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YMtC Rarity Game (Again)
https://forum.nogoblinsallowed.com/viewtopic.php?f=17&t=405
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Author:  neru [ Thu Jan 11, 2018 12:22 pm ]
Post subject:  Re: YMtC Rarity Game (Again)

Game of Thrones
Legendary Enchantment (M)
Ascend
Whenever a player gains the city's blessing, each other player loses it. Each player that loses the city's blessing this way and controls at least ten permanents sacrifices permanents until he or she controls nine or fewer permanents.
You can't sacrifice Game of Thrones.

Author:  Dudibus [ Fri Jan 12, 2018 5:13 pm ]
Post subject:  Re: YMtC Rarity Game (Again)

Flame Dagger
Instant (C)
Flame Dagger deals 1 damage to target creature or player.
Reflection (You may cast this spell as a copy of any spell that shares a mana cost, type and colour with it in your graveyard.)

Author:  neru [ Fri Jan 12, 2018 11:43 pm ]
Post subject:  Re: YMtC Rarity Game (Again)

Flame Scatter :r:
Instant (U)
Create three red 1/1 Elemental creature tokens with haste. Sacrifice them at the beginning of the next end step.
Reflection

Author:  Echo_Robin [ Sat Jan 13, 2018 1:54 pm ]
Post subject:  Re: YMtC Rarity Game (Again)

Flameshift |
Sorcery (R)
Exile the top X cards of your library. Until end of turn, you may play cards exiled this way with converted mana cost X or less without paying their mana costs.

Author:  Dudibus [ Sun Jan 14, 2018 12:44 am ]
Post subject:  Re: YMtC Rarity Game (Again)

Hockey Pucked
Sorcery (M)
You deal X damage to target player where X is the number of cards in your library.
It goes blue, rare, medium rare, medium, medium well, well done...

Author:  Flopfoot [ Sun Jan 14, 2018 3:47 am ]
Post subject:  Re: YMtC Rarity Game (Again)

Ten mana seems a bit cheap for "you win the game". Not to mention Sins of the Past.


Banding Wolf - :g:
Creature - Wolf (C)
:t:: Target creature gets +X/+Y until end of turn, where X is ~'s power and Y is ~'s toughness. Activate only as a sorcery.
1/1

Author:  neru [ Sun Jan 14, 2018 1:24 pm ]
Post subject:  Re: YMtC Rarity Game (Again)

Black-Tusk
Creature — Elephant
Menace, trample
In times of famine, Asaia villagers hunt the black-tusks. One felled feeds the village for a moon, and there are always fewer mouths to feed after the hunt.
6/4

Author:  Echo_Robin [ Sun Jan 14, 2018 9:30 pm ]
Post subject:  Re: YMtC Rarity Game (Again)

Touch of the Dryads |
Enchantment (R)
If a nontoken creature you control would die, it becomes a colorless Forest land instead.
Death should only ever give birth to life.

Author:  neru [ Tue Jan 16, 2018 2:33 pm ]
Post subject:  Re: YMtC Rarity Game (Again)

Burbling Regent :g::g:
Creature — Frog (M)
At the beginning of your upkeep, if Burbling Regent is in your graveyard, put a +1/+1 counter on it.
When Burbling Regent leaves the graveyard, remove all +1/+1 counters from it and create that many 1/1 green Frog creature tokens.
1/1

Author:  Echo_Robin [ Sun Jan 21, 2018 9:45 am ]
Post subject:  Re: YMtC Rarity Game (Again)

Adventurer's Spirit |
Enchantment - Aura (C)
Enchant creature
When ~ enters the battlefield, enchanted creature explores.
When enchanted creature dies, return ~ to its owner's hand.

Author:  neru [ Mon Jan 22, 2018 12:02 am ]
Post subject:  Re: YMtC Rarity Game (Again)

Adventurers' Prize
Sorcery (U)
Choose up to one for each creature you control that dealt combat damage to an opponent this turn:
  • Power — Put two +1/+1 counters on target creature.
  • Money — Create two Treasure tokens with ":t:, Sacrifice Treasure: Add one mana of any color to your mana pool."
  • Glory — You gain 2 life. Ascend.

Author:  Echo_Robin [ Mon Jan 22, 2018 10:58 am ]
Post subject:  Re: YMtC Rarity Game (Again)

Adventurer's Ingenuity |
Instant (R)
You may cast ~ without paying its mana cost if a creature you control explored this turn.
Create a token that's a copy of target permanent with converted mana cost 3 or less, except it's not legendary.

Author:  neru [ Mon Jan 22, 2018 2:39 pm ]
Post subject:  Re: YMtC Rarity Game (Again)

Fame Chaser
Creature — Human Warrior (M)
Ascend
Renown 2
Heroic — Whenever you cast a spell that targets Fame Chaser, untap it. Then, if it's renowned and you have the city's blessing, transform it.
2/2

The Champion
Legendary Creature — Human Warrior
Spells you control that target The Champion cost to cast.
:t:: For each +1/+1 counter on The Champion, put another on it. For each Aura attached to it, create an enchantment token that's a copy of that Aura and attach it to The Champion.
2/2

Author:  Echo_Robin [ Mon Jan 22, 2018 11:52 pm ]
Post subject:  Re: YMtC Rarity Game (Again)

Ridge Prowler |
Creature - Cat (C)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When ~'s echo cost is paid, put X +1/+1 counters on it.
1/1

Author:  Flopfoot [ Tue Jan 23, 2018 1:33 am ]
Post subject:  Re: YMtC Rarity Game (Again)

Two-Faced Ghost -
Creature - Spirit (U)
Lifelink
: ~ gains indestructible and loses lifelink until end of turn.
4/1

Author:  Dudibus [ Tue Jan 23, 2018 10:19 am ]
Post subject:  Re: YMtC Rarity Game (Again)

Astral Visitor
Creature ─ Spirit (R)
Flying
When Astral Visitor enters the battlefield, look at the top seven cards of your library. Choose two and exile them face up. Shuffle the others into your deck.
When Astral Visitor dies, put two cards you own in exile into your hand.
3/2

Author:  Echo_Robin [ Tue Jan 23, 2018 12:20 pm ]
Post subject:  Re: YMtC Rarity Game (Again)

Devout Crusader |
Creature - Human (M)
, Sacrifice a creature: ~ becomes a Human Cleric with base power and toughness 3/3.
, Sacrifice an artifact: If ~ is a Cleric, it becomes an Human Cleric Soldier with double strike and vigilance.
, Sacrifice an enchantment: If ~ is a Soldier, it becomes an Angel with base power and toughness 5/5, flying, and lifelink.
1/1

Author:  neru [ Tue Jan 23, 2018 3:01 pm ]
Post subject:  Re: YMtC Rarity Game (Again)

Mad King's Crown
Artifact (C)
:t:, Discard a card: Add :c: to your mana pool.
Regardless of its physical shape, the mad king's crown is formed from dream and desperation.

Author:  Echo_Robin [ Tue Jan 23, 2018 11:14 pm ]
Post subject:  Re: YMtC Rarity Game (Again)

Bitter Blade |
Artifact - Equipment (U)
Equipped creature gets +2/-2.
Equip .

Author:  Flopfoot [ Tue Jan 23, 2018 11:46 pm ]
Post subject:  Re: YMtC Rarity Game (Again)

Infinity Shields - :2:
Artifact - Equipment (R)
Equipped creature's base power is 0 and it has indestructible.
Equip :1:

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