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 Post subject: Re: Dota 2
PostPosted: Wed Oct 07, 2015 10:34 pm 
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huehuehuehuehuehue... no.

(sorry, I'm in Japan and SEA/Australia are the only servers with decent pings for me)

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 Post subject: Re: Dota 2
PostPosted: Mon Oct 12, 2015 11:40 pm 
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How's SA's ping to Australia/SEA?

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 Post subject: Re: Dota 2
PostPosted: Thu Oct 15, 2015 6:59 pm 
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SE is in the 90~140 range, Australia in the 120~180 range.

Best ping for me would be Korea but those servers are garbage/non-existent.

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 Post subject: Re: Dota 2
PostPosted: Thu Feb 11, 2016 12:51 pm 
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dota 2 player reporting. this thread is kinda dying sin't it? : (


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 Post subject: Re: Dota 2
PostPosted: Thu Feb 11, 2016 2:49 pm 
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I'm subscribed to it. I'm more of a LoL player these days but I still play DotA.


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 Post subject: Re: Dota 2
PostPosted: Thu Feb 11, 2016 3:17 pm 
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Is the OpenGL support for Windows patch good?


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 Post subject: Re: Dota 2
PostPosted: Thu Feb 11, 2016 3:25 pm 
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I'm not sure, but I've always played on Windows and it's ran fine for me.


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 Post subject: Re: Dota 2
PostPosted: Fri Feb 12, 2016 1:01 am 
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Fenix is good at randoming heroes and playing with 150 ping.

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 Post subject: Re: Dota 2
PostPosted: Fri Feb 12, 2016 4:35 pm 
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Ice path is such a great skill. You get to feel accomplished for hitting it, even though it only stuns for 2.2s and does 50 dmg.

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 Post subject: Re: Dota 2
PostPosted: Fri Feb 12, 2016 8:02 pm 
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I mean, it has long range, is AoE and low cooldown. It's a pretty okay skill. Synegizes well with Eul-like stuff. I think a reasonable buff would be that someone affected by Eul~ being dropped onto an Ice Path could not avoid being stunned by using BKB.


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 Post subject: Re: Dota 2
PostPosted: Sat Feb 13, 2016 10:50 am 
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Yeah that would be nice.

Jakiro is cool, but the problem is, he doesn't really "do" anything. The old standard build was liquid fire, but after playing a lot of jakiro, I've come to realize that that's only good if you're grouping up and pushing from like 10 minutes in. Ice path has an ok stun, but a ridiculous cast point, and macropyre is pretty mediocre even if you get a good ice path off. I've started maxing dual breath and ice path first, going macropyre at 9, which I think is the right build right now because liquid fire isn't very useful in teamfights, and macropyre is pretty bad unless you have ice path at 4.

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 Post subject: Re: Dota 2
PostPosted: Sat Feb 13, 2016 12:03 pm 
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Dual Breath is pretty fantastic, but outisde wonky comboes Macropyre is more of a zoning//stack-clearing tool (terrible, I agree). Jakiro was fairly dominant before the Liquid Fire nerfs, being played as a core in the mid lane. Since then, nerfs to both LF and Eul's have hurt him pretty bad. It is also my understanding that push strats are not very prevalent these days.

His animations are terrible, but he's very very tanky for a ranged support and his mana pool is also incredible from the first level. He's a 'ranged Dark Seer' base stat-wise.


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 Post subject: Re: Dota 2
PostPosted: Wed Mar 02, 2016 10:26 pm 
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Anyone else watching the Shanghai major?

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 Post subject: Re: Dota 2
PostPosted: Thu Mar 03, 2016 2:03 am 
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I tried.


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 Post subject: Re: Dota 2
PostPosted: Sun Mar 06, 2016 12:01 pm 
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From left to right:

BabyRage, PipeHype, FrankerZ

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 Post subject: Re: Dota 2
PostPosted: Tue Mar 08, 2016 8:52 am 
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"Templar Assassin" is a pretty good hero

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 Post subject: Re: Dota 2
PostPosted: Sat Apr 02, 2016 5:56 am 
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Cato wrote:
Fenix is good at randoming heroes and playing with 150 ping.

just saw this post.

re: my randoming skills

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 Post subject: Re: Dota 2
PostPosted: Sat Apr 02, 2016 6:05 am 
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wow cat ur toxic


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 Post subject: Re: Dota 2
PostPosted: Mon Apr 18, 2016 12:37 am 
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After a couple of game crashes into abandons, I spent some lovely time on low priority. Thanks to Shazzeh for carrying me out.

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 Post subject: Re: Dota 2
PostPosted: Mon Apr 18, 2016 12:03 pm 
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I don't miss low priority. Happened to me once. Cliff-jungling Furion/AFK Necro strats... Oh the dread.


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