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PostPosted: Sat Nov 11, 2017 12:37 am 
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Valor in Exile
Instant (R)
Exile target creature. For as long as that card remains in exile, if it has flying, creatures its owner controls have flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

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PostPosted: Sat Nov 11, 2017 12:53 am 
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Wield
Instant
Attach target Equipment you control to target creature you control.
Draw a card.

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PostPosted: Sat Nov 11, 2017 1:29 am 
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Skipping X.

Yield
Instant (R)
Target creature you control gains protection from the card type of your choice until end of turn.
—————
No One
Instant
Creatures your opponents control lose all abilities and have base power and toughness 0/1 until end of turn.

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PostPosted: Sun Nov 12, 2017 2:50 pm 
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Zoonla the Ringleader
Legendary Planeswalker - Zoonla (M)
Whenever a creature enters the battlefield under your control, put a loyalty counter on Zoonla.
: Up to two target creatures you control each get +1/+1 and gain flying until end of turn.
: Search your library for up to three creature cards each with types different from the others, reveal them, and put them into your hand. Then shuffle your library.

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PostPosted: Sun Nov 12, 2017 4:43 pm 
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Apparition
Enchantment
You may have Apparition enter the battlefield as a copy of any permanent, except it's still an enchantment and it gains "When this permanent becomes the target of a spell, sacrifice it."

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PostPosted: Mon Nov 13, 2017 6:16 pm 
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Bubblemancy

Sorcery (U)
Create three 1/1 blue Elemental creature tokens with flying and "Whenever you cast a spell, sacrifice this."

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PostPosted: Mon Nov 13, 2017 7:03 pm 
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Clenched Teeth -
Enchantment - Aura | U
Enchant creature
Enchanted creature gets -2/-0.
When enchanted creature’s controller casts a spell with converted mana cost greater than enchanted creature’s power, sacrifice Clenched Teeth and counter that spell.


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PostPosted: Mon Nov 13, 2017 7:22 pm 
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Duplicitous Intent

Enchantment (R)
You may look at cards exiled by Duplicitous Intent.
Whenever you draw a card, exile the top card of your library face down.
At the beginning of your end step, you may simultaneously exile the cards in your hand face down and put all cards you own exiled by Duplicitous Intent into your hand.

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PostPosted: Mon Nov 13, 2017 8:48 pm 
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Everlast
Sorcery — Arcane (M)
You may exile an instant or sorcery card from your hand and add its effects to this card.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose new targets for the copy.)

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PostPosted: Mon Nov 13, 2017 11:14 pm 
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Falling Up
Instant
Choose one--
  • Target creature gains flying until end of turn.
  • Exile target creature with flying.

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PostPosted: Tue Nov 14, 2017 1:22 am 
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Gilded Dominion -
Enchantment | R
When Gilded Dominion enters the battlefield, create X colorless artifact tokens named Gold. They have "Sacrifice this artifact: Add one mana of any color to your mana pool."
As long as you control Gold, lands you control don't untap.


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PostPosted: Tue Nov 14, 2017 8:16 pm 
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Hide

Instant (C)
Target creature or player gains hexproof until the end of turn.

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PostPosted: Tue Nov 14, 2017 8:46 pm 
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Icy Discovery
Sorcery
Draw a card for each snow permanent you control.

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PostPosted: Wed Nov 15, 2017 9:47 am 
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Justice Denied
Instant (R)
If you countered a spell this turn you may cast Justice Denied without paying its mana cost.
Counter target spell.

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SithasLore, White, Blue, Black, Red, Green, Multicolored, Artifacts, Lands
Sithas: Rising StormsLore, White, Blue, Black, Red, Green, Multi, Artifacts and Land
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PostPosted: Wed Nov 15, 2017 12:35 pm 
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Keep in the Shadows
Enchantment — Aura (C)
Enchant creature
Enchanted creature doesn't untap during its controller's untap step and can't be blocked.
At the beginning of your upkeep, you may untap enchanted creature.

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PostPosted: Wed Nov 15, 2017 2:28 pm 
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Lead Astray
Instant
Creatures attacking you are attacking another target player or planeswalker instead. (They must still attack legally.)


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PostPosted: Wed Nov 15, 2017 3:19 pm 
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Magnetic Push

Instant (C)
Return target artifact and all permanents it's attached to to their owner's hand.
The first thing spearman Gerg was taught is to never let go of his weapon. Even as his boots left ground and his company became an indistinct smudge below him, he stuck to his training.

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PostPosted: Wed Nov 15, 2017 4:52 pm 
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Normalize
Instant
Target creature loses all abilities until end of turn. If its base power and toughness are no longer defined, they become 1/1.
"I told you, without our characteristic-defining abilities, we're no match for those grizzly bears!"
Lhurgoyf, to a severely mauled Tarmogoyf

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PostPosted: Wed Nov 15, 2017 5:37 pm 
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Omnicon
Artifact
You have no maximum hand size.
At the beginning of each draw step, draw a card.
, , Sacrifice Omnicon: Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in your hand.

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PostPosted: Wed Nov 15, 2017 6:14 pm 
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Ponderskim

Creature -- Elemental (U)
When Ponderskim enters the battlefield, each player may draw a card. Put a +1/+1 counter on Ponderskim for each player who does.
1/1

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