It is currently Sat Apr 21, 2018 12:37 am

All times are UTC - 6 hours [ DST ]




Post new topic Reply to topic  [ 4224 posts ]  Go to page 1, 2, 3, 4, 5 ... 212  Next
Author Message
 Post subject: YMtC Rarity Game (Again)
PostPosted: Wed Oct 02, 2013 7:27 pm 
Offline
YMtC Champ '15
User avatar

Joined: Sep 22, 2013
Posts: 1795
Location: Indianapolis, IN
Here we go (again).

I'm resurrecting one of my favorite games from the Wizards boards. We take turns making cards, going through the colors and the rarities. For each color, we will make (in order) a common, uncommon, rare and mythic rare. Then we'll move onto the next color, and cycle back to the beginning when we're through.

It would also be appreciated for the posters to add their card's rarity in the post, just to keep things organized and easy to follow.

In order:

White
Blue
Black
Red
Green
Multicolor (standard)
Multicolor (hybrid)
Colorless
Lands

To start us off:

Town Guard

Creature -- Human Soldier (C)
First strike, defender
"Guard duty is one percent stopping crime, nine percent telling people to move along, and ninety percent standing around doing nothing."
2/2

_________________
| Hoard of Notions |


Last edited by Libe on Wed Oct 02, 2013 8:58 pm, edited 1 time in total.

Like this post
Top
 Profile  
 
PostPosted: Wed Oct 02, 2013 8:51 pm 
Offline
YMtC Champ '05
YMtC Idol Winner

Joined: Sep 23, 2013
Posts: 4668
Guard Commissioner
Creature — Human Soldier (U)
First strike, defender
Whenever a creature you control blocks an attacking creature, the blocking creature gets +1/+1 for each other creature blocking that attacking creature.
2/2


Like this post
Top
 Profile  
 
PostPosted: Wed Oct 02, 2013 8:54 pm 
Offline
Member

Joined: Sep 22, 2013
Posts: 3120
Mask of Vanity |
Enchantment - Aura [R]
Enchant Player
Spells or abilities that target a player target enchanted player if able.

I hope this works


Last edited by Ko on Wed Oct 02, 2013 9:06 pm, edited 1 time in total.

Like this post
Top
 Profile  
 
PostPosted: Wed Oct 02, 2013 9:00 pm 
Offline
Member
User avatar

Joined: Sep 24, 2013
Posts: 1832
Location: Trading people for smokes.
"While choosing targets as part of casting a spell or activating an ability, players must choose enchanted player if able."

Taken and slightly modified from the "Flagbearer" mechanic.

Aura Dominance
Enchantment [M]
: Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.
Enchanted creatures have "This creature gets +1/+1 for each Aura attached to it."

_________________
Gehennah, true kings of poseur-slaying wrote:
Suddenly she stood there close to me, a woman too grotesque to even be
I felt quite dim but I was still aware, that I was too drunk to see or care
I said "Baby, metal is what I need; not some bloody ***** to feed"
She looked at me with stupid eyes, then I gave her my advice

"Piss off, I'm drinking! Piss off, or die!
Piss off, I'm drinking! Piss off, or die!"


Like this post
Top
 Profile  
 
PostPosted: Wed Oct 02, 2013 9:04 pm 
Offline
YMtC Champ '15
User avatar

Joined: Sep 22, 2013
Posts: 1795
Location: Indianapolis, IN
Also, it's a lot easier to follow if you add your card's rarity.

Avatar of Self

Creature -- Avatar (M)
Avatar of Self's power and toughness are equal to your life total.
If damage would be dealt to Avatar of Self, instead that damage is dealt to you.
*/*

_________________
| Hoard of Notions |


Like this post
Top
 Profile  
 
PostPosted: Wed Oct 02, 2013 9:05 pm 
Offline
YMtC Champ '15
User avatar

Joined: Sep 22, 2013
Posts: 1795
Location: Indianapolis, IN
Gene Splice

Sorcery (C)
Put a +1/+1 counter on target creature. It gains the creature type of your choice permanently.

_________________
| Hoard of Notions |


Like this post
Top
 Profile  
 
PostPosted: Wed Oct 02, 2013 11:12 pm 
Offline
YMtC Champ '05
YMtC Idol Winner

Joined: Sep 23, 2013
Posts: 4668
Austerity of Sphinxes
Instant (U)
Counter target nonblue spell. If that spell is white, its controller gains 3 life. If that spell is black, you lose 3 life.
All sphinxes can be reasoned with, but just throwing yourself into its jaws is sometimes preferable.


Like this post
Top
 Profile  
 
PostPosted: Wed Oct 02, 2013 11:18 pm 
Offline
Member

Joined: Sep 22, 2013
Posts: 3120
False Tutor |
Creature - Human Wizard [R]
When False Tutor enters the battlefield, search your library for a nonland card, reveal it, and put it into your hand. Then shuffle your library.
Cards with the same name as the revealed card can’t be cast.
1/1


Like this post
Top
 Profile  
 
PostPosted: Thu Oct 03, 2013 10:17 am 
Offline
YMtC Pro Tour Champion
User avatar

Joined: Sep 23, 2013
Posts: 6783
Indoctrinate
Enchantment (M)
At the beginning of your upkeep, gain control of target creature with the least power. If two or more creatures are tied for least power, you choose one of them.
You can't lose control of creatures you control.
You have to get them as babies if you really want blind devotion.

_________________
SithasLore, White, Blue, Black, Red, Green, Multicolored, Artifacts, Lands
Sithas: Rising StormsLore, White, Blue, Black, Red, Green, Multi, Artifacts and Land
Join The Izzet League today!
Ephemeron


Last edited by Dudibus on Thu Oct 03, 2013 12:23 pm, edited 1 time in total.

Like this post
Top
 Profile  
 
PostPosted: Thu Oct 03, 2013 11:17 am 
Offline
YMtC Champ '06
YMtC Idol Winner
User avatar

Joined: Sep 19, 2013
Posts: 1751
Preferred Pronoun Set: Ø
DS wrote:
Austerity of Sphinxes
Instant (U)
Counter target nonblue spell. If that spell is white, its controller gains 3 life. If that spell is black, you lose 3 life.
All sphinxes can be reasoned with, but just throwing yourself into its jaws is sometimes preferable.

COTW.


Rotting Hulk
Creature — Giant Zombie (C)
Intimidate
Rotting Hulk enters the battlefield tapped.
6/7


Like this post
Top
 Profile  
 
PostPosted: Thu Oct 03, 2013 12:26 pm 
Offline
YMtC Pro Tour Champion
User avatar

Joined: Sep 23, 2013
Posts: 6783
Thoughtslayer
Creature - Demon (U)
Flying
Whenever an opponent discards a card put a +1/+1 counter on Thoughtslayer.
2/2

_________________
SithasLore, White, Blue, Black, Red, Green, Multicolored, Artifacts, Lands
Sithas: Rising StormsLore, White, Blue, Black, Red, Green, Multi, Artifacts and Land
Join The Izzet League today!
Ephemeron


Like this post
Top
 Profile  
 
PostPosted: Thu Oct 03, 2013 1:08 pm 
Offline
Member

Joined: Sep 22, 2013
Posts: 3120
Rakdos' Will |
Sorcery [R]
Until end of turn, you may cast target card in your graveyard. If a card would be put into your graveyard from play this turn, exile it instead
Hellbent — If you have no cards in your hand, you may cast cards from your graveyard until end of turn.


Like this post
Top
 Profile  
 
PostPosted: Thu Oct 03, 2013 3:44 pm 
Offline
YMtC Champ '15
User avatar

Joined: Sep 22, 2013
Posts: 1795
Location: Indianapolis, IN
Deathless Draugr

Creature -- Zombie Warrior (M)
Whenever Deathless Draugr dies, return it to the battlefield at the beginning of the next end step with X +1/+1 counters on it, where X is one plus the number of +1/+1 counters it had on it when it died.
The war he first fell in is known only to historians, but in the haze of undeath he still believes himself to be fighting it.
1/1

_________________
| Hoard of Notions |


Like this post
Top
 Profile  
 
PostPosted: Thu Oct 03, 2013 4:01 pm 
Offline
YMtC Champ '05
YMtC Idol Winner

Joined: Sep 23, 2013
Posts: 4668
Absolution of Dragons
Sorcery (U)
Absolution of Dragons deals 5 damage to target nonred creature. If that creature is green or black, its controller puts a 1/1 red Elemental creature token onto the battlefield.
Dragons are the freest of all creatures, without desire or need, only instinct and pride. Its flame is the crucible of that freedom and in it, all things may taste the dragon's flight.


Like this post
Top
 Profile  
 
PostPosted: Thu Oct 03, 2013 4:27 pm 
Offline
Member
User avatar

Joined: Sep 22, 2013
Posts: 440
Location: Warsaw, Poland
Since we missed a red common:

Volatile Bolts -
Instant (C)
Volatile Bolts deals 2 damage to target creature and 1 damage to each player.
"I have finally perfected the art of casting lightning from my palms! Next on up on my agenda, utilizing lightning to treat burn wounds..."
- Tratikk, goblin sparkmage

_________________
The Astral Compass: An Adventurer's Quest - A YMtC contest, come join at any time! (except for now)


Like this post
Top
 Profile  
 
PostPosted: Thu Oct 03, 2013 4:35 pm 
Offline
YMtC Champ '05
YMtC Idol Winner

Joined: Sep 23, 2013
Posts: 4668
NO WE DID NOT MISS A COMMON. The person who posted it deleted their post as I posted mine, so no, we are not going to pretend it didn't exist. Ogre's card must be a rare then, to follow the pattern. That's not very rare-ish, Ogre.

Nataraja
Sorcery (M)
Exile all hands, graveyards, and permanents. Then, restart the game except all cards exiled this way remain in exile and each player's starting life total is 10.
Shiva begins his dance.


Like this post
Top
 Profile  
 
PostPosted: Thu Oct 03, 2013 4:50 pm 
Offline
Member
User avatar

Joined: Sep 22, 2013
Posts: 440
Location: Warsaw, Poland
How could you say that! I will always remember Volatile Bolts as the best rare :cry:

Nature's Whim -
Instant (C)
Each player untaps a land.
Draw a card.
"I could have sworn I've passed this tree before..."

_________________
The Astral Compass: An Adventurer's Quest - A YMtC contest, come join at any time! (except for now)


Like this post
Top
 Profile  
 
PostPosted: Thu Oct 03, 2013 6:19 pm 
Offline
YMtC Champ '12
User avatar

Joined: Sep 23, 2013
Posts: 3591
Location: Orange County, California
Homestead Elephant
Creature - Elephant (U)
Vigilance
At the beginning of each player's end step, gain 1 life unless Homestead Elephant attacked or blocked this turn.
2/3

_________________
Dies to Removal | Karados


Like this post
Top
 Profile  
 
PostPosted: Thu Oct 03, 2013 9:09 pm 
Offline
Member

Joined: Sep 22, 2013
Posts: 3120
Wildform |
Enchantment - Aura [R]
Enchant Creature you control
If X is 0, enchanted creature is a 2/2 green Bear.
If X is 4, enchanted creature is a 4/4 green Beast with Trample.
If X is 7, Enchanted creature is a 6/6 green Wurm with Trample and Shroud.


Like this post
Top
 Profile  
 
PostPosted: Fri Oct 04, 2013 3:06 am 
Offline
Member
User avatar

Joined: Sep 22, 2013
Posts: 533
Location: Universe Beta
What if it's 5?

Arachnohydra |
Creature - Spider Hydra {M}
Reach, Deathtouch, Intimidate
Whenever a creature with flying attacks you, you may untap Arachnohydra.
At the beginning of each end step, put X +1/+1 counters on Arachnohydra, where X is the amount of damage dealt to it this turn.
You don't know what terror is.
6/6

_________________
Quisque comodeus est


Like this post
Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 4224 posts ]  Go to page 1, 2, 3, 4, 5 ... 212  Next

All times are UTC - 6 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 3 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
Powered by phpBB® Forum Software © phpBB Group