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PostPosted: Fri Apr 01, 2016 11:19 am 
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Tried a random word generator and got 'magnet'. OK we can work with that.

Blessing of Magnets :u:
Enchantment - Aura
Enchant creature
Enchanted creature has ":t:: You may tap or untap target artifact."
ICP JOKE LUL


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PostPosted: Fri Apr 01, 2016 11:24 am 
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Magnetic Chasm -
Instant | U
Until end of turn, each creature target player controls must attack or block if able.
Without clear direction, beasts often default to their animal magnetism.


Last edited by BelangiaJo on Fri Apr 01, 2016 11:29 am, edited 1 time in total.

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PostPosted: Fri Apr 01, 2016 11:27 am 
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Magnetic Missile
Sorcery (U)
Magnetic Missile must target an artifact creature if able.
Magnetic Missile deals 3 damage to target creature or player.

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PostPosted: Fri Apr 01, 2016 12:19 pm 
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Magnetic Personality
Enchantment-Aura (Rare)
Enchant creature
When Magnetic Personality enters the battlefield, attach all Equipments to enchanted creature.
Whenever an Equipment enters the battlefield, attach it to enchanted creature.
All Equipments lose equip and can't gain equip.

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PostPosted: Fri Apr 01, 2016 1:26 pm 
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Alternate Persona
Sorcery (R)
Target creature becomes a copy of target creature.

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SithasLore, White, Blue, Black, Red, Green, Multicolored, Artifacts, Lands
Sithas: Rising StormsLore, White, Blue, Black, Red, Green, Multi, Artifacts and Land
Join The Izzet League today!
Ephemeron


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PostPosted: Sat Apr 02, 2016 8:47 am 
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False Persona
Creature — Shapeshifter
As False Persona enters the battlefield, it becomes a copy of a creature of your choice. It gains "Whenever a player sacrifices a Clue, transform this creature."
0/0

Formless Ichor
:u: Creature — Ooze Shapeshifter
: Formless Ichor gets -1/+1 until end of turn.
: Formless Ichor gets +1/-1 until end of turn.
, Discard a card: Exile Formless Ichor, then return it to the battlefield at the beginning of the next end step.
3/3


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PostPosted: Sat Apr 02, 2016 12:35 pm 
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Falsified Documents -
Sorcery | R
Draw a number of cards equal to the number of cards in your hand, then reveal that many cards from your hand and put them on the top of your library in any order.
There's something off about this evidence...


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PostPosted: Sat Apr 02, 2016 1:13 pm 
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Falsified Testaments -
Instant
Whenever an opponent would name a card this turn, he or she names a card of your choice instead.
Draw a card.


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PostPosted: Sun Apr 03, 2016 8:34 am 
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Testament to Power
Enchantment
At the beginning of each upkeep, if you have the most life, each opponent discards a card.
Hellbent--As long as you have no cards in hand, your life total can't change.

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PostPosted: Sun Apr 03, 2016 11:33 am 
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Will to Power :b:
Enchantment — Aura
Enchant creature
Enchanted creature is the master of its own destiny. ( or Discard a card: Enchanted creature gets +1/+1 until end of turn. Only enchanted creature may activate this ability and only if it wants to. Who are you to—)


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PostPosted: Sun Apr 03, 2016 8:29 pm 
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Will to Rule
Enchantment-Aura
Enchant player
You control enchanted player.
At the beginning of each upkeep, sacrifice Will to Rule unless you sacrifice a creature.

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PostPosted: Sun Apr 03, 2016 11:49 pm 
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Rule of Thumb | :1::r:
Instant

You choose the result of all coin flips this turn.
Draw a card.

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PostPosted: Tue Apr 05, 2016 7:51 am 
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Thumb Through Pages -
Instant | R
Scry 3
Scry 2
Scry 1
Draw a card.
"I know it's in here somewhere..."


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PostPosted: Tue Apr 05, 2016 8:26 am 
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Lost Pages
Enchantment
Whenever a card is put into your graveyard from your library, you may discard a card. If you do, draw a card.

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PostPosted: Tue Apr 05, 2016 2:38 pm 
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Lost in the Fog
Instant
Prevent all combat damage that would be dealt this turn.
Exile target attacking creature.
"Hans...? Where are you? Hans!"

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orbiting a dying sun; pronouns still he/him
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PostPosted: Tue Apr 05, 2016 8:56 pm 
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Chains of Fog
Enchantment-Aura
Enchant creature
Enchanted creature can't untap.
When Chains of Fog becomes the target of a spell or ability, sacrifice it.

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PostPosted: Tue Apr 05, 2016 10:08 pm 
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Foggy Memory -
Sorcery | R
Exile the top card of target player's library. All cards in that player's hand become copies of that card until end of turn.
"I believe I had two potions... or was it three?" - Ardel, a weary traveler.


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PostPosted: Wed Apr 06, 2016 5:41 am 
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Froggy Memory -
Sorcery | R
Cards in your hand become copies of Spore Frog until end of turn.
Perfect for your Turbofrog deck!


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PostPosted: Wed Apr 06, 2016 9:36 am 
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Frog of Wisdom
Creature-Frog
Reach
When Frog of Wisdom enters the battlefield, draw a card.
"Hah pah cah bah tah fah."
1/4

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PostPosted: Wed Apr 06, 2016 4:30 pm 
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Throat Frog

Creature -- Frog (R)
When Throat Frog enters the battlefield, you may have target opponent gain control of it.
Spells you cast cost more to cast.
Archmage Grados had been bothered by a peculiar sensation in his throat for several days now, but he just couldn't get seem to get ribbit.
3/3


Get it? "Get ribbit", "Get rid of it"? You don't see this kind of comedy gold every day, folks.


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