's power until end of turn
//
Fuse
//
Marchosias's Will
:2::b:
Instant
Each opponent loses life equal to the power of target creature you control. At end of turn, sacrifice that creature

A Cycle, Consider these extra submissions

_________________
"Enjoy your screams, Sarpadia - they will soon be muffled beneath snow and ice."

The Coalition/Phyrexian War Game Rises Again


Last edited by Tevish Szat on Tue Aug 14, 2018 11:57 pm, edited 1 time in total.

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PostPosted: Tue Aug 14, 2018 11:55 pm 
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TPmanW wrote:
But I liked Wisdom In The Form Of A Small Dog.
Was it a quote? I could see Pratchet having wrote that. Maybe Gaiman or Adams.

I was mostly inspired by Gaiman's Sandman, in which Kilderkin of Order manifested as a lidless cardboard box. There was also the influence of the prosaic in the place of the profound a la Pratchett's Thief of Time.

Thief of Time wrote:
And they would be told: 'It is the Way of Mrs Marietta Cosmopilite, 3 Quirm Street, Ankh-Morpork, Rooms For Rent, Very Reasonable. No, we don't understand it, either. Some subsendential rubbish, apparently.'

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It's only a tatter of mime


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PostPosted: Wed Aug 15, 2018 11:42 am 
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Inferno, Chaotic Offering
Legendary Creature - Demon Golem
As ~ enters the battlefield, an opponent of your choice gains control of it.
When ~ enters the battlefield, tap all creatures you control. Skip your next untap step.
At the beginning of your upkeep, put a -1/-1 counter on all creatures you control and ~ deals 1 damage to you.
4/4

Fatal Bonds
Enchantment
If a source would deal damage to a single opponent or creature an opponent controls, deals that much to each opponent and each creature they control instead.

Warlock of Forbidden Art
Creature - Human Wizard
Level up
When ~ becomes level 6, you may search your library, graveyard or hand for a Demon Golem creature card and put it onto the battlefield. Then shuffle your library.
1/1


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PostPosted: Wed Aug 15, 2018 1:24 pm 
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Atlaca's Seer -
Creature - Human Wizard
When ~ enters the battlefield, name a non-land card.
, : Scry 1. Then, put the top three cards from the top of your library into your graveyard. If the named card is put into your graveyard this way, put that card into your hand instead. If a card named ~ is put into your graveyard this way, sacrifice ~.
The seer's only mistake was seeing her own death.
1/3

Plans -
Sorcery
Search your library for three cards, shuffle your library and then put those cards on top of your library in any order.

WIP


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PostPosted: Wed Aug 15, 2018 2:31 pm 
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Vigorim, Doom of Fools
Legendary Creature - Djinn
Flying
At the beginning of your upkeep, look at the top three cards of your library. Put one into your hand and the rest into your graveyard.
6/6

Clever Adept
Creature - Human Shaman
, : Discard and instant or sorcery card. Return a different instant or sorcery card from your graveyard to your hand.
2/2

Lavish Lamp
Artifact
At the beginning of your upkeep, scry 1.
Sacrifice Lavish Lamp: Until the end of your turn, you may cast instant of sorcery spells from your graveyard. Spells cast in this way are exiled after they resolve.

_________________
magicpablo666 wrote:
You fell victim to one of the classic blunders - The most famous of which is "never get involved in an thread with GM_Champion" - but only slightly less well-known is this: "Never go in against AzureShade when card design is on the line!"


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PostPosted: Wed Aug 15, 2018 2:50 pm 
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Thousand Eyes of Ulor
Legendary Creature - Spider Spirit (R)
Whenever a nontoken creature enters the battlefield under your control, you may scry 2. If you do, reveal the top card of your library. If you reveal an Aura card this way, put it onto the battlefield attached to that creature.
A thousand eyes reflecting a thousand possibilities.
4/6

Blindborn Twa
Creature - Insect Cleric (C)
: Attach target Aura attached to Blindborn Twa to target creature. Sacrifice Blindborn Twa.
Born with no vision, apprentice to a Thousand.
2/3

Twilight's Web
Enchantment - Aura (R)
Enchant creature
Enchanted creature gets +4/+4 and has lifelink.
: You may attach any number of Auras you control to enchanted creature.
Every future linked in its web, every possibility prey to its design.


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