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 Post subject: Sithas - The Red Cards
PostPosted: Tue Sep 23, 2014 3:35 pm 
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For Red, I just had fun with Goblins and Dwarves.

Red Mythics:

Spoiler


Red Rares:

Spoiler


Red Uncommons:

Spoiler


Red Commons:

Spoiler

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Last edited by Dudibus on Tue Jan 27, 2015 9:05 am, edited 13 times in total.

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PostPosted: Thu Sep 25, 2014 8:40 am 
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What exactly does an "uncontrolled" creature do? I'm guessing you mean "has no controller". I'm also then guessing it means;

- remains an object (permanent, creature) on the battlefield.
- is not counted as "creature you control" or "creature an opponent controls"
- can't attack, block, or use activated abilities
- can still "trigger" abilities if applicable
- static abilities function if it affects all players, but effectively cease to function if it affects its controlling player

You may want to list some of these as reminder text.


As I mention elsewhere, the idea of a 0-cost card in COMMON only makes sense if there's a cycle of them (either horizontal or vertical) so that it's not so jarring.

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PostPosted: Thu Sep 25, 2014 10:01 am 
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The amount of color pie bleed here is quite worrying for NGA Constructed... but eh, whatever. It's not like the format wasn't already broken in half before.

Is Gregor Runeweaver intended to return the destroyed creature under your control or its owner's control?

Arc Dwarf has no P/T.

The Berserkers don't have creature type Berserker?

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PostPosted: Thu Sep 25, 2014 10:25 am 
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Yarium wrote:
What exactly does an "uncontrolled" creature do? I'm guessing you mean "has no controller". I'm also then guessing it means;

- remains an object (permanent, creature) on the battlefield.
- is not counted as "creature you control" or "creature an opponent controls"
- can't attack, block, or use activated abilities
- can still "trigger" abilities if applicable
- static abilities function if it affects all players, but effectively cease to function if it affects its controlling player

You may want to list some of these as reminder text.


As I mention elsewhere, the idea of a 0-cost card in COMMON only makes sense if there's a cycle of them (either horizontal or vertical) so that it's not so jarring.


I felt that "uncontrolled" would really police itself. You've hit on all the points I think. Flavor text might get too big for the card, plus it is possible this type of effect is easier to achieve is a less gimmicky way.

I'm not sure I'm too concerned with the zero costing card at common. The set was meant for more advanced player, not newbies. I think they can handle it. I really appreciate the input Yarium! Your comments are invaluable to me.

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PostPosted: Thu Sep 25, 2014 10:33 am 
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The amount of color pie bleed here is quite worrying for NGA Constructed... but eh, whatever. It's not like the format wasn't already broken in half before.

Is Gregor Runeweaver intended to return the destroyed creature under your control or its owner's control?

Arc Dwarf has no P/T.

The Berserkers don't have creature type Berserker?


Gregor returns the creature to the battlefield under its owners control.
I have added the P/T to Arc Dwarf (2/1).
They could have Berserker as a creature type. You think?

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PostPosted: Thu Sep 25, 2014 10:38 am 
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I think that if a card's name implies it has a certain creature type, it's criminal for it not to have that type.

Also, Shattered Dreams is a card.

Edit: And Menacing Ogre. Also, are you sure Menacing Ogre is a Goblin Warrior?

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Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
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PostPosted: Thu Sep 25, 2014 10:43 am 
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Changed the name for Shattered Dreams and Menacing Ogre. Possibly just placeholder names for now.
I wanted all the goblinoid races to have the same tribe in Sithas so I homogenized goblins, orcs, hobgoblins and ogres into the same tribe. If this needs to change, I'll just drop Ogres and put in Giants or something.

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PostPosted: Sun Sep 28, 2014 10:23 am 
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Changed Berserkers to Berserkers.
Added a common Aura to replace the ambassador.

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