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Let's Have Some You Make the Card Fun (Again)!
https://forum.nogoblinsallowed.com/viewtopic.php?f=17&t=46
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Author:  Dudibus [ Fri Aug 24, 2018 11:54 am ]
Post subject:  Re: Let's Have Some You Make the Card Fun (Again)!

Rememberall Trinket
Artifact (R)
Play with your library upside down.

I only included Trinket to give the next person more to work with.

Author:  Yarium [ Fri Aug 24, 2018 12:02 pm ]
Post subject:  Re: Let's Have Some You Make the Card Fun (Again)!

Duplicating Trinkets |
Artifact | {MR}
At the beginning of your upkeep, target player creates a token that's a copy of Duplicating Trinkets.

Author:  neru [ Fri Aug 24, 2018 12:14 pm ]
Post subject:  Re: Let's Have Some You Make the Card Fun (Again)!

Duplicating Infectant
Creature — Ooze
Whenever Duplicating Infectant deals combat damage to a creature, it becomes an Aura enchantment with enchant creature and attach it to that creature at end of combat. You gain control of that creature as long as Duplicating Infectant is attached to it.
If Duplicating Infectant is an Aura and would become unattached from a creature, it becomes a copy of that creature instead.
1/5

Author:  Yarium [ Fri Aug 24, 2018 12:54 pm ]
Post subject:  Re: Let's Have Some You Make the Card Fun (Again)!

Creeping Infection |
Enchantment - Aura | {U}
Enchant creature.
At the beginning of enchanted creature's controller's upkeep, that player chooses one that hasn't been chosen—
  • Enchanted creature gains deathtouch.
  • Enchanted creature gets -2/2.
  • Sacrifice enchanted creature.

Author:  divinevert [ Fri Aug 24, 2018 12:59 pm ]
Post subject:  Re: Let's Have Some You Make the Card Fun (Again)!

Dudibus wrote:
Rememberall Trinket
Artifact (R)
Play with your library upside down.

I only included Trinket to give the next person more to work with.


If this said:

Rememberall Trinket
Artifact (R)
(1) If your library is right side up, flip your library over. Play with your library upside down.
(1) If your library is upside down, flip your library over. Play with your library right side up.

It would be very fun and likely very powerful. Almost a pseudo Divining Top.

Author:  Malikot [ Fri Aug 24, 2018 6:30 pm ]
Post subject:  Re: Let's Have Some You Make the Card Fun (Again)!

Darkbriar Creeper
Creature - Plant Rogue (U)
Flash
When Darkbriar Creeper enters the battlefield, if it is not your turn, put a -1/-1 counter on target creature. Otherwise, create a 1/1 green Saproling creature token.
2/2

Author:  Echo_Robin [ Fri Aug 24, 2018 10:32 pm ]
Post subject:  Re: Let's Have Some You Make the Card Fun (Again)!

Creeping Terror |
Creature - Elemental Horror (R)
At the beginning of your upkeep, put a -1/-1 counter on target creature.
2/1

Author:  neru [ Sat Aug 25, 2018 5:05 pm ]
Post subject:  Re: Let's Have Some You Make the Card Fun (Again)!

Night Terrors
Enchantment — Aura Curse
Enchant opponent
At the beginning of enchanted player's upkeep, that player loses life equal to the number of cards in their graveyard unless they discard a card.

Author:  CommanderJim [ Sat Aug 25, 2018 5:24 pm ]
Post subject:  Re: Let's Have Some You Make the Card Fun (Again)!

Hunting Nightstalker
Creature - Nighstalker (R)
Whenever Hunting Nightstalker deals damage to a player, that player discards a card.
, :t:, Discard a card: Hunting Nightstalker deals 2 damage to target player.
3/2

Author:  Malikot [ Sun Aug 26, 2018 1:26 am ]
Post subject:  Re: Let's Have Some You Make the Card Fun (Again)!

Stalkroot
Enchantment
Whenever a creature enters the battlefield under an opponent's control, you may pay . If you do, create a 0/1 green plant creature token.
Sacrifice two Plants: Create a 3/3 black and green Fungus with deathtouch.

Author:  Rush_Clasic [ Sun Aug 26, 2018 10:21 am ]
Post subject:  Re: Let's Have Some You Make the Card Fun (Again)!

Root for the Home Team
Enchantment (R)
Whenever a creature enters the battlefield, its controller flip three coins. Put a +1/+1 counter on that creature for each flip won. Then if three flips are won, exile that creature.
"For it's one, two, three strike you're out at the ol' ball game!"
—Goblin Games, 11teen G.G.G.

Author:  divinevert [ Mon Aug 27, 2018 12:46 pm ]
Post subject:  Re: Let's Have Some You Make the Card Fun (Again)!

Root for the Home Team
Enchantment (R)
Whenever a creature enters the battlefield, its controller flip three coins. Put a +1/+1 counter on that creature for each flip won. Then if three flips are won, exile that creature.
"For it's one, two, three strike you're out at the ol' ball game!"
—Goblin Games, 11teen G.G.G.



Home of Saint Traft


Legendary Land

:t:, Pay 1 life: Add :w: or :u: to your mana pool.

:2: :w: :u: :t: : Create a 1/1 blue and white spirit token creature with flying.

Author:  Malikot [ Mon Aug 27, 2018 1:15 pm ]
Post subject:  Re: Let's Have Some You Make the Card Fun (Again)!

Saint Frogheart
Creature - Frog Knight
You may have Saint Frogheart enter the battlefield with two +1/+1 counters on it.
Saint Frogheart has flying and hexproof as long as it doesn't have a +1/+1 counter on it.
Not a name you'd expect to hear, not the knight you'd expect to see.
2/2

Author:  Libe [ Mon Aug 27, 2018 7:08 pm ]
Post subject:  Re: Let's Have Some You Make the Card Fun (Again)!

Frog Legs

Enchantment -- Aura (C)
Enchant creature
Enchanted creature gets +1/+1 and is a Frog in addition to its other creature types.
: Equipped creature gains flying until end of turn.

Author:  Malikot [ Tue Aug 28, 2018 11:03 pm ]
Post subject:  Re: Let's Have Some You Make the Card Fun (Again)!

Break Their Legs
Instant
Target creature gets -4/-0 until end of turn. If that creature has power 0 or less, destroy it.

Author:  Confused [ Wed Aug 29, 2018 7:03 am ]
Post subject:  Re: Let's Have Some You Make the Card Fun (Again)!

Break Wind -
Instant
If three or more spells were casted this turn, you may cast ~ without paying its mana cost.
Counter all other spells unless their controller pays for each of those spells.
Drog tried a little too hard.

Author:  Dudibus [ Wed Aug 29, 2018 10:26 am ]
Post subject:  Re: Let's Have Some You Make the Card Fun (Again)!

Wind the Gears
Sorcery (C)
Proliferate charge counters. (Do not proliferate for any other type of counters.)

Author:  neru [ Wed Aug 29, 2018 11:22 am ]
Post subject:  Re: Let's Have Some You Make the Card Fun (Again)!

Cranky Gearhead
Creature — Goblin Artificer Wizard
Flash
When Cranky Gearhead enters the battlefield, create an X/X Construct artifact creature token, where X is the number of instant or sorcery spells you cast this turn.
Her project is held together by bent nuts and bolts, static discharge from weirds, and suspension of disbelief.
1/1

Author:  Libe [ Wed Aug 29, 2018 6:17 pm ]
Post subject:  Re: Let's Have Some You Make the Card Fun (Again)!

Two Heads Are Better

Sorcery (R)
Create a token that's a copy of target creature you control, then combine those creatures into one creature. (Its power is equal to their total power, its toughness is equal to their total toughness, and it has their names, mana costs, types, text boxes, etc.)

Author:  neru [ Wed Aug 29, 2018 10:43 pm ]
Post subject:  Re: Let's Have Some You Make the Card Fun (Again)!

By My Own Two Hands
Scheme
When you set this scheme into motion, if you would create a token this turn, create two of them instead.

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