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PostPosted: Wed Nov 02, 2016 5:27 pm 
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Early Bird |
Creature - Bird (R)
If ~ is in your opening hand, you may begin the game with it on the battlefield. If you do, whenever you cast your first creature spell of the game, it gains devour 2.
Flying
"The early wurm gets the bird."
0/1


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PostPosted: Wed Nov 02, 2016 6:59 pm 
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Early Risers
Creature - Zombie
As you draw ~, reveal it, discard it, and draw a card.
: Return ~ from your graveyard to the battlefield.
"Huh. I only meant to summon two zombies. Oh well."
2/2


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PostPosted: Thu Nov 03, 2016 10:42 am 
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We Shall Arise
Sorcery (R)
Return all creature cards with a converted mana cost of 5 or higher from your graveyard to the battlefield.

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PostPosted: Thu Nov 03, 2016 12:08 pm 
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"Shall We Dance?"
Sorcery
Two target creatures with the same converted mana cost and different controllers fight. Repeat this process until one of those creatures dies.


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PostPosted: Thu Nov 03, 2016 2:22 pm 
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Can I steal iideas from here ?

Dancing on a Brink rrrr
Enchantment
All creatures have double strike.

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Last edited by UselessCommon on Thu Nov 03, 2016 2:45 pm, edited 1 time in total.

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PostPosted: Thu Nov 03, 2016 2:25 pm 
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Can I steal iideas from here ?

Dancing on a Brink rrr
Enchantment
All creatures have double strike.
Seems a little cheap....

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You fell victim to one of the classic blunders - The most famous of which is "never get involved in an thread with GM_Champion" - but only slightly less well-known is this: "Never go in against AzureShade when card design is on the line!"


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PostPosted: Thu Nov 03, 2016 2:35 pm 
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All of them. ALL.

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PostPosted: Thu Nov 03, 2016 2:42 pm 
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All of them. ALL.
Even Furnace of Rath cost four.

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magicpablo666 wrote:
You fell victim to one of the classic blunders - The most famous of which is "never get involved in an thread with GM_Champion" - but only slightly less well-known is this: "Never go in against AzureShade when card design is on the line!"


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PostPosted: Thu Nov 03, 2016 4:23 pm 
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Dance with Death |
Instant (R)
Return target creature card from your graveyard to the battlefield, then sacrifice it.
Light as a feather,
my soul strides through moonlit night,
back into its grave.


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PostPosted: Thu Nov 03, 2016 7:34 pm 
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Dead Air
Enchantment
Whenever a player searches a library for one or more cards, they fail. ("Search your library" effects still work, but do not produce a result.)
"I don't understand. I normally can hear the voices calling out..."

Can't think of a good wording for this effect.


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PostPosted: Thu Nov 03, 2016 8:08 pm 
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Location: Alchemist's Refuge
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Dead on Arrival
Enchantment
Whenever an opponent casts a creature spell, sacrifice Dead on Arrival. If you do, that creature spell loses all abilities and has base power and toughness 3/0.


resdamalos wrote:
Can't think of a good wording for this effect.



I'm rather partial to "Players can't search libraries." The only card that gets shut out by this wording is Panglacial Wurm, and who honestly runs that card with the intention of casting it from their library?

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PostPosted: Fri Nov 04, 2016 12:33 am 
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I suppose. The flavor takes a slight hit, but it's definitely clear what is supposed to happen.

Late Arrival
Instant
Cast ~ only during the combat phase.
Choose target attacking creature. Untap it and remove it from combat.
There is a second combat phase after this one. Only the chosen creature may attack.


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PostPosted: Fri Nov 04, 2016 10:02 am 
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Better Late Than Never
Instant (R)
Until the start of your next turn, spells your opponents cast cost more to cast.

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PostPosted: Fri Nov 04, 2016 12:39 pm 
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Never Give Up
Instant
Cast Never Give Up only if you have exactly 1 life.
Target opponent loses the game.

Note: In a multiplayer game, this is functionally different from "You win the game," even though in a 2-player game this is pretty much that.

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PostPosted: Fri Nov 04, 2016 4:47 pm 
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Preferred Pronoun Set: he/him/his/his/himself
"never give up it's such a wonderful life"

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PostPosted: Fri Nov 04, 2016 6:14 pm 
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Up To Something
Enchantment
When ~ enters the battlefield, search your library for one creature card and one non-creature card, reveal them, mix them up face-down, and manifest them.
Whenever a face-down creature you control dies, exile it face-down. Then target opponent names a card. Turn the exiled card face-up; if it is not the named card, you may cast it without paying its mana cost.


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PostPosted: Fri Nov 04, 2016 10:59 pm 
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Something Wicked
Creature-Eldrazi Horror
Devoid
Menace, Intimidate
Whenever Something Wicked attacks, defending player discards a card.
1/1

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PostPosted: Sat Nov 05, 2016 9:23 am 
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Wicked Witch of the West
Legendary Creature — Hag
Flying
Whenever you cast a noncreature spell, create a 1/1 black Monkey creature token with flying.
2/2


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PostPosted: Sat Nov 05, 2016 10:13 am 
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Feathercloak Witch :2::u:
Creature - Bird Shaman
Flying
:u:, :t:: Until end of turn, target creature becomes a black Bird with base power and toughness 2/2 and gains flying.
2/2


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PostPosted: Sat Nov 05, 2016 2:37 pm 
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Featherflurry
Instant (U)
Target creature gets -X/-0 until end of turn, where X is its power. You gain that much life.
Draw a card.


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