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PostPosted: Tue Aug 16, 2016 7:01 pm 
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Iridescent Golem -
Creature - Golem | COM
Prowess
Whenever you cast a colorless spell, Iridescent Golem becomes all colors until end of turn.
Through its crystalline form shines a rainbow.
2/2


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PostPosted: Wed Aug 17, 2016 5:59 pm 
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Wayfinder's Map

Artifact (U)
When Wayfinder's Map enters the battlefield, you may search your library for a nonbasic land card, exile it, then shuffle your library.
Whenever a land that shares a name with the exiled card enters the battlefield under your control, draw two cards.


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PostPosted: Thu Aug 18, 2016 8:12 am 
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Infinity Nexus
Artifact (R)
If you control only one of a permanent type, that permanent has indestructible.

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PostPosted: Thu Aug 18, 2016 8:15 am 
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Designed this as a rare but got sarnathed. I'll change it back, then make a new mythic.

Schrodinger's Box - :2:
Artifact (R)
:3:, :t:, Sacrifice ~: Create a 5/5 white Cat creature token with vigilance unless any opponent has you draw four cards.

---

Dimensional Backdoor -
Artifact (M)
Cards your opponents own from outside the game are revealed. You may play those cards.


Last edited by Flopfoot on Thu Aug 18, 2016 8:45 am, edited 1 time in total.

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PostPosted: Thu Aug 18, 2016 8:35 am 
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Shallow Glade
Land | COM
Whenever Shallow Glade enters the battlefield, it has ": Add to your mana pool." until end of turn.
: Add to your mana pool.


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PostPosted: Thu Aug 18, 2016 9:31 am 
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Poisonvale
Land (U)
: Add a mana of any color to your mana pool. You get a poison counter.
Diverse with life and that which would imitate it.

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PostPosted: Thu Aug 18, 2016 10:00 pm 
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Clockwork Tower
Land (R)
: Add to your mana pool. Put a +1/+1 counter on Clockwork Tower.
: Clockwork Tower becomes a 0/0 Construct artifact creature until end of turn. It's still a land.


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PostPosted: Thu Aug 18, 2016 11:26 pm 
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Cisnero's Castle
Legendary Land (M)
:t:: Flip a coin. If you win the flip, add :r: to your mana pool and untap Cisnero's Castle. Activate only as an instant.


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PostPosted: Sat Aug 20, 2016 5:59 pm 
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Cisnero! I remember that guy. Is he on this forum under a different name?

Hunter's Ruse

Instant (C)
Tap target creature. You may tap three untapped creatures you control. If you do, destroy that creature.
Cornering the beast was the easy part. Killing it proved more difficult.


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PostPosted: Mon Aug 22, 2016 2:51 pm 
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Cleave in Two |
Instant (U)
As an additional cost to cast ~, tap an untapped equipped creature you control.
Destroy target creature.


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PostPosted: Tue Aug 23, 2016 8:25 am 
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Ascend Reality
Enchantment (R)
Whenever you cast an Aura spell create an X/X white spirit creature token where X is the Auras converted mana cost, then attach the Aura to it.

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PostPosted: Tue Aug 23, 2016 8:35 am 
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I like this effort to make Auras powerful. I think a cheaper version that attaches the Aura to a 1/1 spirit token with flying would be interesting too!

Emmiria, of Fair Spirit -
Legendary Creature - Spirit | MR
Flying, vigilance
If you control a creature with flying, creatures your opponents control with flying can only block creatures with flying. The same is true for first strike, deathtouch, double strike, indestructible, lifelink, menace, prowess, reach, trample, and vigilance.
1/2


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PostPosted: Tue Aug 23, 2016 9:28 am 
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Contingency -
Instant (C)
Cast Contingency only if you control five or more lands.
Counter target spell.


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PostPosted: Tue Aug 23, 2016 11:08 am 
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Disrupt the Ritual
Instant (U)
Disrupt the Ritual costs less to cast if an opponent sacrificed a creature this turn.
Counter target spell, activated ability, or triggered ability.
"Your pronunciation's off, the blood isn't sanctified, and you are all standing in the wrong places. Worst of all, you thought the gods cared what you wanted."


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PostPosted: Tue Aug 23, 2016 12:29 pm 
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Fickle Shifter
Creature ─ Shapeshifter (R)
You may have Fickle Shifter enter the battlefield as a copy of any enchanted creature on the battlefield.
0/0

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PostPosted: Tue Aug 23, 2016 4:44 pm 
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Groop, Time Waster -
Planeswalker - Groop (M)
[+7]: Skip your next turn.
[-1]: Create a 1/1 blue Homunculus creature token with "When this creature dies, draw a card."
[-13]: You get an emblem with "Whenever one or more creatures you control deal combat damage to a player, take an extra turn after this one."
2


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PostPosted: Thu Aug 25, 2016 4:55 pm 
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Sundering Strike |
Sorcery (C)
Invoke (While you're searching your library, if you've cast no other spell for its invoke cost this turn, you may cast this card from your library for its invoke cost.)
Destroy target creature.


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PostPosted: Thu Aug 25, 2016 7:45 pm 
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Solitary Strike
Sorcery (U)
Destroy target creature if it is the only creature that creature's controller controls.

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PostPosted: Thu Aug 25, 2016 7:50 pm 
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Mortuary Ooze

Creature -- Ooze (R)
At the beginning of your upkeep, if there is at least one creature card in a graveyard, exile target creature card in a graveyard. Then tap Mortuary Ooze and put two +1/+1 counters on it.
"Burying the dead is a waste of perfectly good real estate." —Lorenz, Morgue Baron
1/1


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PostPosted: Thu Aug 25, 2016 10:22 pm 
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Bloody Banker -
Creature - Demon (M)
As an additional cost to cast ~, pay 5 life.
Menace
At the beginning of each end step, if you paid life this turn, put three +1/+1 counters on ~.
No transaction is complete without the banker taking his fee.
3/3


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