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PostPosted: Tue Oct 24, 2017 2:09 pm 
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I think that is way too good at common.

Golden Apostate
Creature — Cat Cleric (U)
When Golden Apostate enters the battlefield, exile up to two target enchantments until Golden Apostate leaves the battlefield.
1/3


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PostPosted: Tue Oct 24, 2017 2:31 pm 
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Ya, you're probably right. I think the difference is really that point of power.

The Shard of Faith
Creature ─ Angel (R)
Flying, flash, lifelink
You may have The Shard of Faith enter the battlefield tapped. If you do, The Shard of Faith deals 2 damage to each attacking creature.
4/4
Wings of blades. Halo of tears.

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PostPosted: Thu Oct 26, 2017 1:37 am 
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Miraculous Arrival
Sorcery (M)
Reveal the top ten cards of your library. You may cast any number of those cards each with converted mana cost equal to your life total without paying its mana cost. Then put the rest on the bottom of your library in a random order.
"Just believe."
─Elspeth Tirel

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PostPosted: Thu Oct 26, 2017 10:29 am 
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Mischievous Ringleader
Creature ─ Faerie (C)
You may skip your draw step rather than pay Mischievous Ringleader's mana cost.
Flying
1/1

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PostPosted: Thu Oct 26, 2017 5:36 pm 
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Botched Experiment

Instant (U)
Counter target spell unless its controller pays and discards a card.
"They say failure is the best teacher. If so, you'd think you'd know better by now." —Headmaster Mizra

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PostPosted: Sat Oct 28, 2017 2:37 pm 
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Lesson Learned

Sorcery (R)
Exile target instant or sorcery card in your graveyard. Search your library for any number of cards with the same name as the exiled card, reveal them, and put them into your hand. Then shuffle your library.
Knowledge comes from observation. Mastery comes from repetition.

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PostPosted: Wed Nov 01, 2017 3:08 pm 
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Tamiyo, Storyteller
Planeswalker — Tamiyo
: Exile an instant or sorcery card from your hand. If you do, create a blue Story enchantment token. It has "Sacrifice Story: Copy an instant or sorcery card exiled by Tamiyo, Storyteller and cast that copy by paying its mana cost."
: Scry X, where X is the number of Stories you control, then draw a card.
: You win the game if you control at least five Stories.


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PostPosted: Wed Nov 01, 2017 3:53 pm 
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Inkling
Creature - Ooze (C)
Sacrifice Inkling: Put a -1/-1 counter on target creature.
Some stains don't go away.
1/1


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PostPosted: Wed Nov 01, 2017 11:52 pm 
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Inner Turmoil
Instant (U)
You may pay the mana cost of the creature Inner Turmoil targets rather than pay Inner Turmoil's mana cost.
Destroy target creature.
"Within my soul, I feel the gashes left by sins I do not remember committing, the scorn on faces I've never seen, and the sorrows of a life I must have once lived."
—Rhys

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PostPosted: Fri Nov 03, 2017 6:48 pm 
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Widower's Retribution
Creature - Shade (R)
Haste
When ~ enters the battlefield, exile another target creature you control until ~ leaves the battlefield. If you don't, sacrifice it. (That creature returns under its owner's control.)
Harlin came after his wife's murderer like a man possessed. In this case, that isn't an expression.
5/1


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PostPosted: Sat Nov 04, 2017 4:03 am 
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Geist of Guttering Hope

Creature - Spirit (M)
13/13

Geist of Guttering Hope enters the battlefield with ten -1/-1 counters on it.
At the beginning of your upkeep, put a -1/-1 counter on Geist of Guttering Hope.
Whenever a creature dies, remove a number of -1/-1 counters from Geist of Guttering Hope equal to that creature's toughness.

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PostPosted: Sat Nov 04, 2017 9:59 am 
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Chubby Goblin
Creature ─ Goblin Warrior (C)
Chubby Goblin gets +1/+1 if you control a creature with haste.
1/1
*Huff* *Huff*...wait....for me!

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PostPosted: Sun Nov 05, 2017 10:48 pm 
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Competitive Goblin |
Creature - Goblin Warrior (U)
~ has haste as long as you control another creature with haste.
"Race you!"
2/1


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PostPosted: Mon Nov 06, 2017 2:07 am 
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Scouring Goblin
Creature - Goblin Warrior (R)
Whenever Scouring Goblin or another creature enters the battlefield under you control, exile the top ten cards of your library and that creature gains haste until end of turn.
Some endings are too eagerly sought.
2/1

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PostPosted: Mon Nov 06, 2017 10:45 am 
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Mythical Goblin
Creature — Goblin (M)
1/1
Haste
Exile Mythical Goblin until end of turn: Add to your mana pool. Spend this mana only to cast Goblin spells.
"They say he be the friendiliest, the couragest, an' specialest of boggarts, an' he always be sharin' his meals, but ain't nobody done seen him."
—Wort, Boggart Auntie

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PostPosted: Mon Nov 06, 2017 4:14 pm 
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Only till EOT?! Are you mad sir?!

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PostPosted: Mon Nov 06, 2017 4:22 pm 
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Life Affinity
Sorcery (C)
Put a creature with power 2 or less from your hand onto the battlefield.

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PostPosted: Mon Nov 06, 2017 11:30 pm 
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That's actually very dangerous with cards like Sekki, Season's Guide.

Enchantress's Journey
Enchantment (U)
Constellation — Whenever Enchantress's Journey or another enchantment enters the battlefield under your control, you may search your library for a basic land card and put it into the battlefield tapped. If you do, shuffle your library.

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PostPosted: Tue Nov 07, 2017 9:07 am 
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Weaver Enchantress :g:
Creature — Human Druid (R)
Reach
Cast Weaver Enchantress only if you control an enchantment.
2/2


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PostPosted: Tue Nov 07, 2017 10:06 am 
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Heritage Master
Legendary Creature ─ Elf Druid (M)
Whenever you cast an enchantment spell, add to your mana pool.
2/2

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