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PostPosted: Sat Dec 17, 2016 6:38 pm 
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Sing to the Gargantuans
Sorcery (U)
Draw a card. Then draw an additional card if you control a creature with power 5 or greater.


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PostPosted: Sun Dec 18, 2016 11:44 am 
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Realmwaker Archdruid |
Creature - Elf Druid (R)
: Put two +1/+1 counters on target noncreature land you control. It becomes an Elemental creature with base power and toughness 0/0 for as long as it has a +1/+1 counter on it. It's still a land.
Whenever a creature you control dies, if it was a land, you may return it to its owner's hand.
1/1


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PostPosted: Sun Dec 18, 2016 1:12 pm 
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Teller of Seasons
Creature ─ Elf Druid (M)
Whenever you draw a card, you may reveal it. If a land is revealed in this way, put it onto the battlefield.
2/2

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PostPosted: Sun Dec 18, 2016 7:45 pm 
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Watertreader Shaman -
Creature - Human Shaman | C
Return another nonland permanent you control to its owner's hand, : Add to your mana pool.
1/2


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PostPosted: Tue Dec 20, 2016 9:23 am 
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Underdark Stalker
Creature ─ Elf Warrior (U)
Skulk
Other creatures you control with Skulk get -1/+1.
2/3

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PostPosted: Tue Dec 20, 2016 10:44 am 
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Show Trial
Enchantment (R)
When Show Trial enters the battlefield, exile target creature an opponent controls until Show Trial leaves the battlefield. Other creatures that player controls can't attack or block until the beginning of your next turn.


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PostPosted: Fri Dec 23, 2016 12:18 am 
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Crown of Phyrexia
Enchantment (M)
At the beginning of your upkeep, you draw a card and you gain a life.

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PostPosted: Fri Dec 23, 2016 12:38 pm 
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Traveler's Bane |
Creature - Wolf (C)
Haste
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
The best traveled roads usually have the best fed wolves.
1/1


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PostPosted: Fri Dec 23, 2016 12:58 pm 
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Location: Singapore
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Evolution Serum

Sorcery (U)

Proliferate, then proliferate, then proliferate.

"Perfection is achieved through iteration."
-Jin-Gitaxias, Augur of the Core

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The format of YMtC and the Expanded Multiverse.
YMtC: My Deck of Many Things | NGA Masters | 2 | 3 | Roses of Paliano | Duel Decks: War of the Wheel | Jakkard: Wild Cards | From Maral's Vault | Taramir: The Dark Tide
Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
Game design: Pokémon Tales | Fleets of Ossia: War Machines | Hunter Killer | Red Jackie's Run


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PostPosted: Sat Dec 24, 2016 11:32 am 
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Double Agent
Creature ─ Goblin Rogue (R)
Skulk
Whenever Double Agent deals combat damage to a player, each player discards a card then draws a card.
1/3

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PostPosted: Sat Dec 24, 2016 4:38 pm 
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Blood Oracle |
Creature - Human (M)
Sacrifice another creature: ~ becomes a Human Cleric with base power and toughness 3/3.
Sacrifice another creature: If ~ is a Cleric, it becomes a Human Cleric Soldier with double strike.
Sacrifice another creature: If ~ is a Soldier, it becomes an Angel with flying, vigilance, and lifelink.
1/1


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PostPosted: Sun Dec 25, 2016 2:55 am 
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Boomerang of Concussions
Artifact-Equipment (C)
Equipped creature has ", return ~ to your hand: Tap target creature. It doesn't untap during its controller's next untap step."

Equip (: Attach to target creature you control. Equip only as a sorcery.)

"Now it might not kill the bugger. But it certainly packs a wallop!" -Darcy, Felbon hunter


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PostPosted: Sun Dec 25, 2016 10:02 am 
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Conical Beatstick -
Artifact - Equipment | U
Whenever equipped creature attacks, it deals 3 damage to target creature, 2 damage to another target creature, and 1 damage to another target creature.
Equip or or


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PostPosted: Sun Dec 25, 2016 11:15 am 
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Deadly Nightshade
Artifact (R)
Whenever a creature with deathtouch deals combat damage to a creature, draw a card.
Sacrifice Deadly Nightshade: Create a 1/1 black human rogue creature token with deathtouch.

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PostPosted: Sun Dec 25, 2016 11:25 am 
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Preferred Pronoun Set: he/him/his/his/himself
Mecha Hitler
Legendary Artifact Creature - Juggernaut (M)
14/88







(I do not encourage fascism. It is awful. I just make fun of it, occasionally.)

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nice quotes from this forum


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PostPosted: Sun Dec 25, 2016 11:52 am 
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Whorling Aerie
Land
Whorling Aerie enters the battlefield tapped.
When Whorling Aerie enters the battlefield, you get :e:.
:t:: Add :u: to your mana pool.


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PostPosted: Sun Dec 25, 2016 6:21 pm 
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Kinship Grove
Land (U)
: Add to your mana pool.
, Tap two untapped creatures you control that share a creature type: Add one mana of any color to your mana pool.


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PostPosted: Sun Dec 25, 2016 9:45 pm 
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Waterfall of Consequence
Legendary Land | R
: Each player adds to their mana pool.
Before any player empties their mana pool: That player taps an untapped permanent they control for each unused white mana, that player mills three cards for each unused blue mana, that player discards a card for each unused black mana, Waterfall of Consequence deals 1 damage to that player for each unused red mana, and that player puts a +1/+1 counter on target creature an opponent controls for each unused green mana.


Last edited by BelangiaJo on Tue Dec 27, 2016 3:28 pm, edited 1 time in total.

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PostPosted: Tue Dec 27, 2016 2:51 pm 
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Journeyer's Path
Land (M)
When ~ enters the battlefield, you may put a land card from your hand onto the battlefield. If you do, you can't play a land during your next turn.
: Add to your mana pool. If you control seven or more lands, you may add one mana of any color to your mana pool instead.


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PostPosted: Tue Dec 27, 2016 8:44 pm 
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Militia Reserves
Creature ─ Human Soldier (C)
Whenever Militia Reserves enters the battlefield put a +1/+1 counter on target creature you control.
Whenever you gain life you may return Militia Reserves to it's owners hand.
2/3

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