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PostPosted: Wed Oct 26, 2016 12:23 pm 
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Except you could use it during your own upkeep and keep the cards. On top of that, it prevents them from drawing a card at all using other methods.

Cassandra's Visions
Sorcery
Scry 3, then reveal the top three cards of your library and put them into your hand.
Until the end of your next turn, you can't cast spells with the same names as the revealed cards.


Last edited by resdamalos on Wed Oct 26, 2016 1:24 pm, edited 1 time in total.

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PostPosted: Wed Oct 26, 2016 12:40 pm 
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Except 3 mana to discard their hand? Surely worth it on turn 3.

Cassandra, Insight of Fire -
Legendary Creature - Human Wizard
At the beginning of each opponent's upkeep, scry 2.
Play with the top card of your library revealed.
Whenever an opponent casts a spell that shares a same card type with the top card of your library, ~ deals 4 damage to that player.
1/3


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PostPosted: Wed Oct 26, 2016 3:12 pm 
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Ready, Aim, Fire!
Instant (U)
If Ready, Aim, Fire! is the first instant you've cast this game it costs you less to cast.
Ready, Aim, Fire! deals 4 damage to target creature or player.

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PostPosted: Wed Oct 26, 2016 5:13 pm 
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Ready Your Lance :2::w:
Instant
Cast Ready Your Lance only during an opponent's turn.
Untap target creature you control. It gets +4/+0 and gains first strike until end of turn.
"Would you believe I made sergeant without ever actually killing anyone? It's always been suicide."
─Sergeant Garson of First Heavy Infantry


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PostPosted: Wed Oct 26, 2016 5:20 pm 
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Lightning Lancer

Creature -- Elemental Soldier (C)
Haste
When Lightning Lancer enters the battlefield, it gains first strike until the end of turn.
3/1

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PostPosted: Thu Oct 27, 2016 4:41 pm 
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Light of Oldmeadow
Enchantment
Creatures with power 1 have first strike.

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PostPosted: Thu Oct 27, 2016 6:19 pm 
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Lighten the Load
Instant
Redistribute any number of -1/-1 counters among creatures you control.
Draw a card.


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PostPosted: Thu Oct 27, 2016 6:29 pm 
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how many cards can we make in a row that cost :w:

Loaded Dromedary
Creature — Camel
When Loaded Dromedary dies, each opponent creates a colorless artifact token named Gold. Each of these tokens has "Sacrifice this artifact: Add one mana of any color to your mana pool."
1/5

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PostPosted: Thu Oct 27, 2016 6:43 pm 
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Loaded Army
Creature-Soldier
"I think we've spent too much on weapons and not enough on armor..."
4/0

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PostPosted: Fri Oct 28, 2016 12:19 am 
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Armed Peacekeepers
Creature - Kor Soldier Monk
Armed Peacekeepers deal damage to players in form of life gain.
3/3

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PostPosted: Fri Oct 28, 2016 1:02 am 
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Brothers in Arms
Sorcery
Create a 1/1 white Human Soldier creature token.
Splice onto instant or sorcery :w:

Yeah, splice doesn't work that way. But it should.


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PostPosted: Fri Oct 28, 2016 2:04 am 
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Brother of Light
Creature - Monk
Chroma: Whenever you cast a spell, gain life equal to the number of white mana symbols in it's mana cost.
1/1

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PostPosted: Fri Oct 28, 2016 4:07 am 
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Lighty Light of Lightness :w:
Instant
Choose one-
- Lighty Light of Lightness deals 2 damage to target attacking creature.
- You gain 4 life.
Light!


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PostPosted: Fri Oct 28, 2016 9:07 am 
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I can do this all day.

Light-Path Initiate
Creature - Angel Soldier
Lifelink
1/1


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PostPosted: Fri Oct 28, 2016 9:29 am 
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Light-Hearted Lion
Creature ─ Beast (C)
Light-Hearted Lion gets +1/+2 if you control an Aura.
1/1

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PostPosted: Sat Oct 29, 2016 2:55 pm 
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Dudibus broke the chain, not me.

Dōjō Tategami-no-Tsuma (Lion Claw Dojo)
Legendary Land - Mountain Plains
Creatures that are both white and red have first strike.


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PostPosted: Sat Oct 29, 2016 6:23 pm 
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Training Dojo
Enchantment
Activated abilities of creatures you control cost less to activate for each creature or player they target.

Admittedly this isn't quite that useful. But it does kind of break Alexi, Zephyr Mage. And Magus of the Candelabra if you turn all of your lands into creatures.

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PostPosted: Sun Oct 30, 2016 3:22 am 
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Derail Train
Instant
Target Vehicle stops being a creature. It deals damage to each creature crewing it equal to its crew number.


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PostPosted: Sun Oct 30, 2016 3:29 am 
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Derail Thoughts
Instant
Counter target instant or sorcery spell. That spell's controller may cast an instant or sorcery spell from his or her hand without paying its mana cost.
"Thoughts are hard to stop, but easy to change"- Jace

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PostPosted: Sun Oct 30, 2016 8:42 am 
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Thought Experiment
Sorcery
Choose a number, then reveal the top card of your library. If the revealed card has converted mana cost equal to the number you chose, draw that many cards. Otherwise, discard your hand.

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