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PostPosted: Tue Jan 05, 2021 3:57 pm 
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Conversion + Ivory Tower

Simple and Clean
Enchantment
At the beginning of your upkeep, up to X target lands you don't control become colorless Wastes lands with ": Add " and no other types or abilities until end of turn, where X is the number of lands you control.

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PostPosted: Wed Jan 06, 2021 12:09 am 
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Ivory Tower + Sylvan Reclamation

Maps of Untouched Gardens
Artifact
At the beginning of your upkeep, search your library for up to one basic Forest card and up to one Plains card, put them in your hand, then shuffle.
, Sacrifice Maps of Untouched Gardens: Exile up to X target artifacts and/or enchantments, where X is the number of cards in your hand minus four.
All beauty of this world are only the shadows cast by the light of these gardens.


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PostPosted: Wed Jan 06, 2021 9:05 am 
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so like I said, my next card is something else
Sylvan Reclamation × Richard Garfield, Ph.D

Mythical Atrophy
Sorcery
Target player sacrifices an enchantment.
Substitute (You may exchange a card in your hand with one you own from outside side the game.)
What once sparked awe among our grandfathers will in time become the playthings of our grandsons.

we eternal now

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you're like the kind of person who would cast Necropotence irl


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PostPosted: Wed Jan 06, 2021 8:24 pm 
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Richard Garfield, Ph.D + Evasive Action

Mystisect
Instant
Counter target spell. You may choose a card you own from outside the game with the same mana cost but different name as that spell, reveal it, and put it into your hand. (Mana cost includes color.)


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PostPosted: Thu Jan 07, 2021 2:40 pm 
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Evasive Action + Inner-Flame Acolyte

Will of the Consensus
Creature - Elemental Shaman
Flash
When ~ enters the battlefield, counter target spell unless its controller pays :1: for every creature you control.
Evoke :u::u:
Born to speak for all, vowed to silence dissension.
1/4

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To anybody reading this, including my future selves: have a good life!

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PostPosted: Thu Jan 07, 2021 3:03 pm 
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Inner-Flame Acolyte + Conquer

Stoneflinger -
Creature - Elemental | U
Haste
When Stoneflinger dies, if it entered the battlefield this turn, destroy target land.
Evoke
3/1


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PostPosted: Thu Jan 07, 2021 4:11 pm 
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Conquer + Orzhov Charm

Warlord's Charm :r::r::r:
Instant
Choose one-
•Destroy target nonbasic land.
•~ deals 4 damage to target creature.
•Target attacking creature gets +4/+2 and gains trample until end of turn.


secret

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To anybody reading this, including my future selves: have a good life!

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PostPosted: Fri Jan 08, 2021 1:12 am 
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Orzhov Charm + Weapon Surge

Windgrace Charm
Instant
Choose one—
  • Target creature you control gets +1/+0 and gains first strike until end of turn.
  • Windgrace Charm deals 1 damage to target creature or planeswalker. You gain life equal to the amount of damage dealt this way.
  • Return target creature card with converted mana cost 2 or less from your graveyard to your hand.
Overload
By any means necessary, the Knights of Windgrace will save Urborg.


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PostPosted: Fri Jan 08, 2021 1:30 am 
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Weapon Surge + Vault of the Archangel

Phantom Bite -
Instant | U
Target creature you control gets +1/+1 and gains deathtouch and lifelink until end of turn.
Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")


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PostPosted: Sat Jan 09, 2021 11:58 pm 
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Vault of the Archangel + Slate Street Ruffian

Aging Madhouse
Land
:t:: Add :c:.
, :t:, Sacrifice Aging Madhouse: Until end of turn, creatures you control have "Whenever this creature is blocked, defending player discards a card."
The city's madness is locked away on this lonely island, where it only festers and simmers until even the iron gates are warped and the city can deny it no more.


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PostPosted: Wed Jan 13, 2021 5:44 am 
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Slate Street Ruffian × Serra's Embrace

Envious Stitcher
Creature — Human Wizard
As ~ enters the battlefield, you may discard an Angel card. If you do, it enters the battlefield with a Flying counter.
~ gets +2/+2 as long as it has flying.
2/2

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[Warchief] Custom EDH Project

you're like the kind of person who would cast Necropotence irl


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PostPosted: Wed Jan 13, 2021 1:32 pm 
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Serra's Embrace + Pheres-Band Revelers

Reveler's Boon
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has menace and "whenever this creature deals combat damage to a player, each player draws a card."
"Everybody join in!"

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PostPosted: Wed Jan 13, 2021 2:42 pm 
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Pheres-Band Revelers + Ruins of Oran-Rief

Graying Continent
Land
:t:, Sacrifice Graying Continent: Add one mana of any color.
When Graying Continent is put into a graveyard from the battlefield, each player creates a tapped Waste land token with ":t:: Add :c:." You draw a card.


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PostPosted: Wed Jan 13, 2021 4:35 pm 
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Ruins of Oran-Rief + Wizard Replica

Eldrazi Replica :3:
Artifact Creature - Eldrazi
Menace
1 :c:, Sacrifice ~: Exile the top five cards from target player's library.
It gorges with disturbing abandon.
3/2

Silly, but what can ya do. Not sure who in their right mind would build an artificial Eldrazi :D

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To anybody reading this, including my future selves: have a good life!

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PostPosted: Wed Jan 13, 2021 8:37 pm 
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Wizard Replica + Frozen Shade

Ice Refraction
Snow Creature — Illusion
:s:: Ice Refraction gets +1/+1 until end of turn.
:s:, Sacrifice Ice Refraction: Counter target spell unless its controller pays , where X is Ice Refraction's power.
Beware the Snow Queen's mirrors. Their frozen surfaces are perfect but truth bends and breaks through the cruel lenses.
0/1


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PostPosted: Wed Jan 13, 2021 8:50 pm 
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Frozen Shade + Blast from the Past

Bury in the Snow -
Snow Instant | C
Target creature gets -2/-2 until end of turn.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Flashback


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PostPosted: Thu Jan 14, 2021 1:53 pm 
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Fact or Fiction x Canopy Cover

Call of the Wild
Sorcery
Choose Deathtouch, Hexproof, Reach, or Trample, then reveal the top five cards of your library. Put all revealed permanent cards with the chosen ability into your hand and the rest into your graveyard.

Edit ... Well guess I didnt scroll down enough ... $$$$

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Last edited by EpicLevelCommoner on Thu Jan 14, 2021 2:18 pm, edited 1 time in total.

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PostPosted: Thu Jan 14, 2021 1:53 pm 
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Since ELC didn't use a card from the previous post, I'm continuing from Jo's.

Blast from the Past + Jace, the Living Guildpact

Jace, Explorer of the Past
Legendary Planeswalker - Jace (M)
: Target card in your hand gains cycling until end of turn.
: The next instant or sorcery spell you cast this turn has buyback .
: The next instant or sorcery card you discard this turn has madness .

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Dies to Removal | Karados


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PostPosted: Thu Jan 14, 2021 2:19 pm 
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Since ELC didn't use a card from the previous post, I'm continuing from Jo's.

Blast from the Past + Jace, the Living Guildpact

Jace, Explorer of the Past
Legendary Planeswalker - Jace (M)
: Target card in your hand gains cycling until end of turn.
: The next instant or sorcery spell you cast this turn has buyback .
: The next instant or sorcery card you discard this turn has madness .


I have no idea how that happened; I remember seeing something about Island being one of the cards, but nothing on this page. My apologies.

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PostPosted: Sat Jan 16, 2021 2:39 pm 
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Jace, the Living Guildpact + Phantasmal Bear

Jace, Phantasmal Walker
Legendary Planeswalker — Jace
Whenever Jace becomes the target of a spell or ability, counter that spell or ability and remove three loyalty counters from him.
If a source would deal damage to Jace, remove a loyalty counter from him instead.
: Look at the top two cards of your library. Put one of them in your graveyard and draw the other.
: Create a token that's a copy of Jace except it's not legendary and its starting loyalty is 1.


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