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PostPosted: Fri Jan 12, 2018 5:05 am 
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Dynamo Factory
Land
, : Put a charge counter on target permanent.
: Add to your mana pool. If Dynamo Factory has a charge counter on it, instead add one mana of any color to your mana pool.

Cards:
Gemstone Caverns (mana effect)
Rupture Spire

Similar to rupture spire in a way, but you get the colored mana much later if you don't have another way to put a charge counter on this card. Useful if you have other things that use charge counters.

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PostPosted: Sat Jan 13, 2018 1:11 am 
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I like it. Any other plans for charge counter lands? I feel like Charge counter synergy is the card's real strength, and that the manafixing is secondary here. Mana fixing just isn't as valuable in the late game.

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PostPosted: Sat Jan 13, 2018 3:18 am 
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TPmanW wrote:
I like it. Any other plans for charge counter lands? I feel like Charge counter synergy is the card's real strength, and that the manafixing is secondary here. Mana fixing just isn't as valuable in the late game.


tbh, just making stuff I wish I had in my deck :X

Though I did want it to have synergy with other stuff and thus charge counters were the way (considered making it any counters, but charge counters are prevalent enough).

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PostPosted: Sat Jan 13, 2018 6:59 am 
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I feel like either this should be a colourless land that can put a charge counter on permanents, or it should be one which can charge itself up to be multicoloured, but not both.

I don't know why.

Maybe it's something to do with grokkability or elegance?


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PostPosted: Sat Jan 13, 2018 7:23 pm 
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arathinius wrote:
I feel like either this should be a colourless land that can put a charge counter on permanents, or it should be one which can charge itself up to be multicoloured, but not both.

I don't know why.

Maybe it's something to do with grokkability or elegance?


Choose any 2:
-Produces multicolor
-Not expensive
-Multi-use

x-produces multicolor
x-multi-use

Cost++ to offset not etb tapped. Cost++ to offset multi-use.

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