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PostPosted: Thu Sep 13, 2018 10:00 pm 
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Welcome to the fifth season of Pro Tour: You Make the Card! This is your annual opportunity to put your fantasy fantasy card design skills to the test for a chance at internet immortality. Over the next several months, this competition will push you to be the best designer you can be to see which of you can join the ranks of YMTC legends.

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Round 6

Multicolored sets have always been exciting. Slamming two (or more) colors together often results in much more powerful effects than you could get in monocolored cards with similar effects.

The cards I tend to appreciate the most are the elegant, one line cards that gloriously exemplify what two (or more) colors can do together. Vindicate, Temporal Spring, and Glimpse the Unthinkable are all prime examples of this. They have a single line of text, and yet that line of text feels like the perfect marriage between the two colors it represents.

Your objective this round is to do similarly. Design a multicolored card that captures why it's each of its colors with a non-keyword ability that is one sentence. Your card may have more than one ability, but if the card had no other abilities, it should still mechanically feel like each of its colors is justified.

You have until 20 September 2018 at 22:00 CT to post your submissions. Best of luck to you!

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PostPosted: Thu Sep 13, 2018 10:16 pm 
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Syndali of the Elixir
Legendary Creature — Naga Shaman
If you would sacrifice an untapped creature, you may tap it instead.
Those who lost the ability to refuse her offer of immortality relinquished their lives in another way.
3/3

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Last edited by ParadOxymoron on Thu Sep 20, 2018 9:42 pm, edited 8 times in total.

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PostPosted: Thu Sep 13, 2018 10:36 pm 
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Oblivion
:3::w::r::b:
Sorcery
Exile all permanents.
When the mighty Planeswalkers of old were truly roused to fury, the devastation was beyond comprehension -- No wreckage was left behind, no lingering testament to tell of their foes. Entire worlds simply and silently ceased to exist, or perhaps never even existed in the first place.

No, this hasn't been printed, I checked -- the closest thing is Apocalypse. Nor has "Destroy all permanents", for that matter, but the essence of :w::r::b:'s greatness is "Get rid of absolutely anything and everything forever", which demands exile.

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Last edited by Tevish Szat on Thu Sep 20, 2018 1:26 am, edited 1 time in total.

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PostPosted: Thu Sep 13, 2018 10:45 pm 
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"Your card may have more than one ability, but if the card had no other abilities, it should still mechanically feel like each of its colors is justified."

This line confuses me.

also doesn't that contradict with this? "Design a multicolored card that captures why it's each of its colors with a non-keyword ability that is one sentence"

I'm still a bit sick with the flu or something but can you make multiple abilities in one sentence that aren't keyword abilities?

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PostPosted: Thu Sep 13, 2018 11:04 pm 
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LilyStorm wrote:
"Your card may have more than one ability, but if the card had no other abilities, it should still mechanically feel like each of its colors is justified."

This line confuses me.

also doesn't that contradict with this? "Design a multicolored card that captures why it's each of its colors with a non-keyword ability that is one sentence"

I'm still a bit sick with the flu or something but can you make multiple abilities in one sentence that aren't keyword abilities?

basically I think the point is you can make a creature that has flying or whatever and not have that be your one sentence.

:duel:

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I tend to agree with Razor.

Pro Tour: YMTC: SECOND ONE IS OVER STAY TUNED FOR THIRD ONE
The BLOCK I'm currently pretending I'll finish: Fleets Of Ossia (complete!) | Wavebreak (complete!) | The Second Flood (in progress!)
Razorborne and friends teach music theory to chumps like you: 12tone


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PostPosted: Thu Sep 13, 2018 11:31 pm 
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What razorborne said. So your card can have more than one ability, but one of those abilities must justify all of the card's colors.

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PostPosted: Fri Sep 14, 2018 1:06 am 
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Pull from the Void
Sorcery (R)
Search your library for a permanent card and put it onto the battlefield phased out, then shuffle your library.
From thought to reality in a deafening whisper.


Rulings regarding this card and phasing:
Spoiler


Q: Please let me know if this card violates the non-keyword ability requirement and I'll design a new one. Nothing actually has or gets phasing as an ability, but I'm utilizing the mechanic (similarly to Reality Ripple). Thanks!


Last edited by OlahZep on Fri Sep 14, 2018 8:56 am, edited 2 times in total.

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PostPosted: Fri Sep 14, 2018 1:18 am 
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To my knowledge playing around with phasing, that will work, but it will also phase right in on your next untap step despite not having phasing. Of course, at 7 mana, that might be fine.

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PostPosted: Fri Sep 14, 2018 2:04 am 
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I am here to submit a card for this contest that is currently going on.

Sovereign Claim
Sorcery (R)
Untap all lands and gain control of them until end of turn.
"It is a king's nature to rule." - Arnest IV, on the occupation of the outlands

Totally not sure what colors this effect actually should be, but flavor-wise I felt that the sort of ruthless colonialism fit very well into BUG. Mechanic-wise, you have somewhat similar cards like Herald of Leshrac, Elvish Archdruid, Annex in these colors.

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PostPosted: Fri Sep 14, 2018 3:05 am 
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Recruitment campaign :3::w::u:
Enchantment
At the beginning of your end step reveal the top four cards of your library, you may put a creature card with converted mana cost 2 or less revealed this way onto the battlefield, then put the other cards at the bottom of your library in any order.


Last edited by Hello World on Thu Sep 20, 2018 12:20 pm, edited 5 times in total.

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PostPosted: Fri Sep 14, 2018 3:33 am 
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Grove Tender
Creature - Elf Druid
Lands you play enter the battlefield untapped.
A mind reflects its environment.
1/3


Last edited by Shadesmoke on Thu Sep 20, 2018 7:12 pm, edited 3 times in total.

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PostPosted: Fri Sep 14, 2018 3:55 am 
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Cool criterion.


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PostPosted: Fri Sep 14, 2018 5:41 am 
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Echoes of Ignition

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Search your library for up to X instant or sorcery cards with converted mana cost 1 and cast them without paying their mana costs. Then shuffle your library.
All things are good in explosion.

I take "Then shuffle your library" is one of those exemptions Q mentioned?


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PostPosted: Fri Sep 14, 2018 7:02 am 
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Conclave's Lullaby
Instant
You, creatures you control, and planeswalkers you control gain protection from creatures until end of turn.
"Rest easy," cooed Emmara. "You are safe with us now."

EDIT: Rationale; this is essentially a one-sided super fog that doubles as an alpha strike or combat trick enabler on your own turn. Was debating on making it GWU but who the heck would go three colors for a fog effect? Plus the unblockable perk can be justified as super-trample (G) partnered with prevent combat damage (W); same for casting this after blockers are declared.


Last edited by EpicLevelCommoner on Fri Sep 14, 2018 3:13 pm, edited 1 time in total.

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PostPosted: Fri Sep 14, 2018 7:24 am 
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OlahZep, your card fits the criteria. Flying doesn't meet the criteria, but "Creatures you control with flying have haste" does fit.

Riorvard, that one ability is technically two sentences, but I think it fits the spirit of the criteria, so I guess I'll let it slide.

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PostPosted: Fri Sep 14, 2018 7:53 am 
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They recently printed some cards that don't explicitly state shuffle your library because its implied with every search

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PostPosted: Fri Sep 14, 2018 7:58 am 
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I mean you could just use a comma instead of a period too. they do it both ways.

:duel:

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I tend to agree with Razor.

Pro Tour: YMTC: SECOND ONE IS OVER STAY TUNED FOR THIRD ONE
The BLOCK I'm currently pretending I'll finish: Fleets Of Ossia (complete!) | Wavebreak (complete!) | The Second Flood (in progress!)
Razorborne and friends teach music theory to chumps like you: 12tone


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PostPosted: Fri Sep 14, 2018 8:53 am 
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Silly wrote:
I am here to submit a card for this contest that is currently going on.

Sovereign Claim
Sorcery (R)
Untap all lands and gain control of them until end of turn.
"It is a king's nature to rule." - Arnest IV, on the occupation of the outlands

Totally not sure what colors this effect actually should be, but flavor-wise I felt that the sort of ruthless colonialism fit very well into BUG. Mechanic-wise, you have somewhat similar cards like Herald of Leshrac, Elvish Archdruid, Annex in these colors.


Hey it's Eminent Domain! IMO, the effect can be mono-red, because the effect is a) Ramp, b) Temporary land destruction, and c) Gaining control of stuff.

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PostPosted: Fri Sep 14, 2018 9:03 am 
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Truancy
Instant
Shuffle target permanent into its owner's library

Chaos Warp + Unexpectedly Absent

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Is it just me, or does Bruse Tarl look like an 1890s Barnum circus strongman who'd hawk strength tonic patent medicines on the side?


Last edited by purplebackpack89 on Fri Sep 14, 2018 10:47 am, edited 1 time in total.

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PostPosted: Fri Sep 14, 2018 9:42 am 
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LilyStorm wrote:
They recently printed some cards that don't explicitly state shuffle your library because its implied with every search

I don't think this is true.

Fun fact, there is a single card in Magic that lets you search your library without shuffling it. (Well, technically two cards if you count un-sets.)

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