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 Post subject: boring card
PostPosted: Thu May 16, 2019 2:27 pm 
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Hose
Instant (U)
Spend only mana produced by basic Islands to cast Hose.
Counter target spell.
A most effective way to stop rogue pyromancers.


i may or may not keep this thread to post a few other boring ideas

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 Post subject: Re: boring card
PostPosted: Fri May 17, 2019 4:54 am 
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Flopfoot wrote:
Conical Tunneler - :1:
Artifact - Vehicle (U)
Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on ~.
Crew 2
1/1


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 Post subject: Re: boring card
PostPosted: Fri May 17, 2019 7:02 pm 
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Journey's End
Sorcery (R)
Put three time counters on target face-up exiled card. If it doesn't have suspend, it gains suspend.
And in the final hour, the lost hero returns...

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 Post subject: Re: boring card
PostPosted: Wed May 22, 2019 8:52 am 
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All for Naught
Instant (U)
Target creature has base power and toughness 0/0 until end of turn.
"Look back upon your struggles, and know that nothing you have done has truly ever mattered."

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 Post subject: Re: boring card
PostPosted: Thu May 23, 2019 1:39 pm 
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Spiraling Dementia
Sorcery (U)
Each opponent puts the top four cards of their library into their graveyard.
Dredge 4

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