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PostPosted: Mon Jan 09, 2017 9:17 am 
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Damn ! Again !
Why isn't alphabetical the only criteria in the alphabetical game...

Goodlands
Land
: add , or to your mana pool.
When Goodlands enter the battlefield, each opponent creates a Swamp Mountain land token named Badlands.
Good is stronger then evil ! Sort of...

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PostPosted: Tue Jan 10, 2017 6:52 am 
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Hidey-Hole
Tribal Land - Kithkin Plains
Hideaway, hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library. Then do it again.)
, : You may cast one of the exiled cards. If it is a Kithkin card, you may cast it as if it had flash.


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PostPosted: Tue Jan 10, 2017 8:34 am 
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Igloo
Snow Land | U
: Add to your mana pool. Target creature you control gains hexproof until end of turn.
Whenever a player casts a red spell, sacrifice Igloo.


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PostPosted: Tue Jan 10, 2017 12:44 pm 
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Jailhouse
Land (U)
: Add to your mana pool.
: Add a mana of any color to your mana pool. Activate this ability only if a creature is detained.
It wasn't "justice" so much as "free labor".

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PostPosted: Tue Jan 10, 2017 12:50 pm 
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INSPIRATION !
INSPIRATION !

House of Rising Sun
Legendary Land
, pay 1 life: add to your mana pool.
: exile target attacking creature for until mana is added to your mana pool.
"And God, I know, I'm one."

(Off topic much. Continue your game from Jailhouse.)

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Last edited by UselessCommon on Tue Jan 10, 2017 1:30 pm, edited 1 time in total.

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PostPosted: Tue Jan 10, 2017 12:57 pm 
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Keep of the Northern Wastes
Legendary Land (M)
Whenever you play a land, you may detain target creature.
: Add to your mana pool.

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PostPosted: Tue Jan 10, 2017 3:04 pm 
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Last Spire of the Forum
Legendary Land
When Last Spire of the Forum enters the battlefield, reveal your library and exile all land cards from it. Then shuffle one nonland card you own from exile into your library.
:t:: Add :c: to your mana pool.
The breeze is the only movement left. In it are the soft echoes of forgotten debates and illuminations.


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PostPosted: Tue Jan 10, 2017 4:25 pm 
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Murder House
Land | U
: Add to your mana pool.
Whenever a creature you control dies, put a soul counter on Murder House.
Sacrifice Murder House: Add to your mana pool. You may only activate this ability if Murder House has 10 or more soul counters on it.


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PostPosted: Tue Jan 10, 2017 5:05 pm 
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Nomads' Land
Legendary Land (R)
,: You may cast target Nomad creature card from your hand with out paying it's mana cost. It gains haste. At the beginning of the end step, put all creatures cast with ~ on the bottom of your library in any order.

They consider the land sacred, yet only seem to visit it for a short time.


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PostPosted: Tue Jan 10, 2017 8:01 pm 
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Oldwood Grove
Land Creature - Forest Treefolk
Defender
~'s toughness is equal to the number of Forests you control.
0/*


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PostPosted: Wed Jan 11, 2017 12:33 pm 
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Piopiotahi
Legendary Land
If you would take a turn, you may put a charge counter on Piopiotahi instead.
:t:, Remove a charge counter from Piopiotahi: Add :g: or :u: to your mana pool. If this mana is spent on a creature spell, that creature gains "When this creature enters the battlefield, look at the top card on your library. If it's a land card, put it onto the battlefield. Otherwise, draw it."
Some wonders cannot be mastered. Some wisdoms cannot be wrestled.


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PostPosted: Wed Jan 11, 2017 2:29 pm 
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Location: somewhere btwn Achilles and the tortoise
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^In what way is that effect worth skipping a turn?

Quicksilver Grove
Land (U)
: Add to your mana pool.
, : Choose one—
  • Target creature gets +1/-1 and gains haste until end of turn.
  • Target creature gets +1/+1 and gains trample until end of turn.

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One eye closed to gaze at the goddess within.


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PostPosted: Wed Jan 11, 2017 2:39 pm 
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Ravnica Post Office
Land (R)
Hideaway
: add to your mana pool.
,:You may play the exiled card without paying its mana cost if you control four or more birds.
"The letters just pile up in the city that never sleeps. If it wasn't for the various carrier pigeons, hawks, or rocs, we'd never deliver mail." - Savlin, postmaster of Tin Street.


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PostPosted: Wed Jan 11, 2017 3:01 pm 
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Sandfalls Panorama
Desolate Land
: Add to your mana pool.
(des), , Sacrifice Sandfalls Panorama: Reveal the top five cards of your library. Put a desolate card from among them into your hand and the rest on the bottom of your library in a random order. ((des) can be paid with from a desolate source.)

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The Five Worlds block - [5WD] Set archive | [MST] Partial Set archive
Planeswalker Sharing Compendium entry - note to self: improve it.


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PostPosted: Wed Jan 11, 2017 3:14 pm 
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Tin Street Oddities and Antiques
Land (M)
When Tin Street Oddities and Antiques enters the battlefield, each player may search their library for a nonland artifact with a converted mana cost of 0 and put it onto the battlefield. Each player that searched their library in this way shuffles it.
: Add to your mana pool.

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PostPosted: Wed Jan 11, 2017 4:31 pm 
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^In what way is that effect worth skipping a turn?

Taking time to appreciate the beauty of Piopiotahi is its own reward.

Uluru
Legendary Land
:t:: Add :r: to your mana pool.
If you would draw a card, if Uluru hasn't been tapped since the beginning of your last turn, you may exile a random card from your graveyard instead. If that card would be put into your graveyard from anywhere this turn, exile it instead.


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PostPosted: Wed Jan 11, 2017 8:16 pm 
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Verdant Tomb
Land (R)
: Add to your mana pool.
, Exile a creature card from your graveyard: Add one mana of any color to your mana pool.


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PostPosted: Thu Jan 12, 2017 5:52 am 
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Winding Road Anomaly
Land - Plains
Whenever a creature becomes tapped, it doesn't untap during its controller's next untap step.
"The anomaly seems to defy the rules of Euclidean space. Passing through it in the north-south or east-west direction is unhindered, but the return trip back through the same area in the opposite direction takes twice as long, as measured through repeated experimentation." - Researcher's Notes

Edit: Name change. Forgot what game we were playing


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PostPosted: Fri Jan 13, 2017 10:44 am 
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Yosemite Valley
Legendary Snow Land
:t:: Add :u: or :r: to your mana pool. Activate this ability only if you've cast a spell this turn.


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PostPosted: Sat Jan 14, 2017 12:41 pm 
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Zephyr Valley
Land (R)
: Add to your mana pool.
, Tap three untapped creatures you control with flying: Draw a card.


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