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 Post subject: Some red aggro cards:
PostPosted: Mon Feb 24, 2020 3:20 am 
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Crackling Elemental :2::r:
Creature - Elemental (C)
Whenever ~ becomes blocked or becomes the target of a spell or ability an opponent controls, ~ deals 2 damage to target opponent.
3/2

Thunderous Blow :r::r:
Sorcery (U)
~ deals 3 damage to target creature. Target creature can't block this turn.

Flamewreathe Sorcerer :2::r::r:
Creature - Human Wizard (R)
Haste
Whenever a creature an opponent controls blocks, ~ deals 1 damage to its controller and each creature they control.
3/2

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PostPosted: Mon Feb 24, 2020 6:47 am 
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Feels odd for the elemental to target. I also think it only triggers once on being blocked and not for each creature blocking it, which is intuitively a bit at odds with it triggering off every instance of being targeted.

Thunderous Blow should probably be on two separate lines for sake of clarity. I'm not sure how "target creature can't block" compares to "or target player or planeswalker", but I'm inclined to say that double-red is needlessly prohibitive when it's also a sorcery.

Sorcerer seems kind of oppressive, although I'd hesitate to call it too strong. I don't think I'm fond of it working the way it does in multiplayer. Kind of a fun concept though.

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PostPosted: Mon Feb 24, 2020 7:40 am 
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The Elemental targets because that takes way less text than having it damage the controller of the creature blocking it or the controller of the spell or ability targeting it. I could just make it "each opponent" I suppose, but I wasn't really thinking about multiplayer with these and I don't know how much it matters.

I was trying to be conservative with Thunderous Blow, since Searing Spear is the cutting edge of printability for standard formats. I had it at :1::r: for a couple of minutes before I decided that might be pushing it too far, but it's possible that you're right.

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