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PostPosted: Sun Jul 31, 2016 11:27 am 
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I'm glad you're respecting Reprisal; it really is a good card in the meta imo.

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PostPosted: Mon Aug 01, 2016 11:30 pm 
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Hmm these forums seem rather dead now

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PostPosted: Mon Aug 01, 2016 11:46 pm 
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Kel'Thuzad wrote:
Hmm these forums seem rather dead now


All the hardcore deck brewing goes on in the Constructed Section now.

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PostPosted: Tue Aug 02, 2016 4:35 am 
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Kel'Thuzad wrote:
Hmm these forums seem rather dead now


All the hardcore deck brewing goes on in the Constructed Section now.


I see. I'll try that out. Thanks

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PostPosted: Thu Aug 18, 2016 2:49 am 
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This deck has been pretty fun for me. It's a mid-range deck with some ramp in it that wins with either Angels or Ulamog. I've been able to meld Gisela and Bruna with it far more often than it feels like I should be able to, which usually seals the game in a hurry. Bruna has been outstanding for me so far. Casting her to bring back Emeria Shepherd, and then playing a Plains to bring back something else, like Greenwarden or Gisela is a good time.

Selesnya Angel Ramp

Creature(20)
2x Deathcap Cultivator
2x Sylvan Advocate
4x Primal Druid
2x Tireless Tracker
1x Nissa, Vastwood Seer
1x Gisela, the Broken Blade
1x Archangel Avacyn
1x Greenwarden of Murasa
1x Oblivion Sower
1x Linvala, the Preserver
1x Emeria Shepherd
2x Bruna, the Fading Light
1x Ulamog, the Ceaseless Hunger

Instant(3)
3x Blessed Alliance

Sorcery(8)
2x Declaration in Stone
3x Explosive Vegetation
2x Planar Outburst
1x Nissa's Renewal

Enchantment(4)
2x Evolutionary Leap
2x From Beyond

Planeswalker(1)
1x Gideon, Ally of Zendikar

Land(24)
7x Plains
2x Canopy Vista
8x Forest
2x Sunpetal Grove
4x Evolving Wilds
1x Westvale Abbey

To view this deck go to: https://www.magicduelshelper.com/deckli ... 8410ce546b

Created using Magic Duels Helper: http://www.magicduelshelper.com

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PostPosted: Tue Aug 30, 2016 1:09 pm 
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Hi this is my only deck I can quite constantly win with. I just realized that there is no obvious choices as Sylvan Advocate or Tireless Tracker but I have no idea what I could take out with. The main problem is finishing the game before the ramp is useless. I like versatility of this deck. Easily recover from sweepers, nice draw engine with Leap, constant wide board of pumped tokens.

3 Jaddi Offshoot

2 Primal Druid
2 Declaration in Stone
2 Evolutionary Leap

1 Nissa, Vastwood Seer
3 Nissa's Pilgrimage
1 Nissa, Voice of Zendikar

3 Retreat to Emeria
1 Gideon, Ally of Zendikar
3 Explosive Vegetation
2 Thought-Knot Seer

2 Planar Outburst
2 Zendikar's Roil

2 Nissa's Renewal
1 Oblivion Sower

1 Emeria Shepherd

1 Ulamog, the Ceaseless Hunger
1 Kozilek, the Great Distortion


5 Plains
8 Forest
2 Canopy Vista
2 Westvale Abbey
2 Sunpetal Grove
2 Warped Landscape
4 Evolving Wilds


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PostPosted: Mon Sep 05, 2016 10:49 am 
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(While I'm posting this in the Constructed Subform, I'm posting it as well for Archiving/SortByColour purposes;
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I'm running this deck in an IOS Tournament. It was the one I built to quickly climb to 40.
I would expect quite a few people to come up with similar builds as the deck builds itself by just looking at the cards.

Using Greenwarden of Murasa was tempting but Woodland Belower was just too good value to miss.
Bringing along a Tireless Tracker, A Duskwatch Recruiter or a Sylvan Advocate is very powerful.

Wings have been extremely useful to avoid board stalls, kill PWs and get away from Flames/Languish.
On my testing/tuning over the weeks, it seems like running 3 feels best (considering I also run Angelic Destiny).

1 x Kytheon, Hero of Akros
2 x Hanweir Militia Captain
2 x Thalia's Lieutenant
2 x Selfless Spirit
2 x Sylvan Advocate
3 x Duskwatch Recruiter
3 x Lambholt Pacifist
3 x Nimbus Wings
2 x Declaration In Stone
2 x Thalia, Heretic Cathar
2 x Bygone Bishop
1 x Nissa, Vastwood Seer
2 x Tireless Tracker
2 x Always Watching
2 x Collective Effort
1 x Nissa, voice of Zendikar
1 x Gisela, the Broken Blade
1 x Angelic Destiny
1 x Gideon, Ally of Zendikar
1 x Archangel Avacyn
1 x Woodland Bellower

11 x Plains
8 x Forest
2 x Canopy Vista
2 x Sunpetal Grove


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PostPosted: Wed Oct 05, 2016 10:51 pm 
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Not sure if this is the right place to post this, but here is my green white Selesnya aggro deck for Magic Duels Origins. It performs pretty well and I've ranked over rank 30 for every season I've played it. I encourage and welcome constructive criticism and new ideas!
------------------------------------------------------------------------------------------------------------------------------------------
Decklist:
Instants
4x Enshrouding Mist Good combat trick and good damage prevention
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=398654

4x Wildsize Good combat trick and good for getting renowned through
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=393997

Enchantments (Auras)
4x Suppression BondsGood removal (Also hits planeswalkers)
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=398602

4x Nimbus Wings Good evasion and good for getting renowned through
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=180346

1x Angelic Destiny Good evasion and good for getting renowned through
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=220230


Creatures
1x Kytheon, Hero of AkrosGood when it transforms and good at aggro
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=398428

2x Expedition EnvoyGood filler card and good at aggro
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=401874

3x Sunblade Elf Very Strong and has a decent second ability
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=383406

3x Consul's Lieutenant Very Strong and good at boosting creatures
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=398446

3x Citadel Castellan Very strong when it becomes renowned. A 4/5 creature with vigilance for 3 is no joke. http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=398672

2x Valeron Wardens Good card advantage
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=398447

2x Kytheon's Irregulars Good at evasion and locking down threats
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=398561

2x Outland Colossus Good finisher if the game goes on for a long time
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=398668


Sorceries
2x Declaration in Stone Good removal and GREAT token removal
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=409750


Artifacts
None

Lands
14x Plains
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=417823

6x Forest
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=417835

2x Sunpetal Grove
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=249736


Planeswalkers
1x Gideon, Ally of Zendikar Good at making tokens and boosting your creatures
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=401897


------------------------------------------------------------------------------------------------------------------------------------------

-Deck By: Pure Logic


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PostPosted: Thu Oct 06, 2016 9:18 am 
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Posts: 131
Location: Heidelberg, Germany
Pure Logic wrote:


Nice first post, welcome! Also, you've put up a lot of work into the formatting. There are some nice options which make it easier. When you post a deck, just put [.deck][./deck] (without the dots) around all the card names. Whenever you have a list like
4 x Ulamog, the Ceaseless Hunger
111 x Kozilek, the Great Distortion


You can link every card by putting [.card][./card] around it, too.


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PostPosted: Wed Jan 25, 2017 2:59 pm 
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Posts: 2
Identity: Male
Too-Brawny-Ajani (GW Humans)

Creatures (18 Total)
2x Hanweir Militia Captain
2x Thalia's Lieutenant
3x Lone Rider
2x Hamlet Captain
2x Thalia, Heretic Cathar
2x Tireless Tracker
3x Citadel Castellan
2x Heron's Grace Champion

Instants/Sorceries (10 Total)
2x Fragmentize
3x Gideon's Reproach
2x Declaration in Stone
3x Explosive Vegetation

Enchantments (7 Total)
2 Oath of Ajani
2x Always Watching
3x Retreat to Kazandu

Planeswalkers (2 Total)
1x Gideon, Ally of Zendikar
1x Ajani, Unyielding

Lands (23 Total)
9x Plains
6x Forest
2x Canopy Vista
2x Sunpetal Grove
4x Evolving Wilds

Comments, concerns, loves, hates, suggestions, admonishments, and condemnations, any and all takers welcome. Please hit me with anything that may come to mind after reading this little list. It's a rough (very rough) draft, so I'm eager for any advice any more seasoned deck-builders may have to offer...


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PostPosted: Tue Feb 21, 2017 10:22 am 
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Posts: 476
Quick comments:

You need to make up your mind on what kind of deck you are. If you're going aggressive, then you want cards like Smuggler's Copter and Fleetwheel Cruiser to push through damage. If you're going ramp, then you want bigger payoff cards like Bruna, the Fading Light. And so on.

Humans is an intrinsically aggressive tribe, so you should focus on that. That means take out the Ajani, Fragmentize, Gideon's Reproach, etc for proactive threats. You want (more) creatures, you want combat tricks that let you force through damage (read, pump spells) and vehicles / planeswalkers that survive sweepers. You don't want cards like Fragmentize that do nothing until your opponent has something. Some options are:

Nissa, Voice of Zendikar
The afore-mentioned Smuggler's Copter and Fleetwheel Cruiser
Wildsize (trample helps you make your creatures renowned)
Anointer of Champions and other 1-drops (you are trying to be aggressive, you need these creatures)

I don't have time to give you a full rate, but take a look at this: viewtopic.php?f=61&t=17772. It's not the same colour, but note how the deck is built. It has 28 creatures (compare that vs. your 18). It has seven 1-mana creatures. Its spells are all meant to help keep its threats on the table, or to help its creatures get through damage. It's a much better aggressive deck than yours.

If you don't want to be aggressive then of course this doesn't apply. Figure out what you want to do, then tune your deck to do it.


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PostPosted: Fri Oct 20, 2017 10:22 am 
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Posts: 9157
Location: Montreal, Quebec, Canada
Tiago9br wrote:
JoeVoigt wrote:
I don't post here very often, but this deck warrants a rare share. I'm currently 17-0 on Xbox One with this list. Pretty close to what you guys are running but in my view, these are the correct numbers.

Selesnya Ramp

CREATURES (16)
2 Sylvan Advocate - a 4/5 vigilance on turn 4 is good.
3 Sylvan Ranger - Early mana fixing because we're basically 3 colors
3 Elvish Visonary - Early body that replaces itself and is a fine top deck late game
1 Nissa, Vastwood Seer - Card advantage is cool I heard from a guy
1 Archangel Avacyn - Because we have Plains in our deck and she is bonkers
2 Reality Smasher - Valuetown
1 Greenwarden of Murasa - Yay, they fixed you!
1 Oblivion Sower - Casting after an Ulamog swing is bananas
1 Kozilek, the Great Distortion - Dude #1
1 Ulamog, the Ceaseless Hunger - Dude #2

SPELLS (20)
2 Fog - Basically a Time Walk. Very underplayed.
3 Ruin in Their Wake - Strictly worse than Rampant Growth, but it tries it's best
4 Nissa's Pilgrimage - Ramp
2 From Beyond - Go get'em
3 Explosive Vegetation - Miss your butt, Mwonvuli Acid-Moss
1 Gideon, Ally of Zendikar - Again, we have Plains in our deck. Duh.
2 Planar Outburst - Reset, drop bombs.
1 Tragic Arrogance - Because there's only 2 Planar Outburt
2 Nissa's Renewal - Curves right into our 10 drops

LAND (24)
4 Evolving Wilds
2 Canopy Vista
2 Sunpetal Grove
5 Wastes
8 Forest
3 Plains

Certain cards from the last meta I omitted altogether:
Jaddi Offshoot is fine but the amount of midrange, control and mirror decks that are flooding in while people are trying to figure out what they want to play makes incidental life gain irrelevant as all we're trying to do is get to our bombs. 1/1 chumps and sylvan advocate do fine to hold off early aggression from vampire decks and the like.

Gaea's Revenge is just weak now in my view. Sure he sticks but getting chump blocked by scion and cleric tokens is just frustrating. Plus with all the new toys we have now, there's just no reason to play cards like this and Plated Crusher as so many of us did before the update.

Natural Connection is bad. I've been saying this since it was released. In a landfall deck, sure, but Ruin in Their Wake is just so much better if you can consistently hit it on turn 2 right into Explosive Vegetation on turn 3.

Westvale Abbey feel win-more to me and having a critical mass of dudes is not what we're doing. If you find yourself making cleric tokens because you have nothing else to spend your mana on with this kind of deck, you've probably lost already.

I would hate to have to go up against this thing. On second thought, it's terrible, don't build it. No really, don't do it. ;)

On a final note, I do believe Izzet Prowess and Rakdos Vampire madness are just as good, if not better than this deck, but until they fix the priority passing thing that's going on, I'm not venturing into Versus with those decks which so often are going to get hosed into combat before they finish setting up. "BUT WAIT, I WANT TO EXPEDITE MY ABBOTT! NOOOO!"




I'm enjoying every game with this deck, you did a good job, its very fun!
Thx 4 share! :)


Wanted to wish a happy birthday to our former Brazilian NGAer, gone for sometime now but forever in our hearts and minds.

Also, why didn't I ever build or play Joe's Selesnya ramp deck above? It looks awesome. I think it's cuz I was playing Donachaid's ramp deck instead? I dunno.

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