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 Post subject: Sithas - The Artifacts
PostPosted: Wed Sep 24, 2014 9:44 am 
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Artifact Mythics:

Spoiler


Artifact Rares:

Spoiler


Artifact Uncommons:

Spoiler


Artifact Commons:

Spoiler

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Sithas: Rising StormsLore, White, Blue, Black, Red, Green, Multi, Artifacts and Land
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Last edited by Dudibus on Thu Jun 25, 2015 7:23 am, edited 9 times in total.

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PostPosted: Thu Sep 25, 2014 11:56 am 
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Isn't Flintlock functionally identical to Heavy Arbalest?

Eternal Guardian and Clockwork Rat are missing P/T.

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PostPosted: Thu Sep 25, 2014 3:39 pm 
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Isn't Flintlock functionally identical to Heavy Arbalest?

Eternal Guardian and Clockwork Rat are missing P/T.


It is functionally exactly the same, but it was the best for the set I thought so I kept it.
I have added the power and toughness for two cards.

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Sithas: Rising StormsLore, White, Blue, Black, Red, Green, Multi, Artifacts and Land
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PostPosted: Sun Sep 28, 2014 10:19 am 
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Dropped Clockwork Rat to common.

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PostPosted: Sun Sep 28, 2014 12:25 pm 
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How many +1/+1 counters is Clockwork Rat intended to enter the battlefield with?

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The format of YMtC and the Expanded Multiverse.
YMtC: My Deck of Many Things | NGA Masters | 2 | 3 | Roses of Paliano | Duel Decks: War of the Wheel | Jakkard: Wild Cards | From Maral's Vault | Taramir: The Dark Tide
Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
Game design: Pokémon Tales | Fleets of Ossia: War Machines | Hunter Killer | Red Jackie's Run


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PostPosted: Sun Sep 28, 2014 1:22 pm 
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Just 1. Sorry I missed that rather important detail.

I swear I went over this set 100 times before I posted it and I still missed a bunch of things.

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Sithas: Rising StormsLore, White, Blue, Black, Red, Green, Multi, Artifacts and Land
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PostPosted: Sun Jun 07, 2015 3:49 am 
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Are Soul Slayer and Jonas's Keepsake supposed to be legendary? This is relevant because of NGA Constructed cards like Crossroads of Fate.

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YMtC: My Deck of Many Things | NGA Masters | 2 | 3 | Roses of Paliano | Duel Decks: War of the Wheel | Jakkard: Wild Cards | From Maral's Vault | Taramir: The Dark Tide
Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
Game design: Pokémon Tales | Fleets of Ossia: War Machines | Hunter Killer | Red Jackie's Run


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PostPosted: Sun Jun 07, 2015 6:53 am 
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Oops yes they are.

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PostPosted: Sun Jun 07, 2015 6:33 pm 
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Is it just me or is the wording on Soul Slayer weird?
Also, is it supposed to draw a card for every exiled creature, or every creature exiled with the equipped creature?

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PostPosted: Sun Jun 07, 2015 6:43 pm 
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You are right. It says

"Equipped creature has "equipped creature...""

It should obviously have

"Equipped creature has "this creature...""

So that it does anything.

It pretty obviously draws a card for everything in exile, though.

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PostPosted: Sun Jun 07, 2015 6:54 pm 
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I thought so on both accounts, but drawing a card for every creature in exile seemed like a flavor disconnect.
RIP > this and you get to draw so much more? IDK how that really works flavor-wise.

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PostPosted: Mon Jun 08, 2015 9:10 pm 
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Flavorwise the idea was you are getting more powerful the more things you kill. Instead of the energy of that creature being returning to the Vitae (Life Pool) where your power becomes available to others again, the wielder of Soul Slayer is absorbing it instead. The more souls you absorb, the more powerful you become. You are essentially becoming a new 'Vitae" but you are the only one that can draw from its power. I chose to reflect this with card draw that grows more and more as you kill things. I probably could have gone a few other ways. Thanks for pointing out the wording issue. Fixed.

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Sithas: Rising StormsLore, White, Blue, Black, Red, Green, Multi, Artifacts and Land
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